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MMS in 3GPP2 Multimedia Messaging System in Third Generation Public Partnership Two

This article explores the 3GPP2 MMS reference architecture, defining the conceptual usage and protocol interfaces for multimedia messaging systems. It covers various aspects such as client-server interactions, interworking with non-MMS systems, message exchange protocols, authentication methods, and supported formats and codecs.

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MMS in 3GPP2 Multimedia Messaging System in Third Generation Public Partnership Two

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  1. MMS in 3GPP2Multimedia Messaging System inThird Generation Public Partnership Two “3GPP+”

  2. MMS Reference Architecture

  3. Defined by Conceptual Usage, not Protocol MM1: Client -- Server MM4: MMS Interworking MM3: All Non-MMS Systems Message Exchange (Internet Email) Message Access (Voice Mail, Fax, etc.) SMS Messages Etc. MMS Interfaces

  4. (3GPP: HTTP/WAP with WAP Encodings) HTTP/WAP with WAP Encodings HTTP (Textual Encodings) Proposed M-IMAP Proposed Authentication Open MM1: Handset -- Server

  5. (3GPP: SMTP with X-MMS-* headers) SMTP with X-MMS-* headers) Native SMTP/Internet Message Proposed MM4: Server -- Server

  6. (3GPP: SMTP [vague]) Native SMTP/Internet Message Message Exchange Proposed IMAP4 with SNAP Message Access (External Store) Proposed MM3: External Servers

  7. No Distinction Between Envelope and Data All Elements Carried in X-MMS-* Headers Message Unique ID Message Expiration Requests for Delivery Report Etc. Delivery and Read Reports: Text/Plain Identified by Message Type Header MMS Elements

  8. 3GPP: SMIL, MIME formats Codecs somewhat vague 3GPP2: Now being discussed Formats and Codecs

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