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The Odd Stack

The Odd Stack. 3 Deep Zone & Man-Free with a 5 Man Rush. BASE ALIGNMENTS –DEFENSIVE LINE. DL always align Head-Up NG is in a 0 tech DEs are playing a 5 tech 4 words – BASE, PINCH, SLANT, SMASH BASE = NG runs Smash technique and DEs attack C gap

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The Odd Stack

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  1. The Odd Stack 3 Deep Zone & Man-Free with a 5 Man Rush

  2. BASE ALIGNMENTS –DEFENSIVE LINE • DL always align Head-Up • NG is in a 0 tech • DEs are playing a 5 tech • 4 words – BASE, PINCH, SLANT, SMASH • BASE = NG runs Smash technique and DEs attack C gap • PINCH = NG runs a Smash technique and DEs attack B gap • SLANT = All DL attack the gap to the call (Green or Gold, Ringo or Lucy) • SMASH = All DL attack the middle of the offensive lineman

  3. BASE ALIGNMENTS – DEFENSIVE LINE • DL always align Head-Up • NG is in a 0 tech • DEs are in a 5 tech • 4 words – BASE, PINCH, SLANT, SMASH • BASE = NG runs Smash technique and DEs attack C gap • PINCH = NG runs a Smash technique and DEs attack B gap • SLANT = All DL attack the gap to the call (Green or Gold, Ringo or Lucy) • SMASH = All DL attack the middle of the offensive lineman

  4. BASE ALIGNMENTS – INSIDE LINEBACKERS • Alignment 5 yds and stacked on DL • Gap responsibility is opposite DL • SAM LB = Strongside (usually TE) • MIKE LB = Middle • WILL LB = Weakside • Run Fits • Hard Flow To = Downