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Process Scheduling

Process Scheduling. 國立中正大學 資訊工程研究所 羅習五 老 師. Outline. OS schedulers Unix scheduling Linux scheduling Linux 2.4 scheduler Linux 2.6 scheduler O(1) scheduler CFS. Introduction preemptive & cooperative multitasking.

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Process Scheduling

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  1. Process Scheduling 國立中正大學 資訊工程研究所 羅習五 老師

  2. Outline • OS schedulers • Unix scheduling • Linux scheduling • Linux 2.4 scheduler • Linux 2.6 scheduler • O(1) scheduler • CFS

  3. Introductionpreemptive & cooperative multitasking • A multitasking operating system is one that can simultaneously interleave execution of more than one process. • Multitasking operating systems come in two flavors: cooperative multitasking and preemptive multitasking. • Linux provides preemptive multitasking • MAC OS 9 and earlier being the most notable cooperative multitasking .

  4. UNIX Scheduling Policy • Scheduling policy determines what runs when • fast process response time (low latency) • maximal system utilization (high throughput) • Processes classification: • I/O-bound processes: spends much of its time submitting and waiting on I/O requests • Processor-bound processes: spend much of their time executing code • Unix variants tends to favor I/O-bound processes, thus providing good process response time

  5. Linux scheduler – Process Priority • Linux’s priority-based scheduling • Rank processes based on their worth and need for processor time. • processes with a higher priority also receive a longer timeslice. • Both the user and the system may set a process's priority to influence the scheduling behavior of the system. • Dynamic priority-based scheduling • Begins with an initial base priority • Then enables the scheduler to increase or decrease the priority dynamically to fulfill scheduling objectives. • E.g., a process that is spending more time waiting on I/O will receive an elevated dynamic priority.

  6. Linux scheduler – Priority Ranges • Two separate priority ranges. • nice value, from -20 to +19 with a default of 0. • Larger nice values correspond to a lower priority. (you are being nice to the other processes on the system). • real-time priority, by default range from 0 to 99. • All real-time processesare at a higher prioritythan normal processes. • Linux implements real-time priorities in accordance with POSIX standards on the matter.

  7. scheduler – priority

  8. Timeslice • The timesliceis the numeric value that represents how long a task can run until it is pre-empted. • too short => large overhead of switching process • too long => poor interactive response • Linux’s CFS scheduler does not directly assign timeslices to processes. • CFS assigns processes a proportion of the processor. • the amount of processor time that a process receives is a function of the load of the system

  9. 2.4 scheduler

  10. 2.4 scheduler - SMP busy run queue busy

  11. 2.4 scheduler - SMP IDLE search & estimate run queue busy

  12. 2.4 scheduler - SMP busy run queue busy

  13. 2.4 scheduler • Non-preemptiblekernel • Set p->need_resched if schedule() should be invoked at the ‘next opportunity‘ (kernel => user mode). • Round-robin • task_struct->counter: number of clock ticks left to run in this scheduling slice, decremented by a timer.

  14. 2.4 scheduler • Check if schedule() was invoked from interrupt handler (due to a bug) and panic if so. • Use spin_lock_irq() to lock ‘runqueue_lock’ • Check if a task is ‘runnable’ • in TASK_RUNNING state • in TASK_INTERRUPTIBLE state and a signal is pending • Examine the ‘goodness’ of each process • Context switch

  15. 2.4 scheduler – ‘goodness’ • ‘goodness’: identifying the best candidate among all processes in the runqueue list. • ‘goodness’= 0: the entity has exhausted its quantum. • 0 < ‘goodness’< 1000: the entity is a conventional process/thread that has not exhausted its quantum; a higher value denotes a higher level of goodness.

  16. 2.4 scheduler – ‘goodness’(to improve multithreading performance) if (p->mm == prev->mm) return p->counter + p->priority + 1; else return p->counter + p->priority; • A small bonus is given to the task pif it shares the address space with the previous task.

  17. 2.4 scheduler - SMP Examine the processor field of the processes and gives a consistent bonus (that is PROC_CHANGE_PENALTY, usually 15) to the process that was last executed on the ‘this_cpu’ CPU.

  18. Recalculating Timeslices(kernel 2.4) • Problems: • Can take a long time. Worse, it scales O(n) for n tasks on the system. • Recalculation must occur under some sort of lock protecting the task list and the individual process descriptors. This results in high lock contention. • Nondeterminism is a problem with deterministic real-time programs.

  19. Processes classification • Definition: • I/O-bound processes: spends much of its time submitting and waiting on I/O requests • Processor-bound processes: spend much of their time executing code • Linux tends to favor I/O-bound processes, thus providing good process response time • How to classify processes?

  20. Time quantum = 0 (CPU bound) Time quantum ≠ 0 I/O bound tq=0 tq=0 tq=0 High priority tasks tq=0 tq≠0 tq≠0 tq≠0 tq≠0 tq=???

  21. Scheduling policy time_quantumnew = bonusI/O + timestatic time_quantumnew = time_quantumold/2 + time_quantum_table[static_priority] & dynamic_priority ≈ time_quantumnew

  22. Time quantum = 0 (CPU bound) Time quantum ≠ 0 I/O bound tq=0 tq=0 tq=0 tq=? tq≠0 tq≠0 tq≠0 tq≠0 tq=???

  23. Time quantum = 0 (CPU bound) Time quantum ≠ 0 I/O bound tq=0 tq=0 tq=0 tq=? tq≠0 tq≠0 tq≠0 tq≠0 tq=???

  24. Time quantum ≠ 0 I/O bound tq=0 tq=0 tq=0 tq=? tq≠0 tq≠0 tq≠0 tq≠0 tq=???

  25. 2.4 scheduler - performance • The algorithm does not scale well • It is inefficient to re-compute all dynamic priorities at once. • The predefined quantum is too large for high system loads (for example: a server) • I/O-bound process boosting strategy is not optimal • a good strategy to ensure a short response time for interactive programs, but… • some batch programs with almost no user interaction are I/O-bound.

