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Tracking and Modeling Non-Rigid Objects with Rank Constraints

Tracking and Modeling Non-Rigid Objects with Rank Constraints. L. Torresani, D. Yang, E. Alexander, and C. Bregler. Presentation by: Jeremy Weinsier. Motivation.

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Tracking and Modeling Non-Rigid Objects with Rank Constraints

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  1. Tracking and Modeling Non-Rigid Objects with Rank Constraints L. Torresani, D. Yang, E. Alexander, and C. Bregler Presentation by: Jeremy Weinsier

  2. Motivation Can a non-rigid object’s shape and pose be determined from a single video sequence without any information about the particular scene? In other words, can we determine a 3D model for the shape of the object without any prior knowledge?

  3. Background In a previous paper, the authors proved that 2D point tracks from a single view (no stereo) are enough to recover the non-rigid motion as well as the structure of an object by exploiting low rank constraints. This procedure takes that idea one step further: non-rigid motion and structure can now be recovered from a single view without any point tracks.

  4. Rank Constraints Optical flow data is read into two F x P matrices, U and V. Let If W describes 3D rigid motion, then there is an upper bound on the rank of W.

  5. Rank Constraints The particular bound is based on the assumed motion model. For example, Orthographic: r≤4 Projective: r≤8 These rank constraints are derived from the fact that W can be factored into Q and S, which represent pose and shape.

  6. Rank Constraints Non-rigid motion can also be factored into two matrices, but the rank of these matrices will be higher than that those in the rigid case. Shape will be represented by K basis shapes, each described by a 3xP matrix.

  7. Rank Constraints Assuming weak perspective projection:

  8. Rank Constraints Eliminate T by subtracting the mean of all 2D points and rewrite as matrix multiplication:

  9. Rank Constraints Combine all individual equations into one large matrix:

  10. Rank Constraints Since Q is size 2Fx3K and B is size 3KxP, the rank of W, r≤3K. This assumes that the sequence is free of noise and can be used as the bound on the rank of W in the case of non-rigid motion.

  11. Basis Flow Assuming rank r, each column of W can be modeled as a linear combination of r “basis-tracks,” denoted Q. Q is estimated by removing all but the most reliable tracks in W and then computing its SVD. The first r eigenvectors of the SVD are taken as the first estimate of the basis-tracks. This eigenbase is then applied to the entire W matrix to estimate all P tracks.

  12. Basis Flow The Lucas Kanade optical flow equation:

  13. Basis Flow Since the entire sequence is assumed to have a single image template, this equation could be rewritten as: Where C,D,E are PxP diagonal matrices containing c,d,e values for all patches and F,G are FxP matrices containing f and g values for each patch and frame.

  14. Basis Flow Now split Q into two matrices, one containing the even rows of Q and the other containing the odd rows of Q. Since Q is a basis for W:

  15. Basis Flow The determined values are used as initial estimates of the actual values. The image is warped according to these values and the process iterates to refine these values until they are close to the actual values.

  16. Occlusion By vectorizing the B matrix into a Pr dimensional vector b, occlusion can be handled: Missing entries due to occlusion or mistracking are removed from the matrices on both sides.

  17. Occlusion If enough points are still visible, the system is still overconstrained and can be solved. The displacement of the missing points can later be estimated using Q*B.

  18. 3D Reconstruction The factorization of W into Q and B is not unique. Other factorizations can be found by: Q does not initially comply with its necessary structure:

  19. 3D Reconstruction Tomasi-Kanade suggest using a linear approximation scheme in the rigid case. The sub-blocks of Q are treated as rotation matrices. A similar approach can be used in the non-rigid case, but a second factorization step is necessary.

  20. Sub-Block Factorization

  21. Sub-Block Factorization Since Qt now has a rank of one, a non-linear optimization method is used to find an invertible A that orthonormalizes all of the sub-blocks. This produces a matrix with scaled rotation matrices as its sub-blocks.

  22. Limitations The limitation of sub-block factorization is in the noisy and ambiguous cases. The second and higher eigenvalues will not disappear in some of the sub-blocks. This leads to bad rank-1 approximations of Rt. The alternative is an iterative technique that solves the system directly.

  23. Iterative Optimization The first step in this method is the same as in sub-block factorization. R is factored into Qrig and Brig. Qrig is then reorganized into a matrix with sub-blocks that are weak perspective rotation matrices.

  24. Iterative Optimization Qrig is then used as an initial guess of the pose of the non-rigid object. • Linear least squares is used to find B. • Linear least squares is used to find L. • Solve for R, such that Rt fit the equation:

  25. Iterative Optimization To solve for R such that Rt remain rotation matrices, Rt can be parameterized with exponential coordinates.

  26. Iterative Optimization Linearizing the previous equation around the previous estimate leads to: These steps are iterated until convergence. Missing entries are handled as before.

  27. Multi-View Input If M cameras are used, the input matrix W is enlarged to size 2FW x P.

  28. Multi-View Input The process is the same as before, but now there is an additional constraint that the deformation must be the same for every camera in every frame.

  29. Basis Shapes The number of basis shapes used has an effect on the error in the result. Here is some sample K vs. error data:

  30. Basis Shapes The number of necessary basis shapes is not currently an automatic calculation. A simple solution to this problem is to continuously increase K until the error is below a certain threshold.

  31. Results

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