1 / 48

Arvutikommunikatsiooni alused Computer Networks Technology

Arvutikommunikatsiooni alused Computer Networks Technology. Andi Hektor, andi@ut.ee Meelis Roos, mroos@ut.ee Tõnis Eenmäe, tonis@ut.ee Urmas Tamm, urmast@ut.ee Andero Belov, belov@ut.ee Veiko Hani, weiko@ut.ee Sügis 2002. Loengu kava. Sissejuhatus Andmeside Kaugvõrgud

meira
Télécharger la présentation

Arvutikommunikatsiooni alused Computer Networks Technology

An Image/Link below is provided (as is) to download presentation Download Policy: Content on the Website is provided to you AS IS for your information and personal use and may not be sold / licensed / shared on other websites without getting consent from its author. Content is provided to you AS IS for your information and personal use only. Download presentation by click this link. While downloading, if for some reason you are not able to download a presentation, the publisher may have deleted the file from their server. During download, if you can't get a presentation, the file might be deleted by the publisher.

E N D

Presentation Transcript


  1. Arvutikommunikatsiooni alusedComputer Networks Technology Andi Hektor, andi@ut.ee Meelis Roos, mroos@ut.ee Tõnis Eenmäe, tonis@ut.ee Urmas Tamm, urmast@ut.ee Andero Belov, belov@ut.ee Veiko Hani, weiko@ut.ee Sügis 2002

  2. Loengu kava • Sissejuhatus • Andmeside • Kaugvõrgud • Lokaalvõrgud • Andmeside arhitektuur ja protokollid • Andmeside turve

  3. Loengu kava • 13 loengut • 1 praks • 2 seminari • 1 eriseminar • kodutöö • 3 kodukntr + kirjalik test / 25 lk ref + ettekanne William Stalling, Data and Computer Communications http://www.physic.ut.ee/~andi/andmeside/

  4. Loengu kava L1: (Andi) - 9. okt, K 12-14 I. OVERVIEW. 1. Introduction. 2. Protocols and Architecture. L2: (Andi) - 10. okt, N 8-10 II. DATA COMMUNICATIONS. 3. Data Transmission. 4. Transmission Media. L3: (Andi) - 16. okt, K 12-14 5. Data Encoding. 6. The Datacommunication Interface. L4: (Andi) - 17. okt, N 8-10 7. Data Link Control. 8. Multiplexing.

  5. Loengu kava L5: (Urmas) - 23. okt, K 12-14 III. WIDE-AREA NETWORKS. 9. Circuit Switching. 10. Packet Switching. L6: (Urmas) - 24. okt, N 8-10 11. ATM and Frame Relay. 12. Congestion Control in Data Networks. L7: (Andero) - 30. okt, K 12-14 IV. LOCAL AREA NETWORKS. 13. LAN Technology. L8: (Andero) - 31. okt, N 8-10 14. LAN Systems.

  6. Loengu kava L9: (Veiko) - 6. nov, K 12-14 V. COMMUNICATIONS ARCHITECTURE AND PROTOCOLS. 15. Internet Protocols. L10: (Veiko) - 7. nov, N 8-10 16. Internetwork Operation. L11: (Andi) - 13. nov, K 12-14 17. Transport Protocols. L12: (Meelis) - 14. nov, N 8-10? 18. Network Security. L13: (Meelis) - 20. nov, K 12-14? 19. Distributed Applications.

  7. Sissejuhatus • Andmeside üldine mudel • Andmeside • Andmesidevõrgud • Andmesideprotokollid ja nende arhidektuur • Standardid

  8. Ajalugu • 70-80 arendus, 90 massiline kasutuselevõtt • 90 on muutunud nii tehnoloogia, firmade struktuur, kui ka ühiskond tervikuna • Arenenud on arvutid, elektroonika jne • Detaile: • No real difference between data processing (computers) and data communications (transmission and switching equipment) • No real difference in data voice and video • Blurred distinction between single processor, multi-processor, LAN, MAN and long-haul network

  9. Alapeatükk 1.1 Andmeside üldine mudel

  10. Mis on kõige selle iva? Milleks on meile üldse vaja andmesidet ja arvutikommunikatsiooni? Lihtne vastus: et vahetada infot kahe (või rohkema) osapoole vahel.

  11. Elementaarsed põhimõisted • Allikas (Source) • Generates data to be transmitted • Saatja (Transmitter) • Converts data into transmittable signals • Ülekande- e sidesüsteem (Transmission System) • Carries data • Vastuvõtja (Receiver) • Converts received signal into data • Sihtpunkt (Destination) • Takes incoming data

  12. Lihtne andmeside mudel (F1.1)

  13. Veel mõisteid ja seletusi • Transmission System Utilization – efficient use • Interfacing – how ‘hooked up’ • Signal Generation – propagated and interpreted • Synchronization – know start and stop of message • Exchange Management – cooperation of parties • Error detection and correction – where errors cannot be tolerated • Addressing and routing – destination defined and assurance of correct delivery • Recovery – restoration after fault interruption • Message formatting – character set used • Security – assurance that only intended recipients read • Network Management – status monitoring, config., etc

