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Language Challenges inspired by Networks of Tiny Devices

This article discusses the challenges faced in networks of tiny devices, including optimizing for efficient modularity, analysis for system properties, code generation for network capsules, and more.

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Language Challenges inspired by Networks of Tiny Devices

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  1. Language Challenges inspired by Networks of Tiny Devices David Culler Computer Science Division U.C. Berkeley Intel Research @ Berkeley www.cs.berkeley.edu/~culler

  2. Challenges 6-pack • Optimizing for efficient modularity • Analysis for jitter bounds and other system properties • Whole Program code generations for network capsules • Analysis for verification of system invariants • Programming environments for event-driven execution • Programming language for unstructured aggregates MRL Systems

  3. Outline • Motivating networked sensor regime • TinyOS structure • Discussion of 5 challenges MRL Systems

  4. Low-power Wireless Communication I SD Q SD baseband PLL filters mixer LNA Emerging Microscopic Devices • CMOS trend is not just Moore’s law • Micro Electical Mechanical Systems (MEMS) • rich array of sensors are becoming cheap and tiny • Imagine, all sorts of chips that are connected to the physical world and to cyberspace! MRL Systems

  5. Circulatory Net What can you do with them? Disaster Management • Embed many distributed devices to monitor and interact with physical world • Network these devices so that they can coordinate to perform higher-level tasks. => Requires robust distributed systems of hundreds or thousands of devices. Habitat Monitoring Condition-based maintenance MRL Systems

  6. Getting started in the small • 1” x 1.5” motherboard • ATMEL 4Mhz, 8bit MCU, 512 bytes RAM, 8K pgm flash • 900Mhz Radio (RF Monolithics) 10-100 ft. range • ATMEL network pgming assist • Radio Signal strength control and sensing • I2C EPROM (logging) • Base-station ready (UART) • stackable expansion connector • all ports, i2c, pwr, clock… • Several sensor boards • basic protoboard • tiny weather station (temp,light,hum,prs) • vibrations (2d acc, temp, light) • accelerometers, magnetometers, • current, acoustics MRL Systems

  7. A Operating System for Tiny Devices? • Traditional approaches • command processing loop (wait request, act, respond) • monolithic event processing • bring full thread/socket posix regime to platform • Alternative • provide framework for concurrency and modularity • never poll, never block • interleaving flows, events, energy management • allow appropriate abstractions to emerge MRL Systems

  8. msg_rec(type, data) msg_send_done) Tiny OS Concepts • Scheduler + Graph of Components • constrained two-level scheduling model: threads + events • Component: • Commands, • Event Handlers • Frame (storage) • Tasks (concurrency) • Constrained Storage Model • frame per component, shared stack, no heap • Very lean multithreading • Efficient Layering Events Commands send_msg(addr, type, data) power(mode) init Messaging Component internal thread Internal State TX_packet(buf) Power(mode) TX_packet_done (success) init RX_packet_done (buffer) MRL Systems

  9. Appln = graph of event-driven components Route map router sensor appln application Active Messages Serial Packet Radio Packet packet Temp photo SW HW UART Radio byte ADC byte Example: ad hoc, multi-hop routing of photo sensor readings clocks RFM bit MRL Systems

  10. Components Packet reception work breakdown Percent CPU Utilization Energy (nj/Bit) AM 0.05% 0.20% 0.33 Packet 1.12% 0.51% 7.58 Radio handler 26.87% 12.16% 182.38 Radio decode thread 5.48% 2.48% 37.2 RFM 66.48% 30.08% 451.17 Radio Reception - - 1350 Idle - 54.75% - Total 100.00% 100.00% 2028.66 Quantitative Analysis... 3450 B code 226 B data MRL Systems

  11. Radio Packet packet Radio byte byte RFM bit TOS Execution Model • commands request action • ack/nack at every boundary • call cmd or post task • events notify occurrence • HW intrpt at lowest level • may signal events • call cmds • post tasks • Tasks provide logical concurrency • preempted by events • Migration of HW/SW boundary data processing application comp message-event driven active message event-driven packet-pump crc event-driven byte-pump encode/decode event-driven bit-pump MRL Systems

  12. Dynamics of Events and Threads bit event => end of byte => end of packet => end of msg send thread posted to start send next message bit event filtered at byte layer radio takes clock events to detect recv MRL Systems

  13. Event-Driven Sensor Access Pattern char TOS_EVENT(SENS_OUTPUT_CLOCK_EVENT)(){ return TOS_CALL_COMMAND(SENS_GET_DATA)(); } char TOS_EVENT(SENS_DATA_READY)(int data){ return TOS_CALL_COMMAND(SENS_OUTPUT_OUTPUT)((data >> 2) &0x7); } • clock event handler initiates data collection • sensor signals data ready event • data event handler calls output command • common pattern MRL Systems

