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Wear your school on your Hip How students use mobile devices in learning

Wear your school on your Hip How students use mobile devices in learning . Hilary LaMonte Director, Online Communities of Practice CoSN hlamonte@cosn.org. Overview. How do kids value technology? What does that mean for us? What is happening with mobile devices in education? 3 examples.

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Wear your school on your Hip How students use mobile devices in learning

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  1. Wear your school on your HipHow students use mobile devices in learning Hilary LaMonte Director, Online Communities of Practice CoSN hlamonte@cosn.org

  2. Overview • How do kids value technology? What does that mean for us? • What is happening with mobile devices in education? • 3 examples

  3. Kids and Technology • Watch the video • Reflect: • What value do students find in using technology for learning? • What does that mean for us?

  4. Teens write a lot, but they do not think of their emails, instant and text messages as writing. This disconnect matters because teens believe good writing is an essential skill for success and that more writing instruction at school would help them. “Writing, Technology, and Teens” Amanda Lenhart, et al. April 24,2008 Pew/Internet, College Board, National Commission on Writing

  5. Mobile Device Stats • Present - for every baby born, 30 Android phones are activated (Eric Schmidt, Google, 2011 Mobile World Congress) • 2013 – Internet-capable mobile devices will outnumber PC’s (Gardner Research) • 2015 – 80% (Sony Ericsson)

  6. Mobile Devices in Education • Horizon Report 2011 – K12 Edition • Horizon Report Toolkit • http://www.cosn.org/horizon • What value do mobile devices bring to students learning with technology? • What does that mean for us?

  7. Small Group Discussion • At your tables: • Choose a reporter • Share your individual reflections • Choose three points to share with the group about value and implications • Report out

  8. Participatory Learning • Pursues their own learning agenda • Is intrinsically motivated by their learning • Makes extensive use of collaboration • Demonstrates IT fluency in self-directed learning • Produces learning resources for other students and for wider distribution beyond the school • Actively constructs their knowledge and competencies by engaging within and outside the confines of the school. • Learns in a unified environment that spans inside and outside of school (from “Definition of Participatory Learning,” Jim Bosco, COSN)

  9. Personalized Instruction • West Vancouver, British Columbia • Chris Kennedy, Superintendent • Highest graduation rate in Canada • Highest levels of achievement on all district, provincial and national assessments • “Mobile technology is a game-changer” • Student portfolio: • For all students • On any device • From anywhere

  10. Augmented Reality • Situated in physical reality • Digital enhancements • Chris Dede, Harvard University • Middleton, Wisconsin

  11. Resources • Horizon Report and Toolkit • http://www.cosn.org/horizon • Participatory Learning: Leadership and Policy • http://www.cosn.org • Presentations, videos, policy guide, research and reports, more • Leadership for Mobile Learning • http://www.cosn.org

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