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ACEone Accessibility Project

ACEone Accessibility Project. Steering Group Presentation Ruben Zoeteweij Elisa Wirkkala Juha Halme Jong-Hwa Park. Roles. Ruben Zoeteweij Project Manager Elisa Wirkkala Business Developer Juha Halme Programmer Jong-Hwa Park Marketing Manager. Analysis. Progress report.

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ACEone Accessibility Project

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  1. ACEoneAccessibility Project Steering Group Presentation Ruben Zoeteweij Elisa Wirkkala Juha Halme Jong-Hwa Park

  2. Roles • Ruben Zoeteweij • Project Manager • Elisa Wirkkala • Business Developer • Juha Halme • Programmer • Jong-Hwa Park • Marketing Manager

  3. Analysis

  4. Progress report • https://wiki.metropolia.fi/display/adp/Ace1_progress_report

  5. Business Idea • Create a game (minigame collection) for visually impaired • Trying to make it suitable for everyone • Big and growning target group • Lots of possibilities to improve mobile games • Get support from government, associations • Sponsors/advertisements

  6. Application Idea • A minigame collection • Possibility to use NFC as a board • Quick and simple games everyone can enjoy • Arcade games • Minigolf • Memory game • Puzzle games • Mahjong • Nonogram • Sudoku • Card games

  7. Persona JohnVisually impairedAge: 6+ • “When I am waiting for someone or when I am traveling I would like to have more fun by playing a simple game on my mobile phone” • John is a visually impaired person that often has to travel somewhere or wait for other persons when he has a meeting. Because he is visually impaired he has not much things to do while he is bored and waiting for someone. At the moment he cannot play a fun game on his phone because there are no games available yet. It would really help him if he could play a game during the times he has nothing to do to have some more fun in these times. • If some new games will be developed for his mobile phones he is able to play some simple and fun games for spending his free time. The games he would like to play are puzzle games or a simple sport game.

  8. User Story • As a visually impaired person, I would like to play a simple game on my mobile phone when I am waiting for someone or traveling to somewhere so that I will have more fun when I have nothing to do.

  9. Definition of done • Definition of done / acceptance criteria: • End user starts the application • End user experiences the game menu is showed on the screen • End user plays the game • End user changes the game setup • End user changes the game options • End user experiences the game description • End user experiences the high scores • End user exit the game

  10. Plan • Research • Business plan • Development • Choose target platform • Diagrams, use cases • Implemetation (programming, ui) • Documentation • Testing • Feedback

  11. Questions ?

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