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ProjectMIST

ProjectMIST. What are we learning?. Our learning has many layers. Running a server is the students responsibility It involves managing the transition to a new version of Minecraft . Testing plug-ins Watching the way our users use the space

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ProjectMIST

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  1. ProjectMIST What are we learning?

  2. Our learning has many layers • Running a server is the students responsibility • It involves managing the transition to a new version of Minecraft. • Testing plug-ins • Watching the way our users use the space • I made a direct comment over Skype to one of them, thanking him for the work that he was doing in this area and with ensuring our server was working well. His response was one that I was not expecting. He stated “just doing me job”.

  3. Developing the culture on our server is the students’ responsibility. • They created the charter • They pick up when someone is doing well and offer junior mod status • They pick up when someone needs to be reminded of our charter • They are developing a wonderful understanding of ethics, morals, values and integrity and how they need to be considered beyond the self when in a leadership position. After all, leadership is not about being in a position it is about the action within the position.

  4. Our Charter – supports our culture • Be respectful to others and work with them when required • Help others that are less experienced • Not hurt other players on purpose • Speak appropriately • Only build on land they have claimed for themselves and negotiate distance from other peoples land • Be a collaborative team player • Be supportive and act fairly towards others

  5. Building their new media literacies • Using different media – a number of students are now using blogs, YouTube channels, podcasting • Developing their audience • Building their community of learning (PLN) • Developing their digital footprint • Understanding the need to be a critical consumer of information

  6. We pick up on students interests

  7. History and Society

  8. Peer to Peer and Social Learning

  9. A Student’s Perspective: “This subject has especially helped me with teamwork, not just in the Minecraft class but in other classes too. With Minecraft it is so creative so to get around problems that occur you have to think outside the box, so I find it easier to work through problems in other classes and in groups.”

  10. Our Learning is 24/7 • Using skype • The server is open 24/7 • When a class finishes the students remain connected to the server

  11. Our space is inclusive • Grade 5/6 program • Grade 7 program • To enable a student to engage with peers and become a member of the Riverside High School community

  12. James Paul Gee “The recipe is simple: Give people well designed visual and embodied experiences of a domain, through simulations or in reality (or both). Help them use these experiences to build simulations in their heads through which they can think about and imaginatively test out future actions and hypotheses. Let them act and experience consequence, but in a protected way when they are learners. Then help them to evaluate their actions and the consequences of their actions (based on the values and identities they have adopted as participants in the domain) in ways that lead them to build better simulations for better future action.” • (2007, 110)

  13. Were to from here? • It is time to start linking in with the power of gaming and connect in with what young people can gain from it. • We need to be actively involved on all levels, including participants in the game. Reference: • James Paul Gee, “Pleasure, Learning, Video Games, and Life: The Projective Stance,” in Michele Knobel and Colin Lankshear (eds.), A New Literacies Sampler (New York: Peter Lang, 2007), pp.95-114.

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