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A Rough Guide to topics in CS Education Research

A Rough Guide to topics in CS Education Research. BRACE (Building Research in Australasian Computing Education) First Workshop, Dunedin, 23-26 January 2004. CS Education Research Topics: a matter of motivation. Student understanding Animation/Visualisation/Simulation Teaching methods

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A Rough Guide to topics in CS Education Research

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  1. A Rough Guide to topics in CS Education Research BRACE (Building Research in Australasian Computing Education) First Workshop, Dunedin, 23-26 January 2004

  2. CS Education Research Topics:a matter of motivation • Student understanding • Animation/Visualisation/Simulation • Teaching methods • Assessment • Educational technology • Transferring professional practice to the classroom • Incorporating new developments & new technologies • Transferring to remote teaching • Recruitment/retention • Construction of the discipline

  3. Student understanding • Learner-centred. Often concerned with: • eliciting models & misconceptions • teaching difficult concepts • order of concept acquisition • Can be “broad” – design behaviours, programming languages, programming paradigms or “specific” - recursion

  4. Animation/Visualisaton/Simulation • Environments & tools for explication, exploration and construction of understanding • Algorithm animation (Stasko) • Program visualisation (Jeliot, TeaCUP, BlueJ) • Mindstorms (Papert, Stein)

  5. Teaching methods • Bridging, sense-making, dynamics of teaching interaction • Soloway, Linn & Clancy • Active learning/constructionism/constructivism/learning styles • Tony Jenkins • Classroom methods • Programming labs • Project work (EPCoS)

  6. 4. Assessment • Types, validity, automated grading • Bloom • Plagiarism • Culwin, Dick, Duley • Classroom assessment

  7. 5. Educational technology • Presentational systems • Smart classrooms. Smart whiteboards (Ideogramic) • Pebbles • Electronic assignment handling • lms • Electronic exams

  8. 6. Transferring professional practice to the classroom • Software engineering models • SWEBOK, CSEE&T conference • PSP • Watts-Humphreys • XP – pair programming • Martin Fowler, Laurie Williams

  9. 7. Incorporating new developments and new technologies • OO • Java • UML • Open Source?

  10. 8. Transferring to remote teaching • Distance education • Runestone • Web-based teaching/training • Electronic courses

  11. 9. Recruitment/retention • Diversity • Gender

  12. 10. Construction of the discipline • Curriculum issues (implementation of CC2001) • Is CS engineering? maths? business? (Martyn Clark)

  13. Represented in your reading packs … • Student understanding (McCraken et al Ray) • Teaching methods (Wolfman Quentin, Bonwell & Eison Maryam, Duke et al Simon, Fowler et al, Jodi) • Assessment (Lister & Leaney Ilona, Lister Michael) • Educational technology (Greenberg et al Bob) • Recruitment/retention (Wright & Lander Margaret) • Construction of the discipline (Stein Patricia, Snell et al Tineke, Dijkstra Anthony)

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