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About Homework for BPJ lesson 36 About practice of last class Review –superclass vs subclass Encapsulation Homework Quiz on 12/6. Agenda.

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Agenda

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  1. About Homework for BPJ lesson 36 • About practice of last class • Review –superclass vs subclass • Encapsulation • Homework • Quiz on 12/6 Agenda

  2. public class Red extends Green{ public int blue(double x) {...} public String s; private int i;}public class Green{ public double peabody(double y) { return mm; } private boolean crunch( ) {...} private double mm; public long xx;}

  3. Long data type long: The long data type is a 64-bit signed two's complement integer. It has a minimum value of -9,223,372,036,854,775,808 and a maximum value of 9,223,372,036,854,775,807 (inclusive). Use this data type when you need a range of values wider than those provided by int. super.peabody(11);

  4. Is this legal? Red myObj = new Red();boolean bb = myObj.Crunch(); Is this legal? the two above)Red myObj = new Red( );int bb = myObj.blue(105.2);

  5. Write code for the blue method that will printout the mm state variable. public int blue(double x) { double mmValue = super.peabody(x); System.out.println(mmValue); }

  6. Write code for the blue method that will printout the xx state variable. public int blue(double x) { double xxValue = super.xx; System.out.println(xxValue); return 0; }

  7. this keyword • Within an instance method or a constructor, this is a reference to the current object. public class Point { public int x = 0; public int y = 0; public Point(int a, int b) { x = a; y = b; } } public class Point { public int x = 0; public int y = 0; public Point(int x, int y) { this.x = x; this.y = y; } }

  8. Using this with a Constructor public class Rectangle { private int x, y; private int width, height; public Rectangle() { this(0, 0, 0, 0); } public Rectangle(int width, int height) { this(0, 0, width, height); } public Rectangle(int x, int y, int width, int height) { this.x = x; this.y = y; this.width = width; this.height = height; } ... }

  9. Encapsulation • Protecting an object’s data from code outside the class. • Those instance variables marked as private. • They can only be seen or modified through the use of public accessor and mutator methods. • Encapsulation = information hiding

  10. Actor class public class Actor { private Grid<Actor> grid; private Location location; private int direction; private Color color; public Actor() { color = Color.BLUE; direction = Location.NORTH; grid = null; location = null; } public Color getColor(){ return color; }

  11. Flower class public class Flower extends Actor { private static final Color DEFAULT_COLOR = Color.PINK; private static final double DARKENING_FACTOR = 0.05; public Flower() { setColor(DEFAULT_COLOR); } public Flower(Color initialColor) { setColor(initialColor); } public void act(){….}

  12. public class Cube{ private int length; public int breadth; private int height; public Cube(int l, int b, int h) { length = l; breadth = b; height = h; } public int getVolume() { return (length * breadth * height); } public int getBreadth(){ return breadth; } public int getHeight(){ return height; } }

  13. Golden nuggets of wisdom • Private state variables and methods are not accessible from outside the class. • But private things can only be accessed from within the class itself.

  14. How to compare objects? • Circle cir1 = new Circle(3.0); • Circle cir2 = new Circle(3.0); • cir1 == cir2 ?????? • Circle cir3; • cir3 = cir1; • cir1 == cir3 ??????

  15. String str1 = “Hello”; • String str2 = “Hello”; • str 1 == str2 ???? • String str3 = new String(“Hello”); • str3 == str1?????

  16. Inheritance • Inheritance enables you to define a new class based upon an existing class. The new class is similar to the existing class, but has additional member variables and methods. • This makes programming easier because you can build upon an existing class instead of starting out from scratch.

  17. Is-a relationship In diagrams that show inheritance, an arrow points from the new class to the class it is based upon. The arrow is sometimes labeled "is a".

  18. superclass subclass The class that is used to define a new class is called a parent class (or superclass or base class.) The class based on the parent class is called a child class (or subclass or derived class.)

  19. Inheritance example BankAccount Subclasses need all the methods and state variables of the superclass - BankAccount checkingAccount SavingsAccount

  20. BankAccount class public class BankAccount{ private double balance; public BankAccount(double amt){ balance = amt; } public void deposit(double amt){ balance += amt; } private void withdraw(double amt){ balance -= amt; }

  21. public class SavingsAccount extends BankAccount { private double interestRate; public SavingsAccount(double amt, double rate){ super(amt); interestRate = rate; } Public void addInterest(){ double interest = getBalance()* interestRate/100; deposit(interest); } }

  22. remarks 1. Private members of the superclass are not inherited by the subclass and can only be indirectly accessed.2. Members that have default accessibility in the superclass are also not inherited by subclasses in other packages, as these members are only accessible by their simple names in subclasses within the same package as the superclass.3. Since constructors and initializer blocks are not members of a class, they are not inherited by a subclass.4. A subclass can extend only one superclass

  23. GridWorld Actor Flower Rock Bug

  24. Bug class • If you don’t have the import statement for ex. Bug class, you have to write the whole path in order to use the class like • Bug oBug = new info.gridworld.actor.Bug(); instead of Bug oBug = new Bug();

  25. Abstract class • An abstract class models an abstract concept. For example, a musical instrument is an abstract concept. • An instrument is something that can be played, but there is no such thing an “instrument” instrument. There are however, flutes, drums, and cymbals. • Abstract classes cannot be instantiated because they should not represent objects. They instead describe the more general details and actions of an object.

  26. Homework Based on the BankAccount and SavingsAccount classes on this slide and answer all the questions in the word document homework-nov26 posted on the web

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