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Publishers’ Panel

Publishers’ Panel. Obsolete!? Publishers Work Harder Than Ever To Provide Scalable Social Game Services! Johan Peitz, Muskedunder Interactive. Who are these people anyway?. Johannes Kreibohm Alex Agostini Alexey Kostarev Doron Nir. Social Games - Current Status?.

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Publishers’ Panel

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  1. Publishers’ Panel Obsolete!? Publishers Work Harder Than Ever To Provide Scalable Social Game Services! Johan Peitz, Muskedunder Interactive

  2. Who are these people anyway? Johannes Kreibohm Alex Agostini Alexey Kostarev Doron Nir

  3. Social Games - Current Status? Addme! Addme! Addme! Addme? Addme!

  4. Today’s challenges

  5. How do you help developers? • Publishers Work Harder Than Ever To Provide Scalable Social Game Services! • Yes, but how?

  6. Innovation Hungry. Click to feed.

  7. Mainstream vs Niche

  8. Platform currency

  9. All these networks! • What are the pros and cons of launching a game on multiple networks?

  10. What’s next?

  11. Publishers’ Panel Q & A

  12. Thank you for listening! Johan Peitz Director of Social Games johan.peitz@muskedunder.com

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