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Arquitectura de Computadoras

Arquitectura de Computadoras. Ing. Oscar Montes – Lic. Roberto García Trabajo Practico. Ascensor. Puerta Abierta. Identificación de PB. RA2 RA3 RA4 RA5 V RB0 RB1 RB2 RB3. RA1 RA0 RA7 RA6 V RB7 RB6 RB5 RB4. Interrupción de Botones. Interrupción Pta. Abierta.

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Arquitectura de Computadoras

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  1. Arquitectura de Computadoras Ing. Oscar Montes – Lic. Roberto García Trabajo Practico

  2. Ascensor

  3. Puerta Abierta Identificación de PB RA2 RA3 RA4 RA5 V RB0 RB1 RB2 RB3 RA1 RA0 RA7 RA6 V RB7 RB6 RB5 RB4 Interrupción de Botones Interrupción Pta. Abierta Manejo de Motor (Salida)

  4. Ascensor – Plaqueta

  5. Registros del PICF16

  6. Registros a utilizar

  7. Registros a utilizar

  8. Diagrama de Utilización 2° 1° Pta. Cabina PB

  9. Arquitectura de Computadoras Trabajo Practico Desarrollo de Ascensor

  10. Diagrama de Flujo

  11. Programa

  12. Programa

  13. Programa

  14. Arquitectura de Computadoras Trabajo Practico Desarrollo Reloj 12 Hs.

  15. Diagrama Reloj

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