1 / 5

The final boss

The final boss. preparations. quests left before the boss (due by 8 am). Concept (max 25 points) 1 page introduction/summary of your game Design (max 75 points) Covers your vision of the game in as much detail as possible Business plan (max 100 points )

janine
Télécharger la présentation

The final boss

An Image/Link below is provided (as is) to download presentation Download Policy: Content on the Website is provided to you AS IS for your information and personal use and may not be sold / licensed / shared on other websites without getting consent from its author. Content is provided to you AS IS for your information and personal use only. Download presentation by click this link. While downloading, if for some reason you are not able to download a presentation, the publisher may have deleted the file from their server. During download, if you can't get a presentation, the file might be deleted by the publisher.

E N D

Presentation Transcript


  1. The final boss preparations

  2. quests left before the boss (due by 8 am) • Concept (max 25 points) • 1 page introduction/summary of your game • Design (max 75 points) • Covers your vision of the game in as much detail as possible • Business plan (max 100 points) • Covers your costs & how you expect to make money. Make assumptions • Prototype (max 150 points) • Ready to play and any instructions that might be needed

  3. Final boss goals • Imagine the bosses (chris and I) are actually capital venturists • Convince us that we should invest in you • How? • Emphasize innovation and uniqueness • Convince us that the game will be fun • Convince us that you understand your market • Players • competition

  4. logistics • 8-11 in SN 115 • Breakfast will be provided • Each team will have 15-20 minutes (including demo) • Order will be based on pulling game names from a hat • After presentation, bosses and their advisory board (rest of the class) will challenge you • We will not have read your documents yet • Bosses’ evaluation will be by email • After all presentations, voting for people’s choice award • evaluations

  5. Final boss evaluation areas ratings • ability to communicate your vision • understanding of what it takes to build a game • how you propose to market the game and to whom • quality of the game concept • appropriateness of design decisions 0 = you didn't touch on the topic 1 = you didn't demonstrate that you know what it takes 2 = you understand what is needed but don't have good answers 3 = you have good answer

More Related