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Memory Management

Memory Management. From Chapter 4, Modern Operating Systems, Andrew S. Tanenbaum. Memory Management . Ideally programmers want memory that is large fast non volatile Memory hierarchy small amount of fast, expensive memory – cache some medium-speed, medium price main memory

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Memory Management

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  1. Memory Management From Chapter 4, Modern Operating Systems, Andrew S. Tanenbaum

  2. Memory Management • Ideally programmers want memory that is • large • fast • non volatile • Memory hierarchy • small amount of fast, expensive memory – cache • some medium-speed, medium price main memory • gigabytes of slow, cheap disk storage • Memory managers handle the memory hierarchy

  3. Basic Memory ManagementMonoprogramming without Swapping or Paging Three simple ways of organizing memory - an operating system with one user process

  4. Multiprogramming with Fixed Partitions • Fixed memory partitions • separate input queues for each partition • single input queue

  5. Relocation and Protection • Cannot be sure where program will be loaded in memory • address locations of variables, code routines cannot be absolute • must keep a program out of other processes’ partitions • Use base and limit values • address locations added to base value to map to physical addr • address locations larger than limit value is an error • Self-relocation • Program computes its own references

  6. Swapping (1) Memory allocation changes as • processes come into memory • leave memory Shaded regions are unused memory(globalfragmentation)

  7. Swapping (2) • Allocating space for growing data segment • Allocating space for growing stack & data segment

  8. Virtual MemoryPaging (1) The position and function of the MMU

  9. Paging (2) The relation betweenvirtual addressesand physical memory addresses given bypage table Frame#

  10. Page Tables (1) Internal operation of MMU with 16 4 KB pages

  11. Page Tables (2) Second-level page tables • 32 bit address with 2 page table fields • Two-level page tables Top-level page table

  12. Page Tables (3) Typical page table entry

  13. TLBs – Translation Lookaside Buffers A TLB to speed up paging

  14. Inverted Page Tables Comparison of a traditional page table with an inverted page table

  15. Page Replacement Algorithms (1) • Page fault forces choice • which page must be removed • make room for incoming page • Modified page must first be saved • unmodified just overwritten • Better not to choose an often used page • will probably need to be brought back in soon

  16. Optimal Page Replacement Replace page needed at the farthest point in future Optimal but unrealizable Not Recently Used (NRU) FIFO Second Chance Clock Least Recently Used (LRU) Not Frequently Used (NFU) Aging Working Set WSClock Page Replacement Algorithms (2)

  17. Design Issues for Paging SystemsLocal versus Global Allocation Policies • Original configuration • Global page replacement • Local page replacement

  18. Cleaning Policy (Garbage Collection) • Need for a background process, paging daemon • periodically inspects state of memory • When too few page frames are free • selects pages to evict using a replacement algorithm

  19. Load Control • Despite good designs, system may still thrash when • some processes need more memory • but no processes need less • Solution :Reduce number of processes competing for memory • swap one or more to disk, divide up pages they held • reconsider degree of multiprogramming

  20. Page Size Small page size • Advantages • less internal fragmentation • better fit for various data structures, code sections • Disadvantages • program needs more pages has larger page table

  21. Separate Instruction and Data Spaces • One address space • Separate I and D spaces

  22. Shared Pages Two processes sharing same program sharing its page table

  23. References • Chapters 8 and 9 :OS Concepts, Silberschatz, Galvin, Gagne • Chapter 4: Modern Operating Systems, Andrew S. Tanenbaum • X86 architecture • http://en.wikipedia.org/wiki/Memory_segment • Memory segment • http://en.wikipedia.org/wiki/X86 • Memory model • http://en.wikipedia.org/wiki/Memory_model • IA-32 Intel Architecture Software Developer’s Manual, Volume 1: Basic Architecture • http://www.intel.com/design/pentium4/manuals/index_new.htm

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