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Location Aware Computing with Social Networking

Location Aware Computing with Social Networking. Blue Team Mike Curtis Dan Lindquist Mikell Taylor. Olin College :: Human Factors and Interface Design :: 5 May 2005. Location-What? Social-Who?. Location Aware….

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Location Aware Computing with Social Networking

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  1. Location Aware Computing with Social Networking Blue Team Mike Curtis Dan Lindquist Mikell Taylor Olin College :: Human Factors and Interface Design :: 5 May 2005

  2. Location-What? Social-Who? Location Aware… • Information you get and your experience with device is context sensitive depending on your location • Help users find their way around unfamiliar areas • Find cool things to do HFID Blue

  3. Location-What? Social-Who? Social Networking • Connect with and share information with a networks of others • People you know • People you have similar interests with • People with specific interests of your choosing HFID Blue

  4. Personas • Oswald Charles Davidson • The persona formerly known as OCD • Control! Control! You must learn control! • Reggie Colburn • Average user • Average tourist • Skai Walker • Wanderlust • Off the beaten path HFID Blue

  5. First Steps • Wanted to work on a device for Skai • Make it subtle, natural • Integrate social networking • Decided to focus on device interface – not social networking interface HFID Blue

  6. Paper Prototyping • D-pad -> scroll wheel • Colors rethought • 3 navigational modes • Wandering • Panning • Zooming HFID Blue

  7. Revised Interaction Flow HFID Blue

  8. First Interactive Prototype • Improved interaction flow • Added Select and Cancel buttons • Hot, Hot Panning & Zooming HFID Blue

  9. Second Interactive Prototype • Improved context: social networking • Annotation selection algorithm • Off-screen annotation pointers HFID Blue

  10. Would you like to see my prototype? Click here. HFID Blue

  11. Lessons Learned • Testing at every step of the design is important • There is a tradeoff between simplicity in design and intuitiveness • Consider the associations of colors and shapes • Context is important Original Concept HFID Blue

  12. What’s Next? • To implement, or not to implement? • Port to existing device? • Palm, PocketPC, iPaq? • Cell phone? • Entirely new interface design required • Looking into PC side issues and interface HFID Blue

  13. The End Thanks for stopping by… HFID Blue

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