  14. Alapeatükk 1.2 Andmeside

  15. Andmeside (F1.2)

  16. Mõned näited • Two PCs connected over Internet • m(t) – keystrokes in email package • g(t) – bits in PC buffer (memory) • s(t) – modem signal representation of bits • r(t) – received signal with possible impairments • g’(t) – sequence of bits; exchange may occur to be error-free • m’(t) – message viewed by user; exact copy of original • Telephone call between two people • m(t) – sound waves • g(t) = s(t) – electrical signals of same frequency • r(t) – received electrical signal with some distortion possible • g’(t) – return to sound with some audible distortion • m’(t) – sound heard by user; not exact copy of original

  17. Alapeatükk 1.3 Andmesidevõrgud

  18. Võrk • Point to point communication not usually practical • Devices are too far apart • Large set of devices would need impractical number of connections • Solution is a communications network

  19. Lihtne andmesidevõrgu mudel

  20. Kaugvõrgud • Large geographical area • Crossing public rights of way • Rely in part on common carrier circuits • Alternative technologies • Circuit switching • Packet switching • Frame relay • Asynchronous Transfer Mode (ATM)

  21. KanalkommunikatsioonCircuit Switching • Dedicated communications path established for the duration of the conversation • e.g. telephone network

  22. PakettkommunikatsioonPacket Switching • Data sent out of sequence • Small chunks (packets) of data at a time • Packets passed from node to node between source and destination • Used for terminal to computer and computer to computer communications

  23. KaaderedastusFrame Relay • Packet switching systems have large overheads to compensate for errors • Modern systems are more reliable • Errors can be caught in end system • Most overhead for error control is stripped out

  24. Asünkroonne edastusAsynchronous Transfer Mode • ATM • Evolution of frame relay • Little overhead for error control • Fixed packet (called cell) length • Anything from 10Mbps to Gbps • Constant data rate using packet switching technique

  25. LokaalvõrgudLocal Area Networks • Smaller scope • Building or small campus • Usually owned by same organization as attached devices • Data rates much higher • Usually broadcast systems • Now some switched systems and ATM are being introduced

  26. Alapeatükk 1.4 Andmeside protokollid ja protokollide arhidektuur

  27. ProtokollidProtocols • Used for communications between entities in a system • Must speak the same language • Entities • User applications • e-mail facilities • terminals • Systems • Computer • Terminal • Remote sensor

  28. Protokolli tähtsamad osad • Syntax • Data formats • Signal levels • Semantics • Control information • Error handling • Timing • Speed matching • Sequencing

  29. Protokolli arhitektuurProtocol Architecture • Task of communication broken up into modules • For example file transfer could use three modules • File transfer application • Communication service module • Network access module

  30. Lihtne näide failiülekandest andmesideprotokolli korral

  31. Kolmekihiline mudelA Three Layer Model • Võrgukiht (Network Access Layer) • Transpordikiht (Transport Layer) • Rakenduskiht (Application Layer)

  32. Võrgukiht • Exchange of data between the computer and the network • Sending computer provides address of destination • May invoke levels of service • Dependent on type of network used (LAN, packet switched etc.)

  33. Transpordikiht • Reliable data exchange • Independent of network being used • Independent of application

  34. Rakenduskiht • Support for different user applications • e.g. e-mail, file transfer

  35. Adresseerimine • Two levels of addressing required • Each computer needs unique network address • Each application on a (multi-tasking) computer needs a unique address within the computer • The service access point or SAP

  36. Protokolli arhitektuur ja andmesidevõrk

  37. Protokoll ja võrk

  38. Protokolli andmepakett (PDU) • At each layer, protocols are used to communicate • Control information is added to user data at each layer • Transport layer may fragment user data • Each fragment has a transport header added • Destination SAP • Sequence number • Error detection code • This gives a transport protocol data unit

  39. Võrgu PDU • Adds network header • network address for destination computer • Facilities requests

  40. Kuidas reaalselt protokoll töötab?

  41. TCP/IP protokolli arhitektuur • Developed by the US Defense Advanced Research Project Agency (DARPA) for its packet switched network (ARPANET) • Used by the global Internet • No official model but a working one. • Application layer • Host to host or transport layer • Internet layer • Network access layer • Physical layer

  42. Füüsiline kihtPhysical Layer • Physical interface between data transmission device (e.g. computer) and transmission medium or network • Characteristics of transmission medium • Signal levels • Data rates • etc.

  43. Võrguühenduse kihtNetwork Access Layer • Exchange of data between end system and network • Destination address provision • Invoking services like priority

  44. Interneti kiht (IP) Internet Layer • Systems may be attached to different networks • Routing functions across multiple networks • Implemented in end systems and routers

  45. Transpordi koht (TCP) Transport Layer • Reliable delivery of data • Ordering of delivery

  46. RakenduskihtApplication Layer • Support for user applications • e.g. http, SMPT

  47. TCP/IP protokolli arhitektuur

  48. OSI v TCP/IP

More Related