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NTC’s New Graphic Novel to aid customer engagement for EE, DR, Safety and/or Renewable Programs

NTC’s New Graphic Novel to aid customer engagement for EE, DR, Safety and/or Renewable Programs . www.ntccorporate.com | 612-341-0882. 1. What is a Graphic Novel. A sequential , comic-style narrative in comic-book format Appealing stories and engaging visuals

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NTC’s New Graphic Novel to aid customer engagement for EE, DR, Safety and/or Renewable Programs

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  1. NTC’s New Graphic Novel to aid customer engagement for EE, DR, Safety and/or Renewable Programs www.ntccorporate.com | 612-341-0882 1

  2. What is a Graphic Novel • A sequential, comic-style narrative in comic-book format • Appealing stories and engaging visuals • Reaches out to reluctant readers, visual learners and others who may shy away from traditional, print-heavy pieces • Offers the same benefits asregular books: • New Vocabulary • “Book Language” • Stories and information to teach and spark imaginations 2

  3. How to read a graphic novel Graphic novels are read left to right, just like traditional texts Going panel by panel, the dialog balloons, thought bubbles and sound effects are also read left to right or top to bottom as is appropriate 3

  4. Gutter Panel Caption Panel Thought Bubble Sound Effect Dialogue Bubble 4

  5. Introducing Electra • Electra: An Energy Efficiency Adventure is a graphic novel that teaches about energy and energy conservation through the art of storytelling 5

  6. Why use a graphic novel in schools Electra: An Energy Efficiency Adventure is designed as a science, reading and ELA based curriculum that: • Educates students on important science and energy issues • Presents complex material in readable text and visual medium students will understand • Engages students on many levels: • Visually • Textually • Emotionally • Excites good readers and also challenges students who struggle at comprehension and language acquisition • Gets reluctant readers to get started reading and learning in a fun way 6

  7. How it works for Utilities Company Name Electra: An Energy Efficiency Adventure isalsodesigned to help utilities meet program objectives such as: • Residential Energy Efficiency • Demand Response • Safety • Renewable Energy Also: • Scalable for large audiences/ service territories • Content is flexible and easily adjusted • Branded Company Name and logo Delivers Company EE Kits

  8. Fun story divided into 4 parts • Four chapters – one per 45 minute class period • Each chapter in the graphic novel includes discussion questions, activities and experiments • Additional activities, apps and digital lessons for each chapter are found online Activities and content flexible and can be adjusted. 8

  9. Chapter 1: The Basement of Amalgamated Inc. Introduces our protagonist, Electra. Information and follow up activities focused around: • What is energy and electricity • What are non-renewable resources • Why we need energy • Differences between renewable and non-renewable energy sources 9

  10. Chapter 2: Enter the Tangle Twins Information and follow up activities focused around: • What is a power plant and its basic workings • Ways electricity can be wasted • Relationship between wasting energy and natural resources • Prefixes and how they work 10

  11. Chapter 3: Super University Information and follow up activities focused around: • Ways to save energy • Around the house • At your school • CFL’s and LED’s • Programmable thermostats • Power strips • Acronyms • Abbreviations • Making an inference 11

  12. Chapter 4: Professor OHM Information and follow up activities : • Conclusion • Vocab • Recap • Quiz • Certificate of achievement 12

  13. Assessment Rubric 13

  14. 21st Century teaching From the “Three R’s” to the “Four C’s of Education: 1. Collaboration 14

  15. 21st Century teaching From the “Three R’s” to the “Four C’s of Education: 2. Critical Thinking 15

  16. 21st Century teaching From the “Three R’s” to the “Four C’s of Education: 3. Creativity 16

  17. 21st Century teaching From the “Three R’s” to the “Four C’s of Education: 4. Communication 17

  18. Teacher Guide • Teacher guide to reinforce the concepts presented in Electra: An Energy Efficiency Adventure 18

  19. Activities • Educational activities tied to each chapter • Aligns with national education standards • Aligns with state and local standards • Activities cover both new generation science and ELA standards • Rubric is directly tied to each activity • Classroom experiments and demonstrations teach the scientific method 19

  20. Playworks.com and Additional educational apps Continue the graphic novel adventure with games that educate at playworks.com • Additional digital apps, activities and class lessons to further enhance the topic • Downloadable and easy for teacher use in classroom • Utilizes “Smart Board” technology, tablets and PC’s • Reinforces key messages in the classroom and at home • Provides additional sponsor branding opportunities • Can be constantly updated with new content and messaging 20

  21. Your Messages throughout Drive participation in: • Energy Efficiency Kits • Utility HV/AC Cycling • Home Energy Audits • Appliance Recycling • Rebate Programs • Other Key Initiatives Can be tailored around any residential EE, DR, safety and/or renewable engagement

  22. EE measures are installed in the home • Graphic novel tailored around your EE Kit program • Teachers send kits home as integrated homework assignments • Utility customized back page • BRC is entered online or gathered by teacher for verification Can be tailored around any residential EE, DR, safety and/or renewable engagement 22

  23. Cross Promote Company Name and logo • Back page of graphic novel cross promotes initiatives to parents so they experience other EE opportunities and offerings online • Can be tailored around any residential EE, DR, safety and/or renewable engagement program or message 23

  24. What’s in it for teachers • Uses creative, non-traditional methods of teaching to prepare classroom lessons • Aligns with State and local standards • Incorporates a medium that is popular among students • Aligns with new generation science and ELA standards • Teaches science in a creative way • Builds critical reading skills • Provides access to activities, lesson plans and downloadable educational apps for use in classroom and as homework • Builds key 21stcentury educational skills • Collaboration • Critical Thinking • Creativity • Communication 24

  25. What’s in it for you • Access to students and families in schools and at home for strategic communications • Unique and creative way to further expand your company and program’s messages • Effective and exciting way to teach science and enhance student reading skills • Use up-to-date 21st century teaching tactics through storytelling • Strengthen your company’s position as a leader in promoting your messages and education for students and families 25

  26. Who is NTC NTC is an award-winning educational content provider that works on behalf of organizations to motivate and inspire preK-12 students, their families and educators. We offer a platform of unique, turn-key marketing and communications programs that are appropriate for the education space including: • Theatrical, all-school assemblies • Extracurricular events • Professional development • Print and digital curriculum • Volunteers-in-the-schools Each year our programs are presented in front of millions of students, in thousands of schools across the USA and Australia. 26

  27. For additional information, please contact: Bob Beverage, Vice President 612-677-2811 bbeverage@ntccorporate.com Ward Eames, Founder & President 612-677-2804 weames@ntccorporate.com

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