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S ensing M y D evice and C ontextual A wareness: M y N ew D imensions of C ommunication

S ensing M y D evice and C ontextual A wareness: M y N ew D imensions of C ommunication. Roope Takala Nokia Research Center. Contextual Awareness and Tangibility in Personal Communications . Sensing the context and the user Communicating Input

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S ensing M y D evice and C ontextual A wareness: M y N ew D imensions of C ommunication

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  1. Sensing My Device and Contextual Awareness: My New Dimensions of Communication Roope Takala Nokia Research Center

  2. Contextual AwarenessandTangibility inPersonal Communications • Sensing the context and the user • Communicating • Input • Sensing the user and enabling his interaction. • Output • Multimodality in output relies on coherent Visual, Audible and Tactile feedback

  3. Sensors and Signals • Environmental sensors • Temperature • Pressure • Sound • acceleration • Touch sensing • Touch screens/pads • Movement • Sensing other devices • Bluetooth • RFID • Inductive • Merging non sensor data • Date / Time • Network type / cell

  4. Situation based Applications My Personal IDENTITY for the situation Suggesting My AUTOMATION for the situation Non-intrusive USER INTERFACE for the situation Access to WHAT I NEED in the situation Adjusting My COMMUNICATION to the situation My Personal SECURITY for the situation Versatile INTERACTION for the situation Casual INTERACTION for the situation

  5. TangibleInputMethods • Keys • Touch sensitive surfaces • Stylus sensitive surfaces • Tilting and turning • Analog pointing devices • Digital pointing devices • Rotating dials

  6. Research towardsTactility • Visual • Larger more colorfull displays • Audible • Beeps, clicks • Polyphonic sound • MIDI output • HAPTICS and TANGIBLE UI’s • Breaking down the problem • Practical research tools • Some tools for developing and testing user experience and the technologies.

  7. Haptics a key element of Tangibility

  8. DIP3 System is a basic setup designed to run UI simulations on PDP Basic PDP setup with: Color display (Calypso display update speed ~1.2fps) (faster display units with Pica monocrome displays are also available) Joystick, resistive keypad Vibra motor, audio, camera Serial cable (or BT) link to PC where the simulation is run Maestro UI simulator compatible Stable generic phone simulation.

  9. Application server WLAN RFID IPv6 MobileIPv6 Home agent VoIP IPsec OLIVE : Secure Wireless IPv6 Terminal OLIVE implements a wireless Internet handheld terminal optimized for web applications. The terminal utilizes WLAN for the wireless access, MobileIPv6 for mobility management, IPSEC for encryption and RFID for user identification. Key Features: Jappla2 engine with OMAP 120MHz, SDRAM 64MB / Flash 16MB, Bluetooth. Nokia D211 WLAN/GPRS 13.56MHz RFID reader 4 inch color VGA touch screen display MobileIPv6 and IPSec on Montavista LINUX

  10. Rocinante Rocinante is a demonstration of a generic media phone. Focus is on testing media phone related HW components and developing SW. User Interface: PDP based user inteface board incl.: Control keys, Camera, HF-speaker, and microphone. 3.5’’ Transflective TFT-LCD, 53.6mm x 71.5mm, 240 x 320 pixels; 260K colors Engine (Jappla2(TI OMAP)) : Operating system: Linux MCU: ARM925 / 120 MHz / 120MIPS DSP: TI C55x / 120MHz / 220MIPS PCM Audio codec Memory: SDRAM 64MB / Flash Expandability: Compact Flash Connector, Multi Media Card Connector, Bluetooth, WLAN, Pop-Port™ Size 160 x 70 x 28 mm

  11. Sensor Technology Mechanical structures SW systems User& technology views on devices User Application needs Form-Factor needs Feasible Mobile Devices Technology

  12. Summary True multimodal input and feedback is on its’ way • Usable for multiple applications • Adaptability of technology • to new applications • All user interfaces have • some historical carry over • Tactile feel and feedback

  13. Thank You Questions?

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