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Exploring the Dynamic World of Multimedia: A Journey Through Digital Creativity

Multimedia is a term that refers to the integration of various forms of media such as text, graphics, audio, video, and animation to convey information or entertain users.

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Exploring the Dynamic World of Multimedia: A Journey Through Digital Creativity

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  1. WELCOME PRESENTED BY SUSHIL

  2. TEXT ANIMATION AUDIO GRAPHICS VIDEO

  3. INDUSTRY BUSINESS EDUCATION APPLICATION OF MULTIMEDIA MEDICAL ENGINEERING ONLINE BOOKIN E-COMMERCE ENTERTAINMENT

  4. MOBILE APPS AND WEBSITE • EVENT AND CONFERENCE • FEEDBACK AND SURVEY • CUSTOMER SPORT • DATA VISUALIZATION • E-LEARNING • TRAINING • VIRTUAL TOOLS • PRESENTATION • MARKETING AND ADVATASING Business. Business applications in multimedia are presentation, training, marketing, advertising, product demos, catalogues, networked communication and voicemail. The presentation is very useful in many aspects of work and life.

  5. EDUCATION IN MULTIMEDIA • ONLINE CLASSES • SMART BOARD • AR & VR • APPS • PRESENTATION • STUDY MATERIAL • EXAM USIN VIDEO CONFERENCE • LIVE CLASSES • WEBINAR • WEBSITES • INTERACTIVE SIBULATION Multimedia learning describes learning through the use of pictures and words. Examples of multimedia learning include watching a PowerPoint presentation, watching a pre-recorded lecture or reading a physics textbook.

  6. MEDICAL IN MULTIMEDIA • MEDICAL STUDENT TRAINNIG • PATIENT EDUCATION • SURVEY AND FORMS • X-RAY, MRI,BCT-SCAN & ULTRASOUND • TELEMEDICINE • VR FOR PAIN MANAGEMENT • 3D PRINTING • RESEARCH • MEDICAL CONFERENCE • DOCUMENT MANAGEMENT Multimedia are used also in the operating theatre or in surgeries to facilitate previewing of the organ operated on or the treated tooth. The ability to enlarge the preview or take a photo offers comfort not only to doctors, but also to patients.

  7. INDUSTRY IN MULTIMEDIA • WEB DESIGN INDUSTRY • GRAPHIC DESIGN INDUSTRY • ANIMATION INDUSTRY • POST PRODUCTION INDUSTRY • Pre-production planning • Transcription • Time-to-picture • Voice-over talent • Digital editing Role of multimedia courses in various industries: Multimedia is gaining fame on the web with wide usage in several fields such as 3D animation, post-production, video editing, graphic designing, responsive website designing, and digital photography.

  8. ENGINEERING IN MULTIMEDIA Students enrolled in the Multimedia Engineering program will be exposed to various types of media entertainment and technology, including television, film studies, journalism, video production, live stage production and construction, interactive media and computer animation. • Animation • Graphic design • Multimedia Technologies • Digital Photography • Web Design • Typography

  9. E-COMMERCE IN MULTIMEDIA E-commerce, or electronic commerce, refers to the buying and selling of goods and services over the internet. It involves the use of electronic platforms, such as websites, mobile applications, and social media, to conduct transactions between businesses and consumers or between businesses. E-commerce has revolutionized the way businesses operate and has created new opportunities for entrepreneurs and consumers alike.

  10. ENTERTAINMENT IN MULTIMEDIA • Playing games • Watching movies • Getting funny pics and memes • Listening to podcasts/audiobooks • Making friends from all over the world Multimedia is heavily used in the entertainment industry, especially to develop special effects in movies and animations (VFX, 3D animation, etc.). Multimedia games are a popular pastime and are software programs available either as CD-ROMs or online.

  11. ONLINE BOOKING IN MULTIMEDIA The use of video, audio, graphics, and animations can help to break up text-heavy content and can make learning more interesting and memorable when employees need to retain important information. Multimedia also ensures learning is accessible to a diverse range of learners. • Keep your business running 24/7 • Security  • Relieve your employees  • Customer experience • Organisation  • Preventing no-shows  • Connect with other systems 

  12. THANK YOU

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