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Participant Development. Definition of Participant Development. The process of designing and delivering sport programs that create learning experiences. Examples . Developing physical and mental abilities Learning emotional control Learning the process of autonomy Creating self-esteem
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Definition of Participant Development • The process of designing and delivering sport programs that create learning experiences.
Examples • Developing physical and mental abilities • Learning emotional control • Learning the process of autonomy • Creating self-esteem • Honing interpersonal skills • Teaching integrity, identity and health
What we strive for…… Incorporate participant development that encompasses: • Leadership • Skills • Positive attitudes • WHY???
Definitions Human Development • Growth • Development
Life Stages Time that establishes growth and developmental characteristics common among human beings. • Implications? • As programmers, what do we need to consider?
Youth (Ages 6-12) Implication: • Skill development • Bonding and social interaction
Adolescence (13-19) Implication • Intensity of experience • Leadership • Continued development
Early Adulthood (20-39) Implication • Increased attention to programming sport for safety and time considerations. • New learning experiences can occur, and greater responsibility, is assumed by the participants.
Middle Adulthood (40-65) Implications: • Ongoing fitness needs • Greater care in physiological aspects
Later Adulthood (over 65) Implication: • Greater education on the need of movement to prevent sedentary lifestyles.
Delivery on Participant Development • Staff • Program • Rules and Regulations • Governance • Personnel • Evaluation • Recognition
Staff • Large role in participant development • Positive relationships • Leadership of participants • Display of acceptable behavior • Various roles
Program • Balance • Variety • Classification
Rules and Regulations • Perceptions • Provide directions for behavior • Provide ability to follow expectations
Governance • Councils/Boards • Participants gain decision making skills, consider needs • Concern with others/sense of responsibility/develop an identity • Responsibility is a direct function of age, experience, maturity
Personnel • Positions within recreational sport setting • Staff learn autonomy, integrity, emotional control, competency, identity, interpersonal skills.
Evaluation • Participants provide feedback into program design and operations • This feedback determines future program design and delivery
Recognition • Improves self-esteem • Lack of recognition has negative impact on participants • What should recreational sports programmers recognize in participants????? • Recognition categories
Awards • Certificates • Medallions • Trophies • Plaques • Apparel • Ribbons • Gift Certificates
Advantages Recognizes achievement Incentive Public relations Universal recognition Disadvantages Emphasis on award Expense Stresses winning Promotes intense competition Recognition of few Awards
Advantages Encourages Participation Stimulates interest Increases attendance Stimulates goal-directed behavior Provides measurement of ability Disadvantages Artificial Incentive Encourages forced participation Eliminates some activities Necessitates record keeping Unethical behavior Point Systems