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游戏设计漫谈之游戏与图形学

游戏设计漫谈之游戏与图形学. 耿卫东 陈为. 游戏业与计算机图形的发展. 历史回顾 案例分析 未来展望. Pong 1972. Tennis (Intellivision) 1980. Vs. Tennis 1984. Tennis Arena 1998. All Star Tennis 1999. Super Tennis 1991. Sega Sports Tennis 2002. Virtua Racing 1992. Night Driver 1976. Auto Racing 1980.

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游戏设计漫谈之游戏与图形学

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  1. 游戏设计漫谈之游戏与图形学 耿卫东 陈为

  2. 游戏业与计算机图形的发展 • 历史回顾 • 案例分析 • 未来展望

  3. Pong 1972 Tennis (Intellivision) 1980 Vs. Tennis 1984 Tennis Arena 1998 All Star Tennis 1999 Super Tennis 1991 Sega Sports Tennis 2002

  4. Virtua Racing 1992 Night Driver 1976 Auto Racing 1980 Pole Position 1982 OutRun 1986 Super Monaco GP 1989 Hard Drivin’ 1989 Daytona USA 1994 Gran Tourismo 1999 GT3 2001

  5. StreetFighter1987 Boxing1980 Karate Champ 1984 StreetFighter II 1991 KillerInstinct1994 MortalKombat1992 VirtuaFighter 2 1995 SoulCalibur22003 VirtuaFighter1993

  6. Super Mario Bros 1986 Super Mario World 1991 Pitfall 1981 Sonic TheHedgeHog 1991 Gex 1995 Crash Bandicoot 1996 Tomb Raider 1996 Jak And Daxter 2000 Mario64 1996

  7. 案例分析 Daxter From “Jak & Daxter”

  8. HUGE HUGE LEAP LEAP

  9. MASSIVE MED LEAP LEAP

  10. MED SMALL LEAP LEAP

  11. SMALL LEAP

  12. 简单、有限的游戏 复杂,无限制的游戏

  13. 图形的发展 Gameplay的进展 发展 3D0- PS2- Next- Etc.- NES- SNES- PSX- 2600- Coleco- PONG-

  14. 图形与游戏的关系 • 未来的游戏产业不仅仅由图形的发展所驱动! • 创新的GamePlay • 新的界面 • 创新!创新!创新!

  15. 课后学习 • 在玩的过程中思考、学习 • 多实践、多阅读、多交流!

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