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Technology Enhanced Learning: Psychological Foundations and Current Trends

Technology Enhanced Learning: Psychological Foundations and Current Trends. Seminar SS 2005 Jürgen Heller. Overview. Psychological Foundations Theoretical Background Design of eLearning Course Evaluation of Distance Learning Blended Learning Game-based Learning Learning Styles.

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Technology Enhanced Learning: Psychological Foundations and Current Trends

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  1. Technology Enhanced Learning: Psychological Foundations and Current Trends Seminar SS 2005 Jürgen Heller

  2. Overview • Psychological Foundations • Theoretical Background • Design of eLearning Course • Evaluation of Distance Learning • Blended Learning • Game-based Learning • Learning Styles

  3. Psychological Foundations • Topics and resources • Learning Theories (e.g. Constructivism) http://tip.psychology.org/theories.html • The Educator’s Reference Deskhttp://www.eduref.org/cgibin/res.cgi/General_Education/ • Bransford, J.D., Brown, A.L., & Cocking, R.R. (1999). How People Learn: Brain, Mind, Experience, and School. http://books.nap.edu/html/howpeople1/index.html

  4. Psychological Foundations • Topics and Resources • Papers by Educational Psychologist Richard MayerMayer, R. E. (2001). What good is educational psychology? The case of cognition and instruction. Educational Psychologist, 36, 83-88.Mayer, R. E., Heiser, J., & Lonn, S. (2001). Cognitive constraints on multimedia learning: When presenting more material results in less understanding. Journal of Educational Psychology, 93, 187-198.Mayer, R. E., & Chandler, P. (2001). When learning is just a click away: Does simple user interaction foster deeper understanding of multimedia messages? Journal of Educational Psychology, 93, 390-397.

  5. Theoretical Background • Topics and Resources • Theoretical Sources in IThttp://carbon.cudenver.edu/~mryder/itc_data/theory.html • Instructional design models, constructivism, learning environments, media theory (CMC) • Formal Representations • Ontologies (incl. software Protégé) • Educational Modelling Language (EML)http://eml.ou.nl/eml-ou-nl.htm • IMS Learning Designhttp://www.imsglobal.org/learningdesign/index.html

  6. Design of eLearning Course • Topics and Resources • Roadmap to Course Redesignhttp://www.center.rpi.edu/R2R/R2R.html • Program in course redesign • Redesign projects • Planning resources • Academic practices

  7. Evaluation of Distance Learning • Topics and Resources • The No Significant Difference Phenomenonhttp://www.nosignificantdifference.org/ • Phipps R. & Merisotis J. (1999). What's the difference? A review of contemporary research on the effectiveness of distance learning in higher education.http://www.ihep.org/Pubs/PDF/Difference.pdf • Sloan-C Publications http://www.aln.org/resources/entering_mainstream.pdfhttp://www.sloan-c.org/resources/sizing_opportunity.pdfhttp://www.aln.org/publications/books/epsyn1104.pdfhttp://www.aln.org/effective/pillarreport1.pdf

  8. Blended Learning • Topics and Resources • ALN Principles for Blended EnvironmentsSloan-C Publicationhttp://www.aln.org/publications/books/alnprinciples2.pdf • Journal of Asynchronous Learning Networkshttp://www.aln.org/publications/jaln/index.asp • Benbunan-Fich, R. & Hiltz, S.R. (1999). Impacts of asynchronous learning networks on individual and group problem solving: A field experiment. Group Decision and Negotiation, 8, 409–426. • Blended Learning Designhttp://www.knowledgenet.com/pdf/Blended%20Learning%20Design_1028.PDF

  9. Game-based Learning • Topics and Resources • Mitchell, A. & Savill-Smith, C. (2004). The use of computer and video games for learning. A review of the literature.http://www.e-learningcentre.co.uk/eclipse/Resources/games.htm

  10. Learning Styles • Topics and Resources • Index of Learning Styles (ILS)http://www.ncsu.edu/felder-public/ILSpage.html • Learning style resourceshttp://www.support4learning.org.uk/education/lstyles.htm • iClass Deliverable on learning styles • Provides reference to comprehensive review and various theoretical conceptions

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