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KYLE HARPER & SAMMY MASTER 5/8/2011

The flying squirrels Videogame design project. KYLE HARPER & SAMMY MASTER 5/8/2011. INTRO. In this project, we were told to create a working game for our final group project using the program game maker. We had to update the tutorial that we were given to create the game. PROCESS.

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KYLE HARPER & SAMMY MASTER 5/8/2011

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  1. The flying squirrels Videogame design project KYLE HARPER & SAMMY MASTER 5/8/2011

  2. INTRO In this project, we were told to create a working game for our final group project using the program game maker. We had to update the tutorial that we were given to create the game.

  3. PROCESS We were shown how to create characters, enemies, weapons, movement, and backgrounds. We took what we ended the tutorial with, (a basic flying game) and updated it to our own standards by adding more objects and movement.

  4. RESULTS We completed our game on time and our final product worked with minimal glitches. We had multiple enemies with different difficulties come into the game at different times throughout the game. We also added a lot of features that gave it the “arcade game” feel, like multiple lives and bosses.

  5. CONCLUSION In this challenge we learned to use game maker, and create variables in a game. We also learned how to write a small amount of basic code.

  6. Special thanks to……. Sean Pierce

  7. Questions?

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