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Dressing Up “Using our All-Around Good Looks”

Dressing Up “Using our All-Around Good Looks”. IE 1225 Tutorial 3.7 R. Lindeke. Set the Lines at the Complement of the Angles Shown at this step in the tutorial: (86.538  & 83.077 respectively). While Profiling – Use Computed Angles – Set Lengths for the ‘top-arc’.

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Dressing Up “Using our All-Around Good Looks”

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  1. Dressing Up “Using our All-Around Good Looks” IE 1225 Tutorial 3.7 R. Lindeke

  2. Set the Lines at the Complement of the Angles Shown at this step in the tutorial: (86.538 & 83.077 respectively)

  3. While Profiling – Use Computed Angles – Set Lengths for the ‘top-arc’ Note the Construction Elements (circles and lines)

  4. Be careful while working it out – Set the Angles as CONSTRAINTS after profiling (last to be sure)!

  5. Seriously COOL! – But Reverse Direction! Hum … Better save here – too much time is invested!

  6. After Mirroring: (about ZX Plane)

  7. Build Constrained Rectangle – ‘Groove’ it using H-Axis

  8. Making another Circular Pattern: Pick the Pocketed Slot as Object – and Top face of the Pad of the (original) tooth as reference element

  9. Build this sketch – Then Quick Trim to get Pocket Patterns – Pocket up to last – And Mirror about ZX plane

  10. For the “Keyed Hole” – sketch the circle – add a rectangle – constrain it then quick trim the circle inside the rectangle and the rectangle inside the circle!

  11. Build the Slot (draw and constrain a rectangle) – then Pocket it build a ‘Rectangular’ Array with 5x2 elements

  12. After Getting the “Correct” Rectangular Pattern – play around with parameters and see the effect – but be careful – save your part before embarking on this trip!!!

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