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CS640: Introduction to Computer Networks

CS640: Introduction to Computer Networks. Aditya Akella Lecture 18 - The Web, Caching and CDNs. Announcements. PA 3 out today HW 4 will be out some time next week HW 3 due today Sign up for PA 2 demo slot soon!. The Road Ahead. HTTP and TCP HTTP caching Content distribution networks.

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CS640: Introduction to Computer Networks

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  1. CS640: Introduction to Computer Networks Aditya Akella Lecture 18 - The Web, Caching and CDNs

  2. Announcements • PA 3 out today • HW 4 will be out some time next week • HW 3 due today • Sign up for PA 2 demo slot soon!

  3. The Road Ahead • HTTP and TCP • HTTP caching • Content distribution networks

  4. HTTP 0.9/1.0 • One request/response per TCP connection • Simple to implement • Disadvantages • Multiple connection setups  three-way handshake each time • Several extra round trips added to transfer • Multiple slow starts • Why is this bad?

  5. Single Transfer Example Client Server 0 RTT SYN Client opens TCP connection SYN 1 RTT ACK DAT Client sends HTTP request for HTML Server reads from disk ACK DAT FIN 2 RTT ACK Client parses HTML Client opens TCP connection FIN ACK SYN SYN 3 RTT ACK Client sends HTTP request for image DAT Server reads from disk ACK 4 RTT DAT Image begins to arrive

  6. More Problems • Short transfers are hard on TCP • Stuck in slow start • Also, loss recovery is poor when windows are small • Lots of extra connections • Increases server state/processing • Server also forced to keep TIME_WAIT connection state • Tends to be an order of magnitude greater than # of active connections

  7. Persistent Connection Solution • Multiplex multiple transfers onto one TCP connection • How to identify requests/responses • Delimiter  Server must examine response for delimiter string • Content-length and delimiter  Must know size of transfer in advance • Block-based transmission  send in multiple length-delimited blocks • Store-and-forward  wait for entire response and then use content-length • Solution  use existing methods and close connection otherwise

  8. Persistent Connection Example Client Server 0 RTT DAT Client sends HTTP request for HTML Server reads from disk ACK DAT 1 RTT ACK Client parses HTML Client sends HTTP request for image DAT Server reads from disk ACK DAT 2 RTT Image begins to arrive

  9. Nonpersistent HTTP issues: Requires 2 RTTs per object OS must work and allocate host resources for each TCP connection But browsers often open parallel TCP connections to fetch referenced objects Persistent HTTP Server leaves connection open after sending response Subsequent HTTP messages between same client/server are sent over connection Persistent without pipelining: Client issues new request only when previous response has been received One RTT for each referenced object Persistent with pipelining: Default in HTTP/1.1 Client sends requests as soon as it encounters a referenced object As little as one RTT for all the referenced objects Persistent HTTP

  10. HTTP Caching • Why caching? • Clients often cache documents • Challenge: update of documents • If-Modified-Since requests to check • HTTP 0.9/1.0 used just date • HTTP 1.1 has an opaque “entity tag” (could be a file signature, etc.) as well • When/how often should the original be checked for changes? • Check every time? • Check each session? Day? Etc? • Use “Expires” header • If no Expires, often use Last-Modified as estimate

  11. Example Cache Check Request GET / HTTP/1.1 Accept: */* Accept-Language: en-us Accept-Encoding: gzip, deflate If-Modified-Since: Mon, 29 Jan 2001 17:54:18 GMT If-None-Match: "7a11f-10ed-3a75ae4a" User-Agent: Mozilla/4.0 (compatible; MSIE 5.5; Windows NT 5.0) Host: www.intel-iris.net Connection: Keep-Alive

  12. Example Cache Check Response HTTP/1.1 304 Not Modified Date: Tue, 27 Mar 2001 03:50:51 GMT Server: Apache/1.3.14 (Unix) (Red-Hat/Linux) mod_ssl/2.7.1 OpenSSL/0.9.5a DAV/1.0.2 PHP/4.0.1pl2 mod_perl/1.24 Connection: Keep-Alive Keep-Alive: timeout=15, max=100 ETag: "7a11f-10ed-3a75ae4a"

  13. Assumptions Average object size = 100,000 bits Avg. request rate from institution’s browser to origin servers = 15/sec Delay from institutional router to any origin server and back to router = 2 sec Consequences Utilization on LAN = 15% Utilization on access link = 100% Total delay = Internet delay + access delay + LAN delay = 2 sec + minutes + milliseconds Caching Example (1) origin servers public Internet 1.5 Mbps access link institutional network 10 Mbps LAN

  14. Possible solution Increase bandwidth of access link to, say, 10 Mbps Often a costly upgrade Consequences Utilization on LAN = 15% Utilization on access link = 15% Total delay = Internet delay + access delay + LAN delay = 2 sec + msecs + msecs Caching Example (2) origin servers public Internet 10 Mbps access link institutional network 10 Mbps LAN

