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Visual computation of lightness in simple and complex images

This article explores the problem of lightness perception and anchoring rules in simple and complex images. It discusses the highest luminance rule, area rule, and scale normalization rule, and their application to different image types. The findings suggest a systematic relationship between simple and complex images.

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Visual computation of lightness in simple and complex images

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  1. Visual computationof lightness in simple and complex images Alan Gilchrist National Science Foundation: BCS-9906747Public Health Service: GM 60826-02

  2. What is Lightness? Perceivedwhite,gray,or blackshade of a surface.

  3. These two squares are identical The problem of lightness constancy: Adelson’s checkered shadow

  4. Luminance is ambiguous Any absolute luminancecan appear as any shade of gray

  5. 1948 - Wallach’s solution: Relative luminance

  6. 5 50 1 10 1948 - Wallach’s solution: Relative luminance Disks appear equal when luminance ratios are equal

  7. Near condition Far condition

  8. 1 5 This local luminance ratio. . . But, without an anchoring rule, luminance ratios are also ambiguous . . . is consistent with any of these:

  9. SELF- LUMINOUS Given: WHITE A range of luminances in the image GRAY BLACK the scale of perceived gray shades THE ANCHORING PROBLEM How to map these onto….

  10. Helson, Buchsbaum Gray world assumption Two proposed anchoring rules Wallach, Land & McCann SELF- LUMINOUS WHITE Highest luminance Rule Average luminance Rule GRAY BLACK

  11. Another rule SELF- LUMINOUS Koffka,Rock WHITE Bipolar anchoring GRAY BLACK Which rule is correct?

  12. Challenge: pit these rules against each other in the simplest possible image

  13. What is a simple image? Heinemann:Disk/annulus in a dark room Gilchrist:Disk/annulus is too complex Simplest image: Two surfaces of different gray that fill the entire visual field. Wallach: "Opaque colors which deserve to be called white or gray, in other words ‘surface colors,’ will make their appearance only when two regions of different light intensity are in contact with each other..."

  14. 1 2 3

  15. 2.5 5.5 Physical Stimulus 4.5 9.5 Li & Gilchrist, 1999 Appearance Anchoring under minimal conditions: Two surfaces fill entire visual field Highest Luminance Rule wins

  16. Highest luminance rule: The highest luminance within a framework appears white and darker regions are computed relative to this value.

  17. Physical Stimulus Appearance 1. Highest Luminance Rule Highest luminance appears white Physical Stimulus Appearance 2. Area Rule. The larger the lighter 3. Scale Normalization Rule. The perceived range of grays tends toward that between black and white. (30:1) Physical Stimulus Appearance Three rules of anchoring in simple images:

  18. Two problems for the highest luminance rule • Self-luminosity perception • Upward induction/downward induction problem

  19. What color is the ceiling? Highest luminance rule fails

  20. Does the darker one appear to get darker? Or does the lighter one appear to get lighter still? Upward induction/downward induction problem When the luminance difference between two adjacent regions increases: Downward induction Upward induction

  21. Downward induction Upward induction

  22. The answer lies in relative area

  23. Method Nine stimulus domes: Each viewed by a different group of 15 subjects Matches made from immediate memory using a Munsell chart

  24. Standard Deviations Perceived Log reflectance White 1.89 1.69 1.49 Gray 1.29 1.09 0.89 0.69 Black 0.49

  25. Perceived Log reflectance White 1.85 1.65 1.45 Gray 1.25 1.05 0.85 0.65 Black 0.45 0 50 100 150 200 250 300 350 Degrees of dark gray

  26. The area rule: The darker region lightens as it gets larger • As the darker region becomes very large, the lighter region • appears first super-white, and then self-luminous..

  27. 2 degree square 7 x 9 degree rectangle

  28. % LUMINOSITY REPORTS 1 0 0 8 0 6 0 50% 4 0 2 0 WHITE 0 2 0 1 0 0 3 0 0 TARGET LUMINANCE (cd /m 2 ) GRAY BACKGROUND LIGHTNESS 9 0 BLACK 1 0 3 2 0 1 0 0 3 0 0 TARGET LUMINANCE (cd /m 2 )

  29. Theoretical significance: • Inconsistent with inverse optics • Neurally plausible

  30. Scale normalization rule: The perceived range of grays within a framework tends toward that between black and white • If the range is truncated (less than 30:1), expansion occurs. • Coefficient of expansion proportional to the degree of truncation. • The expansion shows up at the bottom of the range, • not the top, which is anchored at white. • Similar to MacLeod and Brown’s gamut expansion

  31. EXPANSION COMPRESSION Percentage Rescaling 160 140 120 100 4.8 80 60 40 Stimulus: 1 10 40 Disk/Ganzfeld Range full Gilchrist & Bonato (1995)

  32. Physical Stimulus Appearance 1. Highest Luminance Rule Highest luminance appears white Physical Stimulus Appearance 2. Area Rule. The larger the lighter 3. Scale Normalization Rule. The perceived range of grays tends toward that between black and white. (30:1) Physical Stimulus Appearance Three rules of anchoring in simple images:

  33. What about complex images?

  34. What is the relationship between simple and complex images? Contrast era: Findings from simple images can be directly applied to complex images Arend (1994): Disk/annulus displays are too simple to tell us anything useful about lightness perception. Gilchrist: Simple and complex images are related in a systematic way. • Applicability assumption • Co-determination principle

  35. The applicability assumption: Rules of lightness computation in simple images can be applied to frameworks embedded within complex images

  36. The co-determination principle Lightness is determined by computations both in the relevant framework and in adjacent and/or superordinate frameworks Lajos Kardos ... brilliant but largely-unknown Gestalt psychologist.

  37. Applicability assumption: Highest luminance rule 2. Area function 3. Scale normalization

  38. A B Corrugated Mondrian (Adelson)

  39. Now for a Live Demo!

  40. LOG PERCEIVED REFLECTANCE 2 WHITE WHITE GLOBAL 1.8 1.6 1.4 GRAY 1.2 1 LOCAL 0.8 0.6 BLACK 0.4 -1.6 -1.4 -1.2 -1 -0.8 -0.6 -0.4 -0.2 0 LOG T/H

  41. Applicability assumption: Highest luminance rule 2. Area function 3. Scale normalization

  42. Applicability assumption: Highest luminance rule 2. Area function 3. Scale normalization

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