  14. Tiny Active Messages TOS_FRAME_BEGIN(INT_TO_RFM_frame) { char pending; TOS_Msg msg; } TOS_FRAME_END(INT_TO_RFM_frame); ...TOS_COMMAND(SUB_SEND_MSG)(TOS_MSG_BCAST, AM_MSG(INT_READING), &VAR(msg))) ... char TOS_EVENT(SUB_MSG_SEND_DONE)( TOS_MsgPtr sentBuffer){ ...} TOS_MsgPtr TOS_MSG_EVENT(INT_READING)(TOS_MsgPtr val){ ... return val; } • Sending • Declare buffer storage in a frame • Request Transmission • Naming a handler • Handle Completion signal • Receiving • Declare a handler • Firing a handler • automatic • behaves like any other event • Buffer management • strict ownership exchange • tx: done event => reuse • rx: must rtn a buffer MRL Systems

  15. TinyOS Execution Contexts Tasks events commands Interrupts Hardware MRL Systems

  16. Typical application use of tasks • event driven data acquisition • schedule task to do computational portion char TOS_EVENT(MAGS_DATA_EVENT)(int data){ struct adc_packet* pack = (struct adc_packet*)(VAR(msg).data); printf("data_event\n"); VAR(reading) = data; TOS_POST_TASK(FILTER_DATA); ... • 128 Hz sampling rate • simple FIR filter • dynamic software tuning for centering the magnetometer signal (1208 bytes) • digital control of analog, not DSP • ADC (196 bytes) MRL Systems

  17. Tasks in low-level operation • transmit packet • send command schedules task to calculate CRC • task initiated byte-level datapump • events keep the pump flowing • receive packet • receive event schedules task to check CRC • task signals packet ready if OK • byte-level tx/rx • task scheduled to encode/decode each complete byte • must take less time that byte data transfer • i2c component • i2c bus has long suspensive operations • tasks used to create split-phase interface • events can procede during bus transactions MRL Systems

  18. Example: Radio Byte Operation • Pipelines transmission – transmits single byte while encoding next byte • Trades 1 byte of buffering for easy deadline • Separates high level latencies from low level real-time requirements • Encoding Task must complete before byte transmission completes • Decode must complete before next byte arrives … Encode Task Byte 1 Byte 2 Byte 3 Byte 4 Bit transmission start Byte 1 Byte 2 Byte 3 RFM Bits MRL Systems

  19. Task Scheduling • Currently simple fifo scheduler • Bounded number of pending tasks • When idle, shuts down node except clock • Uses non-blocking task queue data structure MRL Systems

  20. DARPA-esq demo • UAV drops nodes along road, • hot-water pipe insulation for package • Nodes self configure into linear network • Calibrate magnetometers • Each detects passing vehicle • Share filtered sensor data with 5 neighbors • Each calculates estimated direction & velocity • Share results • As plane passes by, • joins network • upload as much of missing dataset as possible from each node when in range • 7.5 KB of code! MRL Systems

  21. Re-exploring networking • Fundamentally new aspects in each level • encoding, framing, error handling • media access control • transmission rate control • discovery, multihop routing • broadcast, multicast, aggregation • active network capsules (reprogramming) • security, network-wide protection • New trade-offs across traditional abstractions • density independent wake-up • proximity estimation • localization, time synchronization • New kind of distributed/parallel processing MRL Systems

  22. 6 Challenges • Optimizing for efficient modularity • narrow interfaces for robustness • components for application specific composition • encapsulated state and concurrency • creation distinct from composition • without sacrificing code generation • optimize for energy • Analysis for jitter bounds and other system properties • need to get back to the radio bit layer every 50 us +- 10 • many paths through potential higher level activities • tasks preemptible by events • can you make guarantees about all paths MRL Systems

  23. Challenge 6-pack • Whole Program code generation for network capsules • compile away module boundaries and indirection for efficiency • incremental update of a few components is common • compute the change in the infrastructure and update capsules • append-only flash adds to challenge • Analysis for verification of system invariants • Dawson Engler has shown big wins for Flash magic, linux, ... • system designers formulate invariants, specialized analysis routines check MRL Systems

  24. 6-pack continued • Programming environments for event-driven execution • high concurrency, in lots of places at once • relationship between FSMs important • visualization is key • Programming language for unstructured aggregates • currently program message protocol for each node • infer global behavior from local function • design to specify the global behavior • build on data parallel, SPMD, scan operations, set languages MRL Systems

  25. To learn more • http://www.cs.berkeley.edu/~culler • http://tinyos.millennium.berkeley.edu/ • http://webs.cs.berkeley.edu/ MRL Systems

  26. ...and Small Characteristics of the Large • Concurrency intensive • data streams and real-time events, not command-response • Communications-centric • Limited resources (relative to load) • Huge variation in load • Robustness (despite unpredictable change) • Hands-off (no UI) • Dynamic configuration, discovery • Self-organized and reactive control • Similar execution model (component-based events) • Complimentary roles (eyes/ears of the grid) • Huge space of open problems MRL Systems

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