1 / 13

scope

scope. terms, terms, terms. def. ubiquitous / pervasive computing „the immersion of the computer into the fabric of everyday life until it becomes indistinguishable from it“ aka the 3rd wave of computing -> physical & socio-historical world as computerised gameboard ->

lynch
Télécharger la présentation

scope

An Image/Link below is provided (as is) to download presentation Download Policy: Content on the Website is provided to you AS IS for your information and personal use and may not be sold / licensed / shared on other websites without getting consent from its author. Content is provided to you AS IS for your information and personal use only. Download presentation by click this link. While downloading, if for some reason you are not able to download a presentation, the publisher may have deleted the file from their server. During download, if you can't get a presentation, the file might be deleted by the publisher.

E N D

Presentation Transcript


  1. scope

  2. terms, terms, terms def. ubiquitous / pervasive computing „the immersion of the computer into the fabric of everyday life until it becomes indistinguishable from it“ aka the 3rd wave of computing -> physical & socio-historical world as computerised gameboard -> space-time of possibility

  3. old stuff

  4. new stuff: archITectural game design

  5. playcases

  6. blinkenlights : pong (2001) pre concept for mobile multi player facade game claiming public space (originally offered to BMW as a HR game to attract geeky applicants)

  7. m.a.d. countdown (2002) pervasive multi player pocketPC trust/risk game

  8. carplication (2003) PC based ‚study overview‘ racer for game design b.a. program applicants

  9. spirits of split (2004) sustainable tourism live action role playing game for the city core UNESCO world heritage in split, croatia

  10. pleasure architecture beauty / immersion / drama intellectual problem solving / competition /social interaction / comedy / thrill of danger /physical activity / love / creation /advancement & completion / power /discovery & application of an ability ETHGame

  11. reminder

  12. steffen p walz eth zurich faculty of architecture institute for building technology / caad game design research HIL E 15.1 CH 8093 zurich-hoenggerberg T +41 1 633 4025 F +41 1 633 1050 walz@arch.ethz.ch www.caad.arch.ehtz.ch

More Related