1 / 25

1 Drivetrains Presented by: John & Paul Hines

1 Drivetrains Presented by: John & Paul Hines. Purpose of this Presentation. Drivetrain Selection Types of drivetrains Types of wheels Drivetrain mechanics Best drivetrain for your team Maintenance . Ideal Drivetrain.

awen
Télécharger la présentation

1 Drivetrains Presented by: John & Paul Hines

An Image/Link below is provided (as is) to download presentation Download Policy: Content on the Website is provided to you AS IS for your information and personal use and may not be sold / licensed / shared on other websites without getting consent from its author. Content is provided to you AS IS for your information and personal use only. Download presentation by click this link. While downloading, if for some reason you are not able to download a presentation, the publisher may have deleted the file from their server. During download, if you can't get a presentation, the file might be deleted by the publisher.

E N D

Presentation Transcript


  1. 1 Drivetrains Presented by: John & Paul Hines

  2. Purpose of this Presentation • Drivetrain Selection • Types of drivetrains • Types of wheels • Drivetrain mechanics • Best drivetrain for your team • Maintenance

  3. Ideal Drivetrain • Gets your robot where it needs to be, when it needs to be there • Is robust and reliable • Can push/pull objects and other robots • Meets your strategy goals • Fits with the game • Can be built with your resources  • Rarely needs maintenance • Can be fixed quickly

  4. Basics • Know your resources • Decide after kickoff: • Speed, power, shifting, mobility • Use the most powerful motors on drivetrain • Don’t drive ½ of your robot… WEIGH IT DOWN! • Break it early • Give software team TIME to work • Give drivers TIME to drive

  5. Wheel Types:  Traction Standard wheels with varying amounts of traction, stength and weight AndyMark  Plaction VEX Pro AndyMark  Pneumatic AndyMark KOP

  6. Wheel Type:  Holomonic Special Wheels that allow the robot to achieve Holomonic motion Omni Mecanum Crab Module

  7. Drivetrain Types: 2 Wheel Drive Driven Wheel Motor(s) Motor(s) + Easy to design + Easy to build + Light weight + Inexpensive + Agile - Not much power - Will not do well on ramps  - Easily turned Caster, Omni, Slide

  8. Drivetrain Types: 4 Wheel Drive 2 Gearboxes Driven Wheels Motor(s) Motor(s) + Easy to design + Easy to build + Inexpensive + Powerful + Sturdy and stable - Not agile - Turning is difficult Chain or belt Driven Wheels

  9. Drivetrain Types: 4 Wheel Drive 4 Gearboxes Drive Wheels Motor(s) Motor(s) + Easy to design + Easy to build + Powerful + Sturdy and stable + Many options: Mecanum, traction - Heavy - Costly Drive Wheels Motor(s) Motor(s)

  10. Drivetrain Types: 6 Wheel Drive 2 Gearboxes • Check out 1114’s Kitbot on Steroids • Simbotics.org • Resources • Kitbot en esteroides + Easy to design + Easy to build + Powerful + Stable + Agile* This is very common in FRC + simple + easy + fast and powerful + agile Gearbox Gearbox • *2 ways to be agile • Lower contact point on center wheel • Omni wheels on front or back or both  - Heavy **  - Expensive ** ** - depending on wheel type

  11. Drivetrain Types: Tank Treads 2 Gearboxes Gearbox Gearbox + Powerful + VERY Stable - NOT AGILE  - HEAVY  - Inefficient  - EXPENSIVE  - Hard to maintain Sole benefit: Ability to go over things For turning, lower the contact point on center of track wheel Will NOT push more than a well-controlled 6wd

  12. Tank vs. Holomonic • Tank Drive • 2 Degrees of Freedom • Rotation • Forward-back Motion • Holomonic Drive • 3 Degrees of Freedom • Rotation • Forward-back Motion • Side-side Motion

  13. Drivetrain Type: Killough 4 wheel drive or 3 wheel drive + Immediate Turning + Simple Control – 4 wheel independent - No brake - Minimal pushing power - Jittery ride, unless w/ dualies - Incline difficulty

  14. Drivetrain Type: Mecanum + Simple mechanisms+ Immediate turn+ Simple control – 4 wheel independent-  Minimal brake -  Minimal pushing power -  Should have a suspension -  Difficulty on inclines

  15. Team 1346 Mechanum Drive http://www.youtube.com/watch?v=xgTJcm9EVnE

  16. Drivetrain Type:  Crab/Swerve > Each wheel rotates to steer + High-traction wheels + No friction losses in wheel-floor interface + Ability to push or hold position + Simple wheels -  Complex system to control and program -  Mechanical and control issues -  Difficult to drive -  Wheel turning delay

  17. 368’s Crab Drive in 2010 http://www.youtube.com/watch?v=q9uck-wRa_8

  18. Drivetrain Top Speeds • Game dependent • Determined by wheel size and gear ratios • Controllable top speed: 15 ft/sec • Average 1-speed rate: 9 ft/sec • Good pushing speed: 4-5 ft/sec

  19. Center of Gravity (CG) • Robot mass is represented at one point • Mobility increases when Cg is low and centered • High parts = light weight • Low parts = heavy (within reason) Which is more Stable? ME!

  20. Gearboxes/Transmissions • Gear ratio determines top speed and motor load • Single Speed and Shifting options • CIMple Box shipped in 2011 KOP • 1 or 2 CIMs per gearbox • 2011 4 CIMs allowed • Must be greased to reduce friction

  21. Belts + Don’t Stretch + Can reach far - Need to buy in custom sizes

  22. #25   +  Lightweight   +  Easy to install   +  Smaller   -  Easy to derail   -  "Steches" over time #35   +  Allows for slop   +  Minimal "stretching"   +  Heavy duty applications   -  More weight Chain Selection

  23. Working with Chains • Tensioning • Critical to keep robot from throwing chains • Must be accessible and easily adjustable • Does not need to be used on ALL chains but should be on drive systems

  24. Look at other Designs! • Competitions • chiefdelphi.com • Team websites • YouTube • thebluealliance.com

  25. Presented by:     Paul Hines John Hines Drive Types + Wheel Pictures  www.AndyMark.com  (FRC Supplier) Swerve Drive Revolution Custom Frame www.team221.com  (FRC Supplier) Check out 1114’s Kitbot on Steroids • Simbotics.org • Resources • Kitbot en esteroides

More Related