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Computer Programming Basics Jeon, Seokhee Assistant Professor Department of Computer Engineering, Kyung Hee University,

Computer Programming Basics Jeon, Seokhee Assistant Professor Department of Computer Engineering, Kyung Hee University, Korea. Structure of a C++ Program. Pre-compiler directive. Opening brace. Closing brace. Opening brace. Closing brace. Hello World!.

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Computer Programming Basics Jeon, Seokhee Assistant Professor Department of Computer Engineering, Kyung Hee University,

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  1. ComputerProgramming Basics Jeon, SeokheeAssistant Professor Department of Computer Engineering,Kyung Hee University, Korea

  2. Structure of a C++ Program Pre-compiler directive Opening brace Closing brace Opening brace Closing brace

  3. Hello World! Namespace std contains all the classes, objects and functions of the standard C++ library. Without namespace #include <iostream> int main () { std::cout << "Hello world!\n"; return 0; }

  4. Preprocessor Directives #include <iostream> • “I want to use a predefined library called iostream” • Always start with a ‘#’ • iostream: a library for inputs (from e.g., a user) and outputs (to e.g., the monitor)

  5. “using” Directives using namespace std; • “I want to use objects in a name group ‘std’ ” • Tells the compiler where to look for names in the library • Can deal with the situation where two or more objects in different libraries share a same name (naming confliction). • Read Appendix N for more about namespace

  6. main function int main() • The main body of the program. • Compiler first tries to locate “main()” to find where to begin the program • In the form of a function • I will cover “function” soon

  7. Comment • Internal program document • Not considered as a program code Start of comment End of comment Start of comment End of comment

  8. Nested Block Comments are Invalid

  9. Variables • Named memory locations that have a type • Named: identifier • Type: needs declaration • What you can do with variables • Storing data • Modifying data • Reading data

  10. Variables and Identifiers Memory Address of memory: Hard to remember Identifier: name of address

  11. Variables and Identifiers Memory Identifiers studentID studentGrade1 studentGrade2

  12. Variables and Identifiers Memory studentID studentGrade studentName Compiler keeps trackof [identifier-address] table

  13. Variables and Identifiers In program studentID_Total_Grade = studentGrade1 + studentGrade2

  14. Naming Identifiers • Allowed characters: A-Z, a-z, 0-9, _ (underscore) • Not allowed to start with a digit. E.g., 3class (x), class3(o) • The identifier cannot duplicate a reserved word. e.g., if, case, while… • Good names descriptive but short • C++ is case sensitive; PI, Pi and pi are different.

  15. Standard Data Types

  16. Integer and Floating Point Types 2 Bytes 4 Bytes 8 Bytes 2 or 4 Bytes 10 Bytes 4 Bytes Size of value type depends on computer architecture

  17. Maximum/Minimum of Integer Value Type

  18. Maximum/Minimum of C++ data types

  19. Variables Declaration

  20. Variable Initialization • Variable declaration ≠ variable initialization • Should be initialized by a programmer before it is used e.g., int count; declaration (o), initialization(x) char grade = ‘d’; declaration (o), initialization(o)

  21. Constants • Data values that cannot be changed during program execution • E.g., • 3.141592 • ‘d’ • “Hello word” • ‘\0’

  22. To Remember • A character constant is enclosed by the single quotes. (e.g. ‘a’) • Use double quotes for string constants. (e.g. “Jeon, Seokhee”) • bool types are treated as a number. True: non-zero. False: zero.

  23. Standard streams • A mapping between data and input/output device

  24. More about cout • width(int) function sets the width for printing a value • Only works until the next insertion command comes int x = 42; cout.width(5); cout << x << ‘\n’; // Outputs 42 cout << x << ‘\n’; // Outputs 42

  25. More about cout • fill(char) function sets the fill character. • The character remains as the fill character until set again. int x = 42; cout.width(5); cout.fill(‘*’); cout << x << ‘\n’; // Outputs ***42

  26. More about cout • precision (int) sets the number of significant digits of float type numbers float y = 23.1415; cout.precision(1); cout << y << '\n'; // Outputs 2e+01 cout.precision(2); cout << y << '\n'; // Outputs 23 cout.precision(3); cout << y << '\n'; // Outputs 23.1

  27. More about cout • Output Manipulators (not a function) endl - outputs a new line character, flushes output dec - sets int output to decimal hex - sets int output to hexadecimal oct - sets int output to octal #include <iomanip.h> int x = 42; cout << oct << x << endl; // Outputs 52\n cout << hex << x << endl; // Outputs 2a\n cout << dec << x << endl; // Outputs 42\n

  28. Example codes reading (Program 2-2) • #include <iostream> • using namespace std; • int main (void) • { • int a; • int b; • int c; • int sum; • cout << "Welcome. This program adds\n"; • cout << "three numbers. Enter three numbers\n"; • cout << "in the form: nnn nnn nnn <return>\n"; • cin >> a >> b >> c; • // Numbers are now stored in a, b, and c. Add them. • sum = a + b + c; • cout << "\nThe total is: " << sum << "\n"; • cout << "\nThank you. Have a good day.\n"; • return 0; • } // main Welcome. This program adds three numbers. Enter three numbers in the form: nnn nnn nnn <return> 11 22 33 The total is: 66 Thank you. Have a good day.

  29. Try to understand other examples in textbook! • Program 2-3 ~ 2-13

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