1 / 10

CSE325 Computer Science and Sculpture

CSE325 Computer Science and Sculpture. Prof. George Hart. Lecture 5 Organic Polyhedral Forms. New operations: Subdivide, Average Vertices, Smooth Creating openings “Keep faces together” while extruding Convert Selection, Expand Selection Extrude with twist. Hyperbolic Icosahedron.

jonn
Télécharger la présentation

CSE325 Computer Science and Sculpture

An Image/Link below is provided (as is) to download presentation Download Policy: Content on the Website is provided to you AS IS for your information and personal use and may not be sold / licensed / shared on other websites without getting consent from its author. Content is provided to you AS IS for your information and personal use only. Download presentation by click this link. While downloading, if for some reason you are not able to download a presentation, the publisher may have deleted the file from their server. During download, if you can't get a presentation, the file might be deleted by the publisher.

E N D

Presentation Transcript


  1. CSE325 Computer Science and Sculpture Prof. George Hart

  2. Lecture 5 Organic Polyhedral Forms New operations: Subdivide, Average Vertices, Smooth Creating openings “Keep faces together” while extruding Convert Selection, Expand Selection Extrude with twist

  3. Hyperbolic Icosahedron From www.mathworld.com Maya version

  4. Hyperbolic Icosahedron • Subdivide icosahedron three times with quads • Select the original 12 vertices • Invert Selection (so all but corners can move) • Average Vertices many times

  5. Stylized Cube

  6. Steps to make “Stylized Cube” 1. Subdivide a cube to 1/8 the edge length 2. In face mode, delete all but edge facets. An orthogonal view makes it easy to select front and back. 3. Polygon | Tool Options | Keep faces together Extrude faces slightly. 4. In vertex mode, select all vertices except the corners. Average vertices several times. 5. Smooth

  7. Soft Dodecahedron

  8. Soft Dodecahedron • Subdivide dodecahedron, first with triangles, then twice with quads. • Select vertices at centers of faces. • Convert selection to faces. • Expand selection twice. • Delete the selected faces. • Extrude (keep faces together) • Smooth twice.

  9. Chimney by Antonio Gaudi Cameron Browne’s reconstruction Park Guell, Barcelona

  10. Gaudi-Style Chimney • Select top face of a cube • Extrude Face □ window: • The columns are: U, V, Normal • Translate 3 in Normal direction • Rotate 720 about Normal axis • Scale 0.3 in U and V direction • Set 50 divisions. Apply. • On another cube, do -720 rotation (Translate the 1st with the channel box to move it away temporarily.) • Union the two and Smooth

More Related