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EPL 679 eHealth Serious Games

EPL 679 eHealth Serious Games. Prepared by Christodoulos Michael. Serious Games Purposes. Used for Training Investigation Learning environment Simulation very closed to real environment Widely used by medical professionals Secure environment for training

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EPL 679 eHealth Serious Games

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  1. EPL 679 eHealthSerious Games Prepared by Christodoulos Michael

  2. Serious Games Purposes • Used for • Training • Investigation • Learning environment • Simulation very closed to real environment • Widely used by medical professionals • Secure environment for training • Evaluation tool for professionals • Familiarization with medical equipment • Helps student increase their knowledge and practice

  3. Scope and objectives of the video • Pulse!! is a serious game for learning complex medical practices and technical knowledge • Virtual environment which simulates complex situations such as medical history, physiological responses to drug treatments, etc. • Develop training modules tailored for medical practices such as use of complex medical devices • Design new training modules on healthcare issues such as prevention of diseases for the general public

  4. Educational Elements • Major player in e-health, specializing in strategy and implementation of communication tools and health training • Teach and train medical students and professionals in clinical decision making skills and diagnostic protocol • Game-based technology is impacting the way medical and healthcare organizations teach a new generation of learners

  5. Screenshots from Pulse!! Simulation Technology

  6. References • Companies: BreakAway Ltd., Interaction Healthcare • Video title: Pulse!! Simulation Technology • Uploaded by BreakAwayGames on Nov 19, 2008 • Relevant URL: http://www.youtube.com/watch?feature=player_embedded&v=Q11aWO6dg2Q

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