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The New Learning Technologies

The New Learning Technologies. Learning Delivery Systems. What are they? Means by which educators deliver critical content and concepts to students Types of courses: Campus-based. Online Web-enhanced. ITV and telecourses Blended. Off-campus*. Learning Delivery Systems.

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The New Learning Technologies

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  1. The New Learning Technologies

  2. Learning Delivery Systems • What are they? • Means by which educators deliver critical content and concepts to students • Types of courses: • Campus-based • Online • Web-enhanced • ITV and telecourses • Blended • Off-campus*

  3. Learning Delivery Systems • Aspects of learning delivery systems work well • in specific situations • with certain content and concepts • with particular types of students*

  4. Supplemental Course Sites • Can be useful for integration with any of the learning delivery systems • develop simple content rich course sites • built around the learning outcomes for the course*

  5. Supplemental Course Site • Supply students with foundational course information • instructor information • course syllabus • lecture notes • course presentations • handouts • assignments*

  6. Supplemental Course Site • Course site then becomes the delivery system for critical course content for which the student is responsible • Leaves the face-to-face time (campus-based, web-enhanced, or blended) available for other activities*

  7. Hybrid and Blended Programs • Another option is the flexibility to develop an entire program with a combination of learning delivery systems • Labeled as hybrid or blended programs • Foundation is the web site for each course, which houses the content for the courses • Additional mix of delivery systems may be incorporated into the courses and/or program*

  8. Hybrid and Blended Example • Instructional television may be used to meet the needs of a group of geographically located students • When combined with a course web site, this can save • student travel time and money • institutional resources*

  9. Learning Hub • An innovative option to the standard course web site • Serves as the basis for a myriad of learners co-enrolled in one course site • Results in a new student status • co-enrolled students • on-campus and online students enrolled in the same course site*

  10. Learning Hubs • This type of course site is centered around one faculty member • Learning hub for • online • campus-based • undergraduate students • graduate students • Design provides a unique way by which an instructor can easily manage students and courses • reduces the amount of time spent developing and maintaining individual course sites*

  11. Learning Hubs • Minimizes course site development • Supports sharing of resources • Promotes community of learners*

  12. Learning Hubs • Instructors can develop assignments for each learning group • assignments can be associated with a particular group • Course tools can also be associated with a specific learning group or opened across various groups • threaded discussion • chat • e-mail • document sharing • drop box*

  13. Wireless Classrooms: 2 Options • Wireless Classroom • Cost: $3,000 and up for one access point • Mobile Cart Model • Cost: $20,000 and up depending on number of computers plus access point • Can be moved from room to room • Setup • Location of power, floors surrounding room, etc.*

  14. Wireless Classrooms • Training • Users will need to be trained on how to access • Pedagogical • Where no lab is present, wireless allows students easy access to the Internet for use in class on projects and discussions • Management • Scheduling of cart • Controlling student browsing and other non-academic uses*

  15. Student Response Systems: Clickers • Cost • eInstruction’s Classroom Performance System • Cost per student unit purchased at campus bookstore: $22.85 new and $17.15 used • Instructor system is free • Activation

  16. Student Response Systems: Clickers • Setup • Faculty must register course and have students register their clickers for that course • Simple hardware setup for faculty • Students must sign in at beginning of class • Training • Faculty training needed to fully use software system*

  17. Student Response Systems: Clickers • Pedagogical • Provides opportunity for student interaction with content • Provides feedback to instructor about student understanding • Management • Need to register courses each semester • Need for students to “remember” to bring clickers to class • Coping with dead batteries*

  18. Podcasting using iTunes • Cost • Digital recorder to create MP3 files • $100--$1,000 • Sound editing software • Sound Forge--$299 and up • Audacity—free • Setup • Creation of iTunes account or other web-accessible storage site • Recording of “live” classroom lectures*

  19. Podcasting using iTunes • Training • Need to train faculty how to best record lectures • Need to train on sound editing tools • Pedagogical • Portable, on-demand • Mobile learning • Assist auditory learners • Additional way to review/access materials • Assist non-native speakers, • Provide supplementary content • Means to deliver content • Means to provide feedback*

  20. Podcasting using iTunes • Management • May not have “inherent” pedagogical value • Depends on student motivation and learning context of the podcast • Need to supply and maintain iPod or MP3 players for instructors • Need to setup and maintain a repository for recordings and subscriptions*

  21. Wikis • Wikis allow anyone to easily create and edit pages, promoting group collaboration • Cost • Service to host a wiki such as • Wikispaces.com, Wikihost.org or Schtuff.com • Free with advertising • Per month or per year hosting fee ($5/month or $50/year) for advertising-free or private sites • GeboGebo: http://www.gebogebo.org • Open source wiki software*

  22. Wikis • Setup • Creation of Wiki account • Training • Need to train faculty how to best integrate a Wiki • Pedagogical • Provides collaborative environment for groups • Provides data sharing and repository area*

  23. Wikis • Management • Need to maintain organized system • Maintain pertinence of content*

  24. Mobile Computing • Includes notebooks, Tablet PCs, PDAs, and cell phones • Cost • Depends upon implementation model • Integrate into room and board fees • Purchasing programs through campus computing services and/or bookstore • Setup • Funding for program • Wireless access points*

  25. Mobile Computing • Training • Need to train faculty on instructional options available • Pedagogical • Use web-enabled cell phones to log into course sites • Use web-enabled cell phones as student response tools • Have students respond to questions posted in the course site • Use Tablet PCs for collaborative learning during presentations • Use Tablet PCs for grading*

  26. Mobile Computing • Management • Distribution and maintenance of equipment • Network load issues • Managing use* in the classroom

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