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XNA Game Studio 3.0

XNA Game Studio 3.0.  Frank Savage Architect Microsoft Corporation. Agenda. What is XNA Game Studio Creating a Game Creator Community. What is XNA Game Studio. Goals. Enable aspiring game developers Make writing games significantly easier

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XNA Game Studio 3.0

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  1. XNA Game Studio 3.0  Frank Savage Architect Microsoft Corporation

  2. Agenda • What is XNA Game Studio • Creating a Game • Creator Community

  3. What is XNA Game Studio

  4. Goals • Enable aspiring game developers • Make writing games significantly easier • Provide educational solutions using the Xbox 360

  5. demo Games!

  6. XNA Game Studio XNA Game Studio Visual Studio 2008 Content Pipeline Device Management XNA Framework Application Model Content Pipeline Graphics Audio Math Input Networking Gamer Services Platform Windows Xbox 360 Zune

  7. Game Flow Start Load Content Update Draw Unload Content End

  8. demo Creating a Game

  9. Creator Community

  10. Xbox LIVE Community Games • Sell your game via Xbox LIVE Marketplace • Four Steps • No Portfolio Management • You own your IP

  11. Xbox LIVE Community Games • You set the price • 200, 400, or 800 MS Points • Revenue sharing • 70% to developer • Regions • Consumers: United States, Canada, England, France, Italy, Spain • Creators: All Consumer regions plus Ireland, Norway, Sweden, and the Netherlands • Launches with New Xbox Experience on November 19th!

  12. Evals & Recordings Please fill out your evaluation for this session at: This session will be available as a recording at: www.microsoftpdc.com

  13. Q&A Please use the microphones provided

  14. © 2008 Microsoft Corporation. All rights reserved. Microsoft, Windows, Windows Vista and other product names are or may be registered trademarks and/or trademarks in the U.S. and/or other countries. The information herein is for informational purposes only and represents the current view of Microsoft Corporation as of the date of this presentation. Because Microsoft must respond to changing market conditions, it should not be interpreted to be a commitment on the part of Microsoft, and Microsoft cannot guarantee the accuracy of any information provided after the date of this presentation. MICROSOFT MAKES NO WARRANTIES, EXPRESS, IMPLIED OR STATUTORY, AS TO THE INFORMATION IN THIS PRESENTATION.

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