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Low Impact Urban Design and Development: Getting it into practice

Low Impact Urban Design and Development: Getting it into practice. A presentation by Viv Heslop, Researcher on the LIUDD project. Purpose of this session. what are we thinking in terms of a useful tool for end-users what do you think? how could we work with you to get input?.

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Low Impact Urban Design and Development: Getting it into practice

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  1. Low Impact Urban Design and Development: Getting it into practice A presentation by Viv Heslop, Researcher on the LIUDD project

  2. Purpose of this session • what are we thinking in terms of a useful tool for end-users • what do you think? • how could we work with you to get input?

  3. Objective 1: Getting Buy-in Outcome: Urban professionals + stakeholders with conflicting views and priorities work together to identify solutions to conventional development problems Purpose: • To identify + overcome impediments to LIUDD • To encourage widespread uptake.

  4. Objective 5: Changing Plans and Practice Outcome: Improving plans, practices and incentives for LIUDD Purpose: • Identify barriers and opportunities for LIUDD uptake • Produce guidelines to facilitate uptake through a raft of plans, practices and incentives for local government implementation

  5. Barriers to uptake Why is this information important? • important to understand context in which practitioners are working • gathered information through interviews, discussions and literature

  6. Timeliness • constraints of formal processes • little room for council staff to influence design once application received • council staff also pressed to respond early enough for developers • developers find it easier to conform than innovate

  7. Complexity of planning processes • long time to change plans • plans and processes increasingly complex but users seek simplicity • challenge to achieve flexibility yet certainty for communities • planning framework is being improved e.g. design guidelines

  8. Council capacity • high staff turnover • difficult to retain senior, experienced staff • need to integrate policy & regulation within councils • need for greater collaboration within and across organisations

  9. Solutions • multi-disciplinary, integrated & pro-active approach • early input of council staff in design • demonstration projects - proving performance of devices • project management within councils • incentives for developers e.g. fast track for consents • strong advocates within councils to achieve change • improve skills & knowledge of professionals

  10. a reality check thanks to North Shore City Council…

  11. Experience of incorporating LIUDD into a planning document • Long Bay Structure Plan - notified currently • first catchment-based plan in New Zealand • needed to do it well as Long Bay is last major greenfields development opportunity in North Shore

  12. Keys to success • getting internal support and buy-in to the idea • having an internal champion • robust information to support proposals - onus on council to make sure information is right • recognition that collaboration takes time

  13. Keys to success cont. • ensuring there was guidance on the ‘how to’ - importance of follow through • ensure openness during the process so no surprises when plan notified • make it easy for people to do right - resourcing and education important • provide developers with as much as possible, including drawings, to minimise transition costs

  14. so what does this mean for our research…

  15. Our change in thinking… • producing a series of guidelines cannot in themselves help end users to change • end users need rigorous justification of the need to change, measures they can adopt and pathways to change • presenting the LIUDD programme findings as a series of implementation strategies is a more flexible and robust way of meeting the needs of end users • avoids being overly prescriptive and allows end users to identify and use strategies to meet their needs

  16. The Users Guide to LIUDD in New Zealand • web-based tool initially • develop on-line with input from end users - what questions do end users have about the implementation of LIUDD? • aim to provide a user friendly interface between the robust research and the needs of the end user • it is not just a manual of “how to build a raingarden” for example, but will also include justification for change and tools to assist with change

  17. Plans for development • working with the researchers to determine what information will be available in next three years • working with end users to determine what their information needs are • developing the interface - the web tool

  18. Questions for you • would this be useful? • what are your preferences for how information is delivered? • would you like to be involved in the development?

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