1 / 17

C++ Reference Parameters

B Smith: Subtle but critical!: Give two reasons a function would use pass by reference? Answer: 1. To provide a called function direct access to the passed variable. 2. To optimize speed of program. With call-by-reference, the copy constructor will not be called with each function call.

kaida
Télécharger la présentation

C++ Reference Parameters

An Image/Link below is provided (as is) to download presentation Download Policy: Content on the Website is provided to you AS IS for your information and personal use and may not be sold / licensed / shared on other websites without getting consent from its author. Content is provided to you AS IS for your information and personal use only. Download presentation by click this link. While downloading, if for some reason you are not able to download a presentation, the publisher may have deleted the file from their server. During download, if you can't get a presentation, the file might be deleted by the publisher.

E N D

Presentation Transcript


  1. B Smith: Subtle but critical!: Give two reasons a function would use pass by reference? Answer: 1. To provide a called function direct access to the passed variable. 2. To optimize speed of program. With call-by-reference, the copy constructor will not be called with each function call. B Smith: 40 to 45 min. Rate:3. Important discussion on reference parameters! C++ Reference Parameters Math 130

  2. B Smith: Modify to show learning objects Overview • Reference Parameters • Common Errors • Rules of References • Use of const • References as Function Arguments

  3. Reference Parameters • In function arguments • C and C++ use call-by-value primarily • How would you define call-by-reference ? • In C, call-by-reference requires that we call functions using parameters of data type...? pointer • C++ introduces another means for passing function arguments via call-by-reference • This new parameter type in C++ is called a reference parameter

  4. Call-By-Reference in C++ void getInput(double&receiver) { cout << “enter input number: \n”: cin >> receiver; } The & can also be placed with the parameter name void getInput(double &receiver);

  5. Reference Parameters • A reference variable (&) is like a pointer that is automatically dereferenced • Reference variables provide us an alias for a previously declared variable

  6. Passing by Value and by Reference #include <iostream> using namespace std; void f(int, int&); int main() { int m=22; int n=44; cout << "m= " << m << endl; cout << "n= " << n << endl; f(m,n); cout << "m= " << m << endl; cout << "n= " << n << endl; } voidf(int x, int& y) { x = x+1000; y = y*1000; }

  7. //Demonstrates passing by reference #include <iostream> void swap(int *x, int *y); int main() { int x = 5, y = 10; cout << "Main. Before swap, x: " << x << " y: " << y << "\n"; swap(&x, &y); cout << "Main. After swap, x: " << x << " y: " << y << "\n"; return 0; } void swap (int *px, int *py) { int temp; cout << "Swap. Before swap, *px: " << *px << " *py: " << *py << "\n"; temp = *px; *px = *py; *py = temp; cout << "Swap. After swap, *px: " << *px << " *py: " << *py << "\n"; } swap with pointers

  8. //Demonstrates passing by reference // using references! #include <iostream> void swap(int& x, int& y); int main() { int x = 5, y = 10; cout << "Main. Before swap, x: " << x << " y: " << y << "\n"; swap(x,y); cout << "Main. After swap, x: " << x << " y: " << y << "\n"; return 0; } void swap (int& rx, int& ry) { int temp; cout << "Swap. Before swap, rx: " << rx << " ry: " << ry << "\n"; temp = rx; rx = ry; ry = temp; cout << "Swap. After swap, rx: " << rx << " ry: " << ry << "\n"; } swap with references

  9. What will be the output? #include <iostream> int main ( ) { float total = 20.5 ; float& sum = total ; cout <<"sum = "<< sum << endl ; sum = 18.6 ; cout << "total = “ << total << endl ; return 0 ; } declare and initialize total declare another name for total this changes the value in total

  10. Common Errors with References • The references should be of the same data type as the variable to which it refers. • What is the output of the following program segment? (If it even compiles!) #include <iostream> using namespace std; int main() { int num = 10; float& numref = num; numref = 23.6; cout <<"The value of num is " << num << endl; <<"The value of numref is "<< numref << endl; return 0; } this does not equate numref to num

  11. B Smith: just discussed in previous slide. This slide is only useful to the extent that it shows that you’re unable to dereference. 5 intOne: 8 intTwo: Reassignment of References int main() { int intOne; int &aRef = intOne; intOne = 5; int intTwo = 8; aRef = intTwo; return 0; } The reinitialization of the reference variable failed! 5 8 aRef:

  12. Keyword const • To help avoid this type of confusion, C++ allows you to explictly prevent changing the value of the referenced object • Using const designates aRef as read-only try int main() { int intOne; const int &aRef = intOne; intOne = 5; int intTwo = 8; aRef = intTwo; //the compiler will catch return 0; }

  13. const: Multiple Uses • Data objects qualified by const cannot be modified after they have been initialized • Functions qualified with const can not modify the member variable’s data: int main() { int intOne; const int &aRef = intOne; intOne = 5; int intTwo = 8; aRef = intTwo; //compiler catches return 0; } class Cat { public: Cat(int initialAge); int GetAge() const; private: int itsAge; }; . . . void Cat::GetAge() const { return itsAge; } void Cat::GetAge() const {return itsAge;}

  14. const – It’s Good Software Engineering • Use const wherever possible in your programs • It reduces the likelihood of unintentional modification • It communicates to other programmers your intentions to restrict modification to data members

  15. constant call-by-reference parameter int isLarger(BankAccount account1, BankAccount account2) //Returns true if the balance in acct1 is gtr than that //in acct2. Otherwise returns false. { return(account1.getBalance() > account2.getBalance()); } int isLarger(const BankAccount& account1, const BankAccount& account2) //Returns true if the balance in acct1 is gtr than that //in acct2. Otherwise returns false. { return(account1.getBalance() > account2.getBalance()); }

  16. Rules of Reference • Use them to create an alias to an object • When a reference is created, it must be initialized • pointers can be initialized anytime • Do not try to reassign a reference • but pointers can point to another object at anytime • Use const to help prevent bugs in your code • Don’t confuse the “address of” operator with the reference operator

  17. Summary • Reference Parameters • Common Errors • Rules of References • References as Function Arguments

More Related