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How to give a ruling (or Players are not our enemies)

How to give a ruling (or Players are not our enemies). Miguel Calvo (L2) Sergio García (L2). Summary. How do you currently give a ruling? Before the ruling How to get to the table Listen to the players Goal: clarify the scenario Once the scenario is clear… Solving the problem

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How to give a ruling (or Players are not our enemies)

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  1. How to give a ruling(or Players are not our enemies) Miguel Calvo (L2) Sergio García (L2)

  2. Summary • How do you currently give a ruling? • Before the ruling • How to get to the table • Listen to the players • Goal: clarify the scenario • Once the scenario is clear… • Solving the problem • Once the problem is solved… • General guidelines

  3. How do you currently give a ruling?

  4. How do you currently give a ruling? Player who started the game. Hand6 Cards Graveyard Hand6 Cards Active player

  5. Before the ruling (I) • Choose an area to cover • A non covered area is desirable • Think about accessibility • Pay attention nearby

  6. Before the ruling (II) • If you are talking to other judges or players… … do it looking towards the tables • Avoid “black holes”

  7. How to get to the table (I) • Go by the side of the player who made the call • Friendly and collaborative attitude • Hello, what can I do for you? • May I help you? • Hi, is there any problem? • A smile makes a lot =) • Put your head at the same level as the players Denotes proximity & interest • Look at the clock!

  8. How to get to the table (II)

  9. Listen to the players • Be methodical: • Listen first to the player who made the call • Listen then to the version of the opponent • Try to get the important information: • Avoid superfluous things • Pay attention to the gestures • Pay attention on how the question is made • Keep eyes contact: shows CONFIDENCE • Conflictive situations: • Stop the discussions • Prevent spectators from intervening in the conversation

  10. Listen to the players

  11. Goal: Clarify the scenario We should have a general idea of what is happening • Situation at the table • Cards involved in the scenario • Learn how the players got to this situation • Inquire the players about the communication during the problem If you still have doubts: ASK THE PLAYERS AGAIN

  12. Once the scenario is clear… • Look at the clock • Identify the problem • Maybe it is crystal clear  Proceed to fix the problem • Maybe we have doubts • Ask to a partner/team leader/HJ • Check the rules or internet • Call a judge?? • Maybe you are dealing with an investigationINVOLVE THE HEAD JUDGE* AS SOON AS POSSIBLE • Check the clock again to tell the HJ the time past.

  13. Solving the problem If we are not sure on how to resolve the problem: ask for help. It’s REALLY IMPORTANT not to give a bad ruling. Rules/Oracle question • Don’t give out strategic information • Explain if our answer is based in partial information • Request to ask a question apart from the table: • Honor it if possible • Tell the opponent that it was a rules question or the oracle

  14. Solving the problem Policy problems • Explain the players the root of the problem • Explain them the derived problems • Explain them the infraction(s) committed. Tell them the name of the MIPG infraction • Explain the resolution as per the MIPG • Before giving the penalty, ask if they had other penalties in the tournament and why • Take into account other possible upgrades or downgrades * • Give the penalty taking into account the MIPG and previous penalties if applicable ALWAYS FOLLOW THE MIPG DON’T MAKE PARTIAL FIXES * Consult with a L3+ at certain tournaments

  15. Solving the problem Policy problems (cont.) • If the players agree, solve the situation • If a back up is needed: ask the HJ • If you have to shuffle the library, check if there is any part of the library already known • If you have to put a card on top of the library: choose it at random • If they disagree with the ruling - or you feel they do -, offer them the possibility of appealing to the HJ

  16. Once the problem is solved… • Tell them they can continue playing. Give them extra time. • Write the infraction (if needed) on the results slip -Your Name, Surname/ Player’s Surname, Name / Infraction / Penalty / Explanation-Make it apart from the table • Stay close to the table if we believe that could be derived problems of the situation we had solved. • Write down the extra time in the Extra time sheet (if used) Miguel Calvo/ Doe, John/GPE-DEC/GL/Drewtwocards at drawstep Sergio Garcia/Doe, Jane/GPE-GRV/W/Cast a spellforthewrong mana

  17. General guidelines • Positive Attitude • It will make players feel more comfortable • Players will have more willingness to call a judge. • Try to be as less disruptive as possible for the game • Be always available for giving rulings • Show confidence (eyes contact, voice, body language…) • Don’t be influenced by the players or the vision we have of them • Players who speak a lot • Players with bad reputation • BE ALWAYS AWARE OF THE TIME • Saving time makes the tournament smoother

  18. References • Five Steps to Giving a Professional Penalty – SteliosKargotis • Body Language – Daniel Kitachewsky

  19. Remember that…Players are not our enemies

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