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Project 2: Cadence Help

Project 2: Cadence Help. Fall 2005 EE 141 Ke Lu. Design Phase. Estimate delay using stage effort. Example: 8 bit ripple adder driving a final load of 16. Rough estimate of Area. Sum over the size times LE of every gate. Schematics: Using Hierarchy. 1. Transistor Level.

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Project 2: Cadence Help

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  1. Project 2: Cadence Help Fall 2005 EE 141 Ke Lu

  2. Design Phase • Estimate delay using stage effort. Example: 8 bit ripple adder driving a final load of 16. • Rough estimate of Area. Sum over the size times LE of every gate.

  3. Schematics: Using Hierarchy

  4. 1. Transistor Level • Remember to use nmos4 and pmos4. • Make sure you have the right tech lib attached. 0.24u process. • Connect input and output pins accordingly.

  5. 2. Creating Symbol from Schematic • In Schematic view, click Design->Create Cell View->From Cell View. • Don’t bother making the symbol shape pretty because Cadence will crash.

  6. 3. Putting the Blocks Together • Use “i” to instantiate symbols to build more complicated schematics. • Use “l” hot key to label wire names to simplify connecting the blocks together. Example, VDD and GND.

  7. Extracting Netlist • In Schematic view, open the analog environment window by clicking Tools-> Analog Environment. • Go to Setup-> Environment and change the settings to hSpice and hierarchal. • Next go to Setup-> Simulator/Directory/Host and change the Project Directory. • Finally, click Simulation-> Netlist-> Create Final • Cadence will put the netlist in CELLNAME/ hspiceS/extracted/netlist/hspiceFinal • Fix the model file by adding “.lib g25.mod TT”, change TSMC25DN to NMOS, and edit the .OPTION statement.

  8. LAYOUT • Pitfalls • Doing LVS after laying out the entire adder. • Not running DRC often. • Not budgeting space for routing. • Plan ahead to avoid these. Otherwise, Cadence will make life miserable.

  9. How to Pass LVS • Plan ahead before laying out. Do stick diagrams first. • Do LVS “incrementally.” • Example, mirror adder.

  10. LVS, Extracting from Layout

  11. Summary • START EARLY. Cadence will hang as more and more people use the machines. • Check Design often, run DRC often. Catch bugs early. • Worst case tp*A = 6 uS * um^2. You must do better.

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