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My Music Project

My Music Project My Musical Project… Create a piece of music for a coffee advertisement Length of music to be 1 min 48 seconds Music must be royalty free Output is to be stereo, WAV format Plan, Plan, Plan

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My Music Project

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  1. My Music Project

  2. My Musical Project… Create a piece of music for a coffee advertisement Length of music to be 1 min 48 seconds Music must be royalty free Output is to be stereo, WAV format

  3. Plan, Plan, Plan • Approach your projects with a plan. Chaos has a place after you have tamed planning. • Capture your creative ideas on a writing pad and/or in a Word file. Always carry a pad and pen or PDA Keep one by your bedside. • Create your own templates and quick reference sheets for efficiency

  4. Purpose & Audience What are the goals for your project? What are the expected outcomes? Why are you doing it? What do you need to complete it? Who do you need to complete it? How much time is it going to take? When are you going to have time to do it? Where are you going to do all the tasks? Where are you going to find all the resources?

  5. Feeling and Style • Visual and aural senses must align • They should also align with goal(s) • Initially use sound references, ie. • something familiar that might suit, • might evoke the experience you picture • from your memory or music collection • from radio, TV, film, public library • Use of: Speech, music, sounds

  6. Feeling and Style • Use your own keywords to describe the feel • light, happy, cruising, busy, bright, frantic • dark, sad, moody, slow, melancholy, lazy • If relevant think of a music style • - rock, reggae, blues, classical, Celtic • Then consider the tempo to match • heartbeat, walking pace, jogging pace • fast, very fast

  7. Sources & Output • Microphones • Vocals  Omni-directional eg. Shure SM58 • Instrument/Amp  Unidirectional, eg. Shure SM57 • Direct (plug directly into your PC soundcard) • Watch those volume levels and glitches!! • Preamp or mixer (4-1 or 6-1) • Low noise • Acts as safety buffer between inputs and soundcard • Usually provides headphone (for input monitoring!)

  8. Tools • MIDI sequencers • Allow you to • Sequence MIDI events & controls • Import/export in MIDI format – not audio • Minimal effects/no plug-ins • Audio editors • Used for cleaning and processing WAV files • Popular products • Cool Edit • Sound Forge • Wave Lab • Gold Wave (Freeware)

  9. Tools • Composing Software • Allows you to • Sequence Audio + MIDI • Create, edit, produce and master audio • Utilise plug-ins • Popular products • Steinberg Cubase • Adobe Audition • MAGIX Music Studio • Cakewalk • Digidesign Pro Tools

  10. Tools • Composing Software • Other types: • Audio sample & loop sequencer, eg. FruityLoops • Algorithmic composers, ie, computer generated music, eg. Soundscape, FractMus 2000, AC • Auto backing bands eg, Band In A Box, Jammer Hit Session • Can be used to generate royalty free music

  11. Tools Audio file converters The primary audio file format used by audio editors and sequencers is WAV Other formats include: MP3, AU, RM, WMA, AIFF Converters can be used to create WAV files from these other formats, eg. dBpowerAMP, CDex Streaming audio can be captured via soundcard and audio editor or audio recorder Rippers Used to extract CD tracks to WAV or other formats, eg. Cdex, FreeRip

  12. Tools • Plug-ins • Audio processing and production • Equalisation (EQ) • Compression • Limiting • Effects • Time Delay: Reverberation, Echo, Tremolo, Vibrato • Distortion, Overdrive • Filtering: Chorus, Flanging, Phasing, Vocoder • Instruments • Drums, keyboards, brass, woodwind, strings, etc

  13. Tools

  14. Recording

  15. Recording Capture the cleanest, strongest sound Check your signal and noise levels Noise is your enemy – check your environment Power: surges, filters Washing machines, air conditioners, drills Electrical fields near audio cables Cable joints are ok – don’t bend cables

  16. Processing • The four MOST important processing functions • #1 – Equalisation • Can be used to add clarity and/or presence to • an audio sound • Graphic or parametric equalisation • #2 – Compression • Used to create presence and/or evenness in an audio sound • #3–Mute used to clean “silent” parts, remove breathing • #4 – Fade-in and Fade-out

  17. Processing - EQ

  18. Processing - Compression

  19. Processing Audio is heard in spaces: Panning = Left  Centre  Right Proximity/Room size: Dry = close Reverb = depth Plugins There are many; be selective, not greedy Apply individually = Insert Apply across multiple sounds = Send Effect Listen to the results in your headphones and car and room

  20. Resources General computer music http://www.harmony-central.com/Computer http://www.computermusic.co.uk/main.asp http://www.hitsquad.com/smm/win95/ Drums http://www.softpedia.com/public/cat//11/1/ http://www.synthzone.com/drums.htm http://media.afromix.org/music/midi/drum_patterns/ Plugins (VST/DX) http://www.synthzone.com/cubase.htm

  21. Resources Royalty free music http://www.musicbakery.com/TabMusicDownloads01.htm http://www.freeplaymusic.com/ http://www.amclassical.com/ http://www.whisperaudio.com/frameset.htm http://www.incompetech.com/m/c/royalty-free/ http://www.koumis.com/music.htm Search: royalty free music –CD –CDs –CD’s –buy Record streaming audio via soundcard (ie. What You Hear mode)

  22. Glossary • Audio format & disk space (stereo):WAV – 10MB/min; MP3 – 1MB/min; WMA – 500KB/min • MIDI - Musical Instrument Digital Interface. A standard for interconnecting synthesisers, sequencers, PCs and other equipment. Also specifies events, eg. Note on, note off, controller change. • Plug-in – a software program used by a sequencer that emulates an musical processor or instrument • Sample – a small piece of digitally recorded sound • Sampler– A device that digitally records sounds for later performance. It can usually manipulate these sounds in a variety of ways. • Sequencer - Anything that stores performance information • Virtual Studio Technology (VST) – a plug-in standard • WAV (aka Microsoft RIFF wave) format: 16 bit, 44.1KHz, mono or stereo,

  23. How I built my project • Internet: to search for royalty free African music • CDex: to convert African MP3 file to WAV • Cubase VST/32: Music production • Import the African audio file • Record two guitar samples • Copy, paste and align the guitar samples • Create the MIDI drum tracks • Convert the MIDI drum tracks to audio (WAV) • Mix level, EQ, compression, left/right pan • Add reverberation and tremolo FX • Export whole composition to audio WAV file • Sound Forge: Final editing • Fade out at end of audio • Shorten audio length (1:57 to 1:48 mins)

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