1 / 16

Beginnings of Animation

Beginnings of Animation. Animate : To bring to life. The rapid display of a sequence of images of 2-D or 3-D artwork or model positions in order to create an illusion of movement. Relies on persistence of vision to create the illusion of movement. Cave Drawings.

Télécharger la présentation

Beginnings of Animation

An Image/Link below is provided (as is) to download presentation Download Policy: Content on the Website is provided to you AS IS for your information and personal use and may not be sold / licensed / shared on other websites without getting consent from its author. Content is provided to you AS IS for your information and personal use only. Download presentation by click this link. While downloading, if for some reason you are not able to download a presentation, the publisher may have deleted the file from their server. During download, if you can't get a presentation, the file might be deleted by the publisher.

E N D

Presentation Transcript


  1. Beginnings of Animation

  2. Animate : To bring to life. • The rapid display of a sequence of images of 2-D or 3-D artwork or model positions in order to create an illusion of movement. • Relies on persistence of vision to create the illusion of movement.

  3. Cave Drawings Man has always been trying to make pictures move, the idea of animation is aeons older than the movies or television. Over 35,000 years ago, we were painting animals on cave walls, sometimes drawing four pairs of legs to show motion

  4. Ancient Egypt In 1600 BC the Egyptian Pharaoh Rameses II built a temple to the goddess Isis which had 110 columns. Ingeniously, each column had a painted figure of the goddess in a progressively changed position. To horsemen or charioteers riding past – Isis appeared to move.

  5. Ancient Greece The Ancient Greeks sometimes decorated pots with figures in successive stages of action. Spinning the pot would create a sense of motion

  6. Magic Lantern As far as we know, the first attempt to project drawings onto a wall was made in 1640 by Athonasius Kircher. Kircher drew each figure on separate pieces of glass which he placed in his apparatus and projected on a wall. Then he moved the glass with strings.

  7. The Thaumatrope In 1842 Peter Mark Roget develops the Thaumatrope. The thaumatrope is a cardboard disc mounted on top or held between two pieces of string. A birdcage drawing is on one side and a bird on the other. When the top is spun or the strings are pulled the disc twirls, the images merge and the bird seems to be in the cage.

  8. The Phenakistoscope The phenakiscope is made of two discs mounted on a shaft – the front disc has slits around the edge the rear disc has a sequence of drawings. Align the drawings with the slits, look through the opening and as the discs revolve we have the illusion of motion.

  9. The Zoetrope The Zoetrope or “Wheel of life” appeared in America in 1867 and was sold as a toy. Long strips of paper with a sequence of drawings on them were inserted into a cylinder with slits in it. Spin the cylinder, look through the slits and the creature appears to move

  10. The Praxinoscope The Praxinoscope was devised by the Frenchman Emile Reynaud in 1877. He was the first to create short sequences of dramatic action by drawing on a 30 foot piece of transparent substance called ‘crystaloid’. This opened the way for tremendous advances to come.

  11. In the early 1800’s, the phenomenon known as persistence of vision gave mankind the first glimpse into the modern world of animation. • Persistence of vision refers to the way our eyes retain images for a split second longer than they actually appear, making a series of quick flashes appear as one continuous picture.

  12. The Flipper Book In 1868 a novelty called ‘the flipper book’ appeared worldwide and it remained the simplest and most popular device. It’s just a pad of drawings bound like a book along one edge. You hold the book in one hand along the bound edge and with the other hand flip the pages. The result is animation – the illusion of continuous action. Drawings in time

  13. Flickering Drawings In 1906 a New York newspaper cartoonist James Stuart Blackton teamed up with the inventor Thomas Edison and together they created and publicly released the ‘Humerous Phases of Funny Faces. Blackton used over 3000 flickering drawings to make the first animated picture – the forefather of the animated cartoon. His method was to draw comical faces on a blackboard and film them. He would stop the film, erase one face to draw another, and then film the newly drawn face.

  14. Gertie the Dinosaur It was shown as a film in the theaters and also as a multi media event on stage with McCay interacting with the animated Gertie. In 1914 Windsor McCay drew ‘Gertie the Dinosaur’, inspired by his young son bringing home flipper books McCay made over 10,000 drawings in bringing Gertie to life – this was the first ‘personality’ animation and the beginnings of cartoon individuality. Gertie was so lifelike that the audience could identify with her. It was a sensation.

More Related