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AzFOA White Hat Clinic

AzFOA White Hat Clinic. 2006. Coaches Clinic. AzFOA White Hat. Welcome Don Cerimeli President AzFOA. AzFOA White Hat/Coaches 2006. 9:00 am to Noon – Officials 1:00 pm to 4:00 pm – Coaches THE SAME MESSAGE GETS EVERYONE ON THE SAME PAGE!!!. TODAY’S AGENDA. 2005 Rules Review

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AzFOA White Hat Clinic

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  1. AzFOA White Hat Clinic 2006 Coaches Clinic

  2. AzFOA White Hat Welcome Don Cerimeli President AzFOA

  3. AzFOA White Hat/Coaches 2006 • 9:00 am to Noon – Officials • 1:00 pm to 4:00 pm – Coaches THESAMEMESSAGEGETS EVERYONEONTHESAME PAGE!!!

  4. TODAY’S AGENDA • 2005 Rules Review • 2006 AIA Executive Board Amendments • 2006 Rule Changes • 2006 Mechanics Changes • Review Line Play and Blocking • Passing Game

  5. BIG GOALS • ALL CREWS ON THE SAME PAGE • TEACH THE COACHES WHAT’S ON THAT PAGE • EXECUTE !!!!!!!!! • EVERY GAME • EVERY NIGHT • EVERY ARIZONA OFFICIAL

  6. OFFICAL’S CODE OF ETHICS(official’s manual page 6) • Officials must master both the rules of the game and the mechanics necessary to enforce the rules and shall exercise authority in an impartial, firm and controlled manner.

  7. Challenge • Challenge 1 – • Get into the rule book more than ever. • Challenge 2 – • Learn today’s Mechanics/Changes • Challenge 3 – • Must control the game and the sidelines!!!!!!!! • We MUST enforce “Pursuing Victory With Honor”

  8. How to Accomplish the Challenge #3 • Coaches MUST stay in and coach from the box!!!!! • We will allow the “Head Coach” to manage the game • We will allow Assistant Coach to coach the players

  9. AzFOA White Hat/Coaches 2006 • House Keeping Notes • 15 minute break half way through • Restrooms out and to the right • Make sure you sign in • Check out the NEW AzFOA gear

  10. Rules 2005 Review Bob Sietsema

  11. 2005 RULES REVIEWHIGHLIGHTS ONLY • 1-2-3: 9 yard marks. All offensive players must be “inside the numbers” at some point between the RFP and the snap. 5 yard penalty.

  12. 2005 RULES REVIEWHIGHLIGHTS ONLY • 3-3-4: A period shall not be extended when a foul occurs that specifies a loss of down. “Loss of down” fouls now mean “loss of period extension” as well.

  13. 2005 RULES REVIEWHIGHLIGHTS ONLY • 7-5: Only one forward pass may be thrown each down. 5 yards and loss of down.

  14. 2005 RULES REVIEWHIGHLIGHTS ONLY • 7-5-10: Hindering an opponent’s vision without making an attempt to catch, intercept or bat the ball is pass interference, even though no contact was made. The covering official(s) will rule based on the defender covering the man or the ball.

  15. 2005 RULES REVIEWHIGHLIGHTS ONLY • 7-5-11: Contact by a defender obviously away from the direction of the pass is not considered pass interference. Contact could be called as DEFENSIVE HOLDING or PERSONAL FOUL. Defender is not allowed a “free shot”.

  16. 2005 RULES REVIEWHIGHLIGHTS ONLY ANY RULES QUESTIONS ABOUT 2005 ?

  17. AIA EXECUTIVE BOARD FOOTBALL AMENDMENTS FOR 2006

  18. AIA EXECUTIVE BOARD FOOTBALL AMENDMENTS FOR 2006 • OVERTIME FOR ALL VARSITY GAMES • NEW SPEED UP RULE

  19. AIA EXECUTIVE BOARD FOOTBALL AMENDMENTS FOR 2006 • The National Federation OVERTIME PROCEDURE will be used for ALL varsity level games in ALL conferences. • Commonly called the 10 Yard Overtime Procedure, this tie breaking system has been used in 4A and 5A regular season games and during the playoffs for several years.

  20. AIA EXECUTIVE BOARD FOOTBALL AMENDMENTS FOR 2006 Special timing rules will apply anytime a team is ahead of an opponent by 42 or more points. The Referee will start the clock on the Ready-For-Play signal if the clock was stopped because: • The ball had gone out of bounds • There was a change of possession • A legal or illegal pass was incomplete • A delay of game penalty • Following a legal kick play • Regular timing rules shall apply in the last two minutes of the game or when the score returns to less than 42 points.