  26. 2.6 scheduler

  27. 2.6 scheduler run queue task migration (put + pull) run queue

  28. 2.6 scheduler –User Preemption • User preemption can occur • When returning to user-space from a system call • When returning to user-space from an interrupt handler

  29. 2.6 scheduler –Kernel Preemption • The Linux kernel is a fully preemptive kernel. • It is possible to preempt a task at any point, so long as the kernel is in a state in which it is safe to reschedule. • “safe to reschedule”: kernel does not hold a lock • The Linux design: • adding of a preemption counter, preempt_count, to each process's thread_info • This count increments once for each lock that is acquired and decrements once for each lock that is released • Kernel preemption can also occur explicitly, when a task in the kernel blocks or explicitly calls schedule(). • no additional logic is required to ensure that the kernel is in a state that is safe to preempt!

  30. Kernel Preemption • Kernel preemption can occur • When an interrupt handler exits, before returning to kernel-space • When kernel code becomes preemptible again • If a task in the kernel explicitly calls schedule() • If a task in the kernel blocks (which results in a call to schedule())

  31. O(1) & CFS scheduler • 2.5 ~ 2.6.22: O(1) scheduler • Time complexity: O(1) • Using “run queue” (an active Q and an expired Q) to realize the ready queue • 2.6.23~present: Completely Fair Scheduler (CFS) • Time complexity: O(log n) • the ready queue is implemented as a red-black tree

  32. 2.6 scheduler – O(1)

  33. O(1) scheduler • Implement fully O(1) scheduling. • Every algorithm in the new scheduler completes in constant-time, regardless of the number of running processes. (Since the 2.5 kernel). • Implement perfect SMP scalability. • Each processor has its own locking and individual runqueue. • Implement improved SMP affinity. • Attempt to group tasks to a specific CPU and continue to run them there. • Only migrate tasks from one CPU to another to resolve imbalances in runqueue sizes. • Provide good interactive performance. • Even during considerable system load, the system should react and schedule interactive tasks immediately. • Provide fairness. • No process should find itself starved of timeslice for any reasonable amount of time. Likewise, no process should receive an unfairly high amount of timeslice. • Optimize for the common case of only one or two runnable processes, yet scale well to multiple processors, each with many processes.

  34. The Priority Arrays • Each runqueue contains two priority arrays (defined in kernel/sched.c as structprio_array) • Active array: all tasks with timeslice left. • Expired array: all tasks that have exhausted their timeslice. • Priority arrays provide O(1) scheduling. • Each priority array contains one queue of runnable processors per priority level. • The priority arrays also contain a priority bitmap used to efficiently discover the highest-priority runnable task in the system.

  35. The Linux O(1) scheduler algorithm

  36. The Priority Arrays • Each runqueuecontains two priority arrays (defined in kernel/sched.cas structprio_array) • Active array: all tasks with timesliceleft. • Expired array: all tasks that have exhausted their timeslice. • Priority arrays provide O(1) scheduling. • Each priority array contains one queue of runnable processors per priority level. • The priority arrays also contain a priority bitmap used to efficiently discover the highest-priority runnable task in the system.

  37. Each runqueue contains two priority arrays – active and expired. • Each of these priority arrays contains a list of tasks indexed according to priority runqueue Priority queue (0-139) active expired

  38. Linux assigns higher-priority tasks longer time-slice runqueue Time quantum ≈ 1/priority tsk1 tsk2 tsk3 expired active

  39. Linux chooses the task with the highest priority from the active array for execution. runqueue tsk1 tsk2 tsk3 expired active

  40. runqueue tsk1 Round-robin tsk2 tsk3 expired active

  41. runqueue tsk1 Round-robin tsk3 tsk2 expired active

  42. runqueue tsk1 tsk2 tsk3 expired active

  43. Most tasks have dynamic priorities that are based on their “nice” value (static priority) plus or minus 5 • Interactivity of a task ≈ 1/sleep_time runqueue dynPrio = staticPrio + bonus bonus = -5 ~ +5 bonus ≈ 1/sleep_time tsk1 tsk3 tsk2 tsk3 I/O bound expired active

  44. When all tasks have exhausted their time slices, the two priority arrays are exchanged! runqueue tsk1 tsk3 tsk2 expired active

  45. The O(1) scheduling algorithm sched_find_first_bit() 1 1 1 tsk1 tsk3 tsk2

  46. The O(1) scheduling algorithm Insert O(1) Remove O(1) 1 1 1 find first set bit O(1)

  47. find first set bit O(1) static inline unsigned long __ffs (unsigned long word) { int num = 0; #if BITS_PER_LONG == 64 if ((word & 0xffffffff) == 0) { num += 32; word >>= 32; } #endif if ((word & 0xffff) == 0) { num += 16; word >>= 16; } if ((word & 0xff) == 0) { num += 8; word >>= 8; } if ((word & 0xf) == 0) { num += 4; word >>= 4; } if ((word & 0x3) == 0) { num += 2; word >>= 2; } if ((word & 0x1) == 0) num += 1; return num; }

  48. 2.6 scheduler - CFS

  49. 2.6 scheduler –CFS • The inventor of the CFS set himself a goal of devising a scheduler capable of the fair devision of available CPU power among all tasks. • If one had an ideal multitasking computer capable of concurrent execution on N processes then every process would get exactly 1/N-th of its available CPU power.

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