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Virtual Forest Project

Virtual Forest Project. Team: Irina Gendelman consultant Tres Godfrey conceptual design Jeff Jacobson 3D modeler Garann Rose Means coder Catherine Engelman artist, herpetologist Trong Phung coder. Login Choose (Human) character. Cellular Arthropod Vertebrate.

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Virtual Forest Project

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  1. Virtual Forest Project Team: Irina Gendelman consultant Tres Godfrey conceptual design Jeff Jacobson 3D modeler Garann Rose Means coder Catherine Engelman artist, herpetologist Trong Phung coder

  2. Login Choose (Human) character • Cellular • Arthropod • Vertebrate Progression of Gameplay : Begin game Explore Village / Chat Enter Temple Explore forests Choose Spirit Animal Cellular - chemical processes Arthropod - social interactions Vertebrate - conservation biology Learn properties of animal Use properties of animal to achieve goals, perform tasks, go on missions, solve riddles, etc. Learn how Cellular, Arthropod, and Vertebrate worlds rely on each other

  3. Tools and resources: - 3D Studio Max v 2.5 - Virtual Worlds SDK and server - Micrografx Picture Publisher 8 - Plugins from Virtual Worlds newsgroup - Adobe Premiere, Photoshop, AfterEffects

  4. Future puzzle ideas : - Save a tree at the molecular level - Learn how a salamander reproduces - Learn how different arthropds interact - Learn about a bug’s life by attempting to stay alive and reproduce

  5. Questions... Avatars: animation, file formats, switching Objects: cloning, rendering from data Layout : better to use different rooms or different worlds? Administration : shared login, administrator access from multiple machines Playability : decreasing bandwidth, maximizing interactive potential

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