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Today’s Activities

Today’s Activities. Sound Edit 16 and Authorware Voice lab Break: A City of Cathay After Break: Evaluate designs Readings. Reminder. Tutorial program due in two weeks Pick up my comments Friday. Voice and Audio. What are some important principles? Sound Edit 16 and Authorware.

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Today’s Activities

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  1. Today’s Activities • Sound Edit 16 and Authorware • Voice lab • Break: A City of Cathay • After Break: Evaluate designs • Readings

  2. Reminder • Tutorial program due in two weeks • Pick up my comments Friday

  3. Voice and Audio • What are some important principles? • Sound Edit 16 and Authorware

  4. Bishop & Cates Sound in Multimedia • Redundancy - good versus bad • Uses of sound Attention Presenting, organizing, isolating, elaborating info Relating information to prior knowledge • 3 design issues concerning sound Overcoming noise Avoiding cognitive overload Stimulating effort and processing • How does sound quality and type matter?

  5. During Break A City of Cathay

  6. Evaluation of Design Materials • Angela - evaluate Jianling & Koosung’s design materials • Jianling - evaluate Angela and Deborah’s design materials • Designers: do not “explain” too much • listen and record comments • don’t get defensive • share and discuss ideas • Evaluators: try to voice all your thoughts

  7. MacLachlan Psychological Principles for Tutorials • attention • curiosity • organization • high information flow • mnemonic devices • concrete representations • closure (Ziegarnik effect)

  8. Hannafin & HooperScreen design and layout • Three foundations of screen design? • Five functions of screen design? • Retrieving • Orienting • Presenting • Encoding • Sequencing

  9. Berg Human Computer Interaction Comparing computers to film - conventions Issues: time, speed, errors, satisfaction, retention Types of errors - skill, rules, knowledge Metaphor - advantages and disadvantages Animation - advantages and disadvantages Agents - advantages and disadvantages

  10. Lohr Designing the Interface • Designing for applications versus instruction • The plethora of design details • 3 principles • Figure versus ground • Organization • Gestalt • Effectiveness, efficiency, appeal

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