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Game Design Theory Agile- the structured approach

Game Design Theory Agile- the structured approach. Paul Taylor 2010. What is Development?. Pre-Production. Production. What is a Model?. H. L. Mencken: “For every complex problem there is a solution that is simple, neat and wrong.”. Cowboy Coding. You already know how to do this!.

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Game Design Theory Agile- the structured approach

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  1. Game Design TheoryAgile- the structured approach Paul Taylor 2010

  2. What is Development?

  3. Pre-Production

  4. Production

  5. What is a Model? H. L. Mencken: “For every complex problem there is a solution that is simple, neat and wrong.”

  6. Cowboy Coding • You already know how to do this!

  7. The Waterfall Model • Introduced by Winston Royce in 1970 • DoD Projects mandated the use of this model throughout the 1980s and 1990s. (DoD STD 2167)

  8. Royce only illustrated it so he could highlight how BAD the process is! • The failure rate of DoD projects using the waterfall model was only 75%!!! • An ISO 9001 Certified Company advertising theri use of the waterfall approach: • http://www.saahisystems.com/solutions.html • LAST year a paper was published investigating the ‘merits’ of the waterfall model • http://www.springerlink.com/content/v742q69022jq6773/ http://www.infoq.com/resource/articles/scaling-software-agility/en/resources/ch02.pdf

  9. http://ocw.mit.edu/NR/rdonlyres/Aeronautics-and-Astronautics/16-355JFall-2005/840A797C-FEC5-45CC-BCD8-13C6A3D2C6CE/0/spiral_model.gifhttp://ocw.mit.edu/NR/rdonlyres/Aeronautics-and-Astronautics/16-355JFall-2005/840A797C-FEC5-45CC-BCD8-13C6A3D2C6CE/0/spiral_model.gif Enter the Spiral Model

  10. http://www.initto.com/images/agile-development.jpg What is Agile?

  11. Agile vs agile • There are two stands on agile development • The faithful • The disloyal

  12. Scrum • Agile + Pigs and Chickens

  13. The End – For Now

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