  15. Install cache Suppose hit rate is .4 Consequence 40% requests will be satisfied almost immediately (say 10 msec) 60% requests satisfied by origin server Utilization of access link reduced to 60%, resulting in negligible delays Weighted average of delays = .6*2 sec + .4*10msecs < 1.3 secs Caching Example (3) origin servers public Internet 1.5 Mbps access link institutional network 10 Mbps LAN institutional cache

  16. User configures browser: Web accesses via cache Browser sends all HTTP requests to cache Object in cache: cache returns object Else cache requests object from origin server, then returns object to client Web Proxy Caches origin server Proxy server HTTP request HTTP request client HTTP response HTTP response HTTP request HTTP response client origin server

  17. Problems • Over 50% of all HTTP objects are uncacheable – why? • Not easily solvable • Dynamic data  stock prices, scores, web cams • CGI scripts  results based on passed parameters • SSL  encrypted data is not cacheable • Most web clients don’t handle mixed pages well many generic objects transferred with SSL • Cookies  results may be based on passed data • Hit metering  owner wants to measure # of hits for revenue, etc. • What will be the end result?

  18. Content Distribution Networks & Server Selection • Replicate content on many servers • Challenges • Which content to replicate • How to replicate content • Where to place replicas • How to find replicated content • How to choose among know replicas • How to direct clients towards replica

  19. Server Selection • Which server? • Lowest load  to balance load on servers • Best performance  to improve client performance • Based on Geography? RTT? Throughput? Load? • Any alive node  to provide fault tolerance • How to direct clients to a particular server? • As part of routing  anycast, cluster load balancing • Not covered today… • As part of application  HTTP redirect • As part of naming  DNS

  20. Application-Based Redirection • HTTP supports simple way to indicate that Web page has moved (30X responses) • Server receives Get request from client • Decides which server is best suited for particular client and object • Returns HTTP redirect to that server • Can make informed application specific decision • May introduce additional overhead  multiple connection setup, name lookups, etc.

  21. Naming Based • Client does name lookup for service • Name server chooses appropriate server address • A-record returned is “best” one for the client • What information can name server base decision on? • Server load/location  must be collected • Information in the name lookup request • Name service client  typically the local name server for client

  22. The content providers are the CDN customers. Content replication CDN company installs hundreds of CDN servers throughout Internet Close to users CDN replicates its customers’ content in CDN servers. When provider updates content, CDN updates servers Content Distribution Networks (CDNs) origin server in North America CDN distribution node CDN server in S. America CDN server in Asia CDN server in Europe

  23. How Akamai Works • Clients fetch html document from primary server • E.g. fetch index.html from cnn.com • “Akamaized” URLs for replicated content are replaced in html • E.g. <img src=“http://cnn.com/af/x.gif”> replaced with <img src=“http://a73.g.akamaitech.net/7/23/cnn.com/af/x.gif”> • Client is forced to resolve aXYZ.g.akamaitech.net hostname

  24. How Akamai Works • How is content replicated? • Akamai only replicates static content (*) • Modified name contains original file name and content provider ID • Akamai server is asked for content • First checks local cache • If not in cache, requests file from primary server; caches file * (At least, the version we’re talking about today. Akamai actually lets sites write code that can run on Akamai’s servers, but that’s a different beast altogether!)

  25. How Akamai Works • Root server gives NS record for akamai.net • Akamai.net name server returns NS record for g.akamaitech.net • Name server chosen to be in region of client’s name server • Out-of-band measurements to obtain this • G.akamaitech.net nameserver chooses server in region • Which server to choose? • Uses aXYZ name and hash

  26. Simple Hashing • Given document XYZ, we need to choose a server to use • Suppose we use modulo • Number servers from 1…n • Place document XYZ on server (XYZ mod n) • What happens when a servers fails? n  n-1 • Why might this be bad?

  27. Consistent Hash • Desired features • Balanced – load is equal across buckets • Smoothness – little impact on hash bucket contents when buckets are added/removed • Spread – small set of hash buckets that may hold a set of object • Load – # of objects assigned to hash bucket is small

  28. Consistent Hash – Example • Smoothness  addition of bucket does not cause movement between existing buckets • Spread & Load  small set of buckets that lie near object • Balance  no bucket is responsible for large number of objects • Construction • Assign each of C hash buckets to random points on mod 2n circle, where, hash key size = n. • Map object to random position on circle • Hash of object = closest clockwise bucket 0 14 Bucket 4 12 8

  29. How Akamai Works End-user cnn.com (content provider) DNS root server Get foo.jpg 12 11 Get index.html 5 1 2 3 Akamai high-level DNS server 6 4 7 Akamai low-level DNS server 8 Nearby matchingAkamai server 9 10 Get /cnn.com/foo.jpg

  30. Akamai – Subsequent Requests End-user cnn.com (content provider) DNS root server Get index.html 1 2 Akamai high-level DNS server 7 Akamai low-level DNS server 8 Nearby matchingAkamai server 9 10 Get /cnn.com/foo.jpg

  31. Summary • HTTP: Simple text-based file exchange protocol • Support for status/error responses, authentication, client-side state maintenance, cache maintenance • Workloads • Typical documents structure, popularity • Server workload • Interactions with TCP • Connection setup, reliability, state maintenance • Persistent connections • How to improve performance • Persistent connections • Caching • Replication

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