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Virtual Landscapes

Virtual Landscapes. Barry Spencer - Clive Gould Bromley College. Clive Pro. OpenSim is free software, currently in alpha version 0.6.9. Installed on a blade server running Linux 32-bit and mono 2.4.2.3. Simulator console is run in a terminal window within a vnc session.

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Virtual Landscapes

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  1. Virtual Landscapes Barry Spencer - Clive Gould Bromley College

  2. Clive Pro

  3. OpenSim is free software, currently in alpha version 0.6.9. • Installed on a blade server running Linux 32-bit and mono 2.4.2.3. • Simulator console is run in a terminal window within a vnc session

  4. Students and staff at Bromley College can self register using a Web based form

  5. Used the Meerkat & Imprudence clients to access the server. OpenSim accessible from 3 computer rooms in the College and also from home. Graphics cards were the limiting factor. • Initially had problems getting the required ports open at the institutional ISA firewall level.

  6. OpenSim configured for 4 regions combined into a megaregion, which effectively worked as a seamless 512x 512 region

  7. OpenSim Avatar Scanner using LSL script Register LAMP server Processing and displaying scan results Send scan results Here they are • OpenSim used with final year FdEng students as part of an assessed activity on a Database Development course. The task involved testing and customising an in-world avatar scanner communicating with an external LAMP server.

  8. This slide show the scanner object being reset in-world and the corresponding scan results page as displayed on the external Web page.

  9. Student end of assignment feedback on the scanner project: • Using OpenSim was fun and exciting Agree 100% • I would recommend that the instructor continue using OpenSim Agree 91 % • Technical support was available when I needed it in OpenSim Agree 91% •  I was willing to put in the effort needed to complete the learning activities in OpenSim Agree 91%

  10. I liked using OpenSim as part of my course Agree 91% •  OpenSim was an enriching experience Agree 91% • Opensim was beneficial to my learning Agree 82% • OpenSim allowed me to better understand concepts Agree 82% • I would take another course that used OpenSim Agree 82%

  11. The learning activity encouraged contact between myself and my classmates in OpenSim Agree 72% • My classmates and I cooperated in completing assignments in OpenSim Agree 72% • Using OpenSim helped me think more deeply about the course material Agree 72% • I often used OpenSim at home for the project Agree 63% • I had little problem using OpenSim Agree 54%

  12. Problems encountered: • Stability issues when scripting (e.g. llPushObject function)‏ • Physical Objects (Top colliders and top scripts)‏ • Avatars and objects going off sim

  13. Recommendations: • Need someone on call to restart the simulator whenever it crashes, especially with scripting. • Use standalone regions instead of a megaregion

  14. Vega Starlight

  15. Deploy with BTEC National Students • Three projects • Solar panel • Maze game • Island combat

  16. Solar Panel Project • Design, code and • construct a solar panel • Calculate watts for panel • size, conversion efficiency, • sun angle and cloud cover • Display result as in-world text • A virtual world environment allows • students to evaluate the following • The real-time environmental • The environmental impact • Implications for planning • permission

  17. Maze and Island Projects Designing in a 3D world: build a real world model for the Maze game project. Students planned a maze in real world metric scale and replicated this in the Open Sim Designing in a 3D world: build a real world model for the Island game project. Students were able to get scale perspective for the future design of the vehicles

  18. Gamers register in a blue or red team Enter the maze and collect points from different orbs Beware of trap doors and spikes Score is maintained in-world on two towers The game ran very well. The avatars had free movement, with orbs awarding scores on contact. The towers kept a record of points. The simulator did not crash. Maze Game Project

  19. Island Game Project Gamers are in two teams Aliens that emerge from a mother ship Ground forces are sea based Bullet hit scoring, recorded in-world The objective, to enter the volcano base The game did not run very well. The Simulator required several restarts. Problems with llRezObject(), llPushObjects functions and vehicle / physics engine

  20. Links to Student Feedback Solar Cell Feedback Island Game Project Feedback Maze Game Project Feedback Student Feedback mp3 Flash movie of the Maze game

  21. Conclusion and Recommendations For a single region Avatar activities: Poses, Gestures, chatting, conferences, role playP Building, texturing P Scripting !

  22. The End and Thank You Any Questions

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