  21. AIA EXECUTIVE BOARD FOOTBALL AMENDMENTS FOR 2006 COMMENTS ON THE 42 POINT SPEED UP RULE The game is no longer automatically over at the half (or later) with a 42 point margin. The Speed Up Rule allows a “more graceful conclusion”. The crew of officials will be encouraged to “keep the clock running” when possible. By mutual agreement of the Head Coaches and the Referee, any period may be shortened at any time or the game may be terminated.

  22. AIA EXECUTIVE BOARD FOOTBALL AMENDMENTS FOR 2006 Any questions on the AIA Executive Board 2006 changes ?

  23. 2006 NFHS Rule Changes

  24. NATIONAL FEDERATIONRULES CHANGES FOR 2006 • 1-2-3g Advertising and/or commercial markings may be permitted in the end zone. • 1-3-5b The official line-to-gain and down indicators shall be operated approximately 6 feet outside the sideline, where facilities permit. • 1-5-1 Beginning in 2010, the visiting team shall wear white jerseys. The home team will have additional limitations as to how much white may be on their jerseys. • 1-5-1a At least a four point chin strap shall be required to secure the helmet. • 1-5-1i Mouth guards shall be of any readily visible color, other than white or clear. • 1-5-1f2 Beginning in 2008, the measurement of the length of non- removable cleats shall be from the tip of the cleat to the sole of the shoe. • 1-6-2 Phones and headsets are permitted for use by anyone during an authorized sideline timeout. • 2-6-2a Authorized sideline timeout shall be held directly in front of the team box and within the 9-yard marks.

  25. NATIONAL FEDERATIONRULES CHANGES FOR 2006 • 2-29 The language and definition of participation and substitution have been revised. • 2-31-8 A definition has been added to define when a player becomes a kicker. • 2-40 The word “intentional” has been removed from the definition of the spearing rule. • 4-2-2 The holder may now recover a snap and retain the same options of going back to a knee for the kick, advance, pass, or run the ball. • 7-2-8 The option to use a “planned loose ball” has been removed. • 7-5-13 The act of illegally touching the ball by an ineligible player carries the same penalty whether the act occurs behind, in, or beyond the line of scrimmage. • 7-5-13 The act of illegally touching the ball by an ineligible player carries the same penalty whether the act occurs behind, in, or beyond the line of scrimmage. • The 9-yard marks required for 11 player games has been modified to 7-yard marks for games involving 8 players per team.

  26. NATIONAL FEDERATIONRULES CHANGES FOR 2006 The act of illegally touching the ball by an ineligible player carries the same penalty whether the act occurs behind, in, or beyond the line of scrimmage. It is no longer Offensive Pass Interference if an ineligible receiver touches or is touched by a legal forward pass beyond the neutral zone. Now, regardless of where the bat, muff, or catch occurs, the foul is ILLEGAL TOUCHING, penalized five yards and including a loss of down.

  27. NATIONAL FEDERATIONRULES CHANGES FOR 2006 The language and definition of participation and substitution have been revised. Participation is now a defined term. This will facilitate decisions on illegal participation versus illegal substitution. The key point in making the determination is whether or not the person (player or non-player) participates during the down. This would include lining up in an offensive position and causing the opponent to defend/cover.

  28. NATIONAL FEDERATIONRULES CHANGES FOR 2006 Phones and headsets are permitted for use by anyone during an authorized sideline timeout. Authorized sideline timeout shall be held directly in front of the team box and within the 9-yard marks. During a charged timeout, a player or players may use the headset during a conference at the sideline. Every player is restricted if the conference is on the field and between the inbounds spots. Also, the permitted area for a sideline conference now is anywhere in front of the team box (25 to 25) and within the nine yard mark nearest the sideline (top of the numbers).

  29. NATIONAL FEDERATIONRULES CHANGES FOR 2006 A definition has been added to define when a player becomes a kicker. The definition of a kicker has been modified. A player has “kicker status” when his knee, lower leg, or foot makes contact with the ball. This will aid in determining when protection begins. More latitude will be given to the defense in cases where a player in kicking formation gives the impression that a run or pass might occur. However, this change does not give the defense a “free shot” simply due to a bad snap. The Referee is encouraged to verbalize “Ball’s away”, alerting the defense that a kick has taken place.

  30. NATIONAL FEDERATIONRULES CHANGES FOR 2006 The holder may now recover a snap and retain the same options of going back to a knee for the kick, or may rise again to advance, pass, or run the ball. The exception for the holder of a place kick has been modified. Previously, the holder could legally rise to catch an errant snap (in flight) and return a knee to the ground without ending the play. In 2006, the holder may also recover a grounded snap by rising and returning a knee to the ground without ending the play.

  31. NATIONAL FEDERATIONRULES CHANGES FOR 2006 In either case, the holder must immediately return a knee to the ground after possessing the ball. The holder maintains the option to rise and run/pass after returning the knee to the ground. The holder may not legally pass/pitch the ball while having a knee or knees contacting the ground.

  32. NATIONAL FEDERATIONRULES CHANGES FOR 2006 The word “intentional” has been removed from the definition of the spearing rule. The definition of spearing no longer includes the word “intentional”. Any act of spearing is now a foul. A flagrant act may still include a disqualification. Officials do not have the burden of determining the intent of a player who fouls. Coaches should not be teaching or condoning the use of the helmet in an unsafe manner.

  33. NATIONAL FEDERATIONRULES CHANGES FOR 2006 The option to use a “planned loose ball” has been removed. No more Fumblerooski plays. Previously, if a team informed the Referee prior to running a planned loose ball play, it was legal. Language allowing this to occur has been removed.

  34. NATIONAL FEDERATIONRULES CHANGES FOR 2006 Equipment Changes At least a four point chin strap is required to secure the helmet. All players must have and use a four-point chin strap. All four points shall be snapped. Coaches and officials have responsibility for the safety of players.

  35. NATIONAL FEDERATIONRULES CHANGES FOR 2006 Equipment Changes Mouth guards shall be of any readily visible color, other than white or clear. All players must have and use a colored mouth piece. Entirely CLEAR or entirely WHITE mouthpieces are illegal. The key phrase in the rule change is “readily visible”.

  36. NATIONAL FEDERATIONRULES CHANGES FOR 2006 Field Changes The official line-to-gain and down indicators shall be operated approximately 6 feet outside the sideline, where facilities permit. Many schools already have implemented this practice. Due to space limitations, some schools cannot. Officials and coaches are encouraged to work together, especially in the Team Box area, to accommodate this change. Increased safety for all is the goal.

  37. NATIONAL FEDERATIONRULES CHANGES FOR 2006 Field Changes Advertising and/or commercial markings may be permitted in the end zone. End zones may now contain commercial advertising. The goal line, the end line, and sidelines in the end zone must be clearly marked and free from any advertisement. Further, no commercial advertising is permitted in the field of play.

  38. Blocking Hank Mancini

  39. Clarification of Blocking Rules • 1. Everybody Holds! Everybody Grabs! The position of the feet is critical and there must be an effort to restrain an opponent. • 2. If there is a potential for offensive holding but the action occurs away from the point of attack and has no effect on the play, offensive holding will not be called. • 3. Holding shall NOT be called if a defender, while making a “rip” or “swim” technique, places himself into a position that looks like holdings, unless the offensive player uses that position to restrain the defender by turning or tugging him.

  40. Clarification of Blocking Rules • 4. All takedowns will be called regardless of position of the player on the field. • 5. Double Team Blocking • Officials will NOTcall holding on double team blocks, unless there is a take down. • When Legal becomes Illegal

  41. Chop Block

  42. Clarification of Blocking Rules • 6. Defensive Holding • 7. Legal Blocking and Frame of the Body • 8. When Legal blocking Becomes Illegal • 9. Blocking Wide Receivers

  43. Blocking in the Back

  44. Clarification of Blocks In the Back • 1. The guideline is notwhether both hands are on the back. (Back = numbers) • 2. The direction of the player being blocked. When blocked in the back illegally, a player will fall or move in the same direction as his initial momentum. (±15o) • 3. For side blocks with one hand on the back, look for which hand guides the player. If player being blocked moves sideways, block is legal. If player being blocked moves forward, block may be illegal.

  45. Clarification of Blocks In the Back • 4. Exception to these philosophies - Punting situations; gunner and trailer • 5. Shadow Blocking – Do not need hands to block in the back

  46. Pass Interference Tom Scarduzio

  47. Defensive Pass Interference • Not Playing the Ball • Contact by a defender who is not playing the ball, contact restricts the receiver’s opportunity to make the catch • Playing Through the Back • Playing through the back of a receiver in an attempt to make a play on the ball • Arm Grab • Grabbing a receiver’s arm(s) and restricting his opportunity to catch a pass • Arm Bar • Extending an arm across the body of a receiver and restricting his ability to catch a pass, regardless if the defender is playing the ball’ • Cut Off • Cutting off the path of a receiver by making contact with him without playing the ball • Hook and Turn • Hooking a receiver causing the receiver’s body to turn prior to the ball arriving

  48. Offensive Pass Interference • Blocking • Blocking downfield by an offensive player prior to or during the pass • Push Off • Initiating contact with a defender by shoving or pushing off thus creating a separation in an attempt to catch a pass • Drive Through • Driving through a defender who has established a position on the field

  49. OPI Philosophy • See the contact – look to see the QB and ball – which side does the pass go to • If you see Blocking by the offense and the pass has not been thrown (the QB has the ball), then call OPI (no matter where the ball is thrown). • If you see contact by the offense (Push Off or Drive Through) and then see that the ball is in the air and coming to that side of the field - call OPI. If the ball is going to the other side of the field - do not call OPI.

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