1 / 22

CS444/CS544 Operating Systems

CS444/CS544 Operating Systems. Introduction 1/12/2007 Prof. Searleman jets@clarkson.edu. CS444/CS544 Spring 2007. Objectives of this course Administrivia Overview of Operating Systems Reading assignment: Chapters 1 & 2, plus 3.1 through 3.3 HW#1 : due Friday, 1/18/07.

gellen
Télécharger la présentation

CS444/CS544 Operating Systems

An Image/Link below is provided (as is) to download presentation Download Policy: Content on the Website is provided to you AS IS for your information and personal use and may not be sold / licensed / shared on other websites without getting consent from its author. Content is provided to you AS IS for your information and personal use only. Download presentation by click this link. While downloading, if for some reason you are not able to download a presentation, the publisher may have deleted the file from their server. During download, if you can't get a presentation, the file might be deleted by the publisher.

E N D

Presentation Transcript


  1. CS444/CS544Operating Systems Introduction 1/12/2007 Prof. Searleman jets@clarkson.edu

  2. CS444/CS544 Spring 2007 • Objectives of this course • Administrivia • Overview of Operating Systems Reading assignment: • Chapters 1 & 2, plus 3.1 through 3.3 HW#1: due Friday, 1/18/07

  3. Course Objectives • To introduce students to the abstractions and facilities provided by modern operating systems. • To familiarize students with the issues that arise when implementing operation system services

  4. Administrivia • course webpage: http://www.clarkson.edu/~jets/cs444/sp07 • contact info: SC375, x2377, jets@clarkson.edu, IM jetsza • office hours: check webpage • TA: Todd DeShane • schedule: check frequently! Either 2 lectures & a lab per week; or sometimes 3 lectures

  5. Textbooks Required: • Operating System Concepts, 7th Edition, by Silberschatz, Galvin, and Gagne, John Wiley & Sons, 2005, ISBN 0-471-69466-5. Recommended: • The C Programming Language, ANSI C, Second Edition, by Kernighan & Ritchie, Prentice Hall, 1988, ISBN 0-13-110362-8.

  6. Grading Policy • 30% Midterm Exams • 30% Final Exam • 10% Homework & Quizzes • 30% Laboratory Projects

  7. Applications Operating Systems Hardware What is an operating system? A software layer that • manages hardware resources • provides an abstraction of the underlying hardware that is easier to program and use “who gets what, when” “virtual machine”

  8. Hardware Resources • CPU, Functional Units, Registers • Main memory access • Storage devices (disk drives, CD-ROMs, tape drives) • Network Interface Cards • Human I/O devices (keyboards, monitors, mice) • Other? Printers, cameras, sensors, … How much do you know about what it would be like to interact with these devices without an OS? The interface should be convenient, fair & efficient

  9. Objectives • convenience • efficiency • ability to evolve • an OS should be designed so that new services can be developed, tested, and deployed without (or minimally) disrupting current services

  10. Benefits of Operating Systems (1) • Abstracting the Hardware • Gory details of the raw hardware hidden so applications can be smaller and simpler • Application writers can program to a simpler and more portable “virtual machine” • Providing useful logical abstractions • New types of logical resources (sockets, pipes)

  11. Benefits of Operating Systems (2) • Protecting applications from each other • Enforce “fair” allocation of hardware resources among applications • Policies that say what is “fair” and mechanisms to enforce it • Supporting communication and coordination among applications • Support abstractions through which different applications can share data and notify each other of events

  12. What an operating system is not • Compiler • Standard libraries • Command Shells • These are closely related pieces of system software, but they are not the OS.

  13. Is OS code like other code? • Most OSs are implemented in C • Developed without space-age development environments (kernel debuggers?) • The buck stops here! • OS must deal with gory hardware details • Try to keep hardware dependent parts isolated • What happens when get a device interrupt in the middle of executing an application? What happens when get a device interrupt while servicing another device interrupt? • What happens if you take a page fault while executing operating system code • Performance and reliability are crucial! • Still a lot more like application code than you might think

  14. Lots of variety of OSes • Unix (Solaris, HP-UX, AIX, FreeBSD, NetBSD,OpenBSD…); Linux • Windows XP, 2000, NT, ME, 98, 95 • BeOS • MacOS, OS X • OS 360, CMS, MVS, VM, z/OS • PalmOS • WindowsCE • Mach, Amoeba, Sprite, Vino, SPIN, QnX, …

  15. What distinguishes operating systems? • When people talk about which operating system to run, they often talk about: • Look and feel of the desktop windowing system • Devices that are supported • What hardware platforms does it run on? • Applications that are available for that OS • Who developed the code? Who supports the code? • How often does the system crash? Reliability? • Do you pay for it? • Are these really core OS issues?

  16. Core OS Issues: OS Structure • How is the OS structured? • One monolithic kernel of spaghetti code • One monolithic kernel that is internally composed of distinct layers • One monolithic kernel that is internally composed of distinct objects • Micro-kernel with trusted user level applications that provide major OS functionality like virtual memory, scheduling, file systems, etc. • Software engineering questions: • Maintainability? Performance? Reliability? Portability?

  17. Core OS Issues • Concurrency • How many and what types of activities can occur simultaneously? • Protection • What is the granularity at which permission to access various resources are granted? • How do you verify an entity’s right to access a resource? • Fault Tolerance • How do we deal with faults in applications? In devices? In our own OS code?

  18. Core OS Issues • Resource/services provided to applications • Does the OS offer kernel support for events? Signals? Threads? Pipes? Shared memory? • Naming • How do applications refer to and request the resources they want for themselves? Resources they want to share with others? • Sharing • What objects can be shared among applications? What is the granularity of sharing? • Resource Allocation and Tracking • What is the unit (or units) of resource allocation? • Can we track ( and bill for) resource usage?

  19. Core OS Issues • Service Time Guarantees • What guarantees (if any) are made to applications about the servicing of their requests or about the servicing of device interrupts? • Real-time OSs • Scale/Load • What are the limits of resource allocation? (Biggest file, Maximum number of processes, etc.) • What happens as the demand for resources increases? (graceful degradation? )

  20. Core OS Issues • Extensibility /Tuning • What interfaces are provided to change operating system behavior? • How does (or does) the OS optimize its behavior based on the characteristics of the hardware or the application mix?

  21. This Semester • Architectural support for OS; Application demand on OS • Major components of an OS • Scheduling, Memory Management, Synchronization, File Systems, Networking,.. • How is the OS structured internally and what interfaces does it provide for using its services and tuning its behavior? • What are the major abstractions modern OSes provide to applications and how are they supported?

  22. Reading Assignment: By 1/16/07, read: - Chapter 1 (Introduction) - Chapter 2 (OS Structures) By 1/18/07, read: - Chapter 3, sections 3.1, 3.2 & 3.3

More Related