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Interactive storytelling for the advance casual market

Presented By Oded Sharon Founder and CEO oded@corbomitegames.com. Interactive storytelling for the advance casual market. Meet your host !. About Oded Sharon Gamer and programmer since age 6 Turned 30 on April 10 th 2007 Constantly plays World of Warcraft and adventure games.

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Interactive storytelling for the advance casual market

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  1. Presented By Oded Sharon Founder and CEO oded@corbomitegames.com Interactive storytelling for the advance casual market

  2. Meet your host ! About Oded Sharon Gamer and programmer since age 6 Turned 30 on April 10th 2007 Constantly plays World of Warcraftand adventure games. All time Favourite game : Monkey Island 2

  3. More about me ! Worked in Majorem on Ballerium Now, founder of Corbomite Games

  4. About us Founded in mid 2006 Vision: To be the lead game developer and publisher, focusing on narrative gameplay. Working prototype game demo : “Zbang! – The game”

  5. Zbang! - The game The comics Zbang! The longest running and most successful comics series in Israel. 600,000 copies sold ! Was developed into a TV show Still being produced after 20 years. Zbang! The game 2.5D comedy game, with 2D hand drawn backgrounds and 3D characters

  6. A picture is worth 2048KB How about some Zbang screenshots ?

  7. Demo A demo is better ! email me for a copy of the demo: demo@corbomitegames.com

  8. Story “Stories are the creative conversion of life itself into a more powerful, clearer, more meaningful experience. They are the currency of human contact.  “ -- Robert McKee , Story

  9. Storytelling in games Warcraft 3 Doom 3 Beyond good and evil Knights of the old republic Psychonauts Sierra / lucasarts

  10. Definitions Problem ? Computer Games are new. No solid definitions ! Opportunity !

  11. Narratology VS Ludology Narratology is the study of story telling. Ludology is the study of game play. These two can contradict. These two can interact.

  12. Interactive Story telling The most interesting form of Interactive storytelling is ADVENTURE GAMES

  13. Adventure games An Adventure game is a : Narrative driven game Puzzles Exploration Protagonist (?)

  14. Casual Games Small Simple 2d abstract graphics Easy to make, cash making machine Mass Audience

  15. Casual Games Myths Small Simple 2d abstract graphics Easy to make, cash making machine Mass Audience

  16. Out of your mind

  17. Casual games The “Sushi analogy” Charlie Cleveland , GDC2007 Zen of Sudoku

  18. Advanced Casual Adventure Game Small Simple Story based Mass Audience Episodic

  19. Episodic Content Just Like a TV series Short Periodical (preferably constant) Story arc

  20. The independent spirit What is an independent game studio? Just like in movies. Privately funded Not bound to a major publisher Unique ideology ??

  21. Israeli Independence Israel is a great place for independent game companies.

  22. The key to success ! Make a GOOD game on a LOW budget with HIGH sales. (winner of best cliché, 2007)

  23. WTF ? MAKE AN ADVENTURE GAME !

  24. Why Adventure Games ? “Niche Thyself” - Guy Kawasaki (from the art of the start)

  25. Why Adventure Games ? “..you can innovate in either Technology, business models, or content. If you try to in more than one you lose focus.” -- Greg Costikyan (during 2007 IGS)

  26. Why Adventure Games ? And why In Israel ? Technological mind. Good content generated here but never exported. PC is dominant platform. More European-like. Adventure games is one of the best known genre in Israel. -- > Competitive edge.

  27. How to make a (good) adventure game ? Story Visual art Audio Technology

  28. How to make a (good) adventure game ? Story Good base story Interactivity Multi linearity / non linearity

  29. Story Reut Almog - Game Writer Co-editor and co-writer of Zbang. Holds a master's degree in literature and media. Yael Luxman – Lead Creative Designer Chief editor and writer for multiple books and publications with over 10 years of experience. Avid freestyle role player.

  30. How to make a (good) adventure game ? Visual art 2d backgrounds 3d models Animation Interface

  31. 2d ART Uri Fink Over 20 years in making comics Created comics series “Zbang !” Created other comics series like: “Googi” “Super Shlumper” “Pizza Morgana”

  32. 3d ART Ilan Weintrob – Lead Artist 13 year experience in computer games, TV games shows Teaching 3d animation at Wizo Teaching game design in Bezalel.

  33. How to make a (good) adventure game ? Audio Sound Music

  34. How to make a (good) adventure game ? Technology Scripting and programming

  35. Wintermute Engine Http://dead-code.org

  36. Other alternatives OGRE3D Torque Flash / Director / Zinc

  37. How to sell your adventure game ? Direct Download Sell over the internet using demo, and episodic content. Partnership Form strategic partnership with dominant publishers.

  38. Pizza Morgana

  39. Falafel man

  40. Conclusion Choose your battlefields wisely. Choose your team carefully. Listen, Learn, Implement. FOCUS!

  41. My Favorite Quote “Do. Or Do not. There is no try !”-- Yoda.

  42. Thank You! oded@corbomitegames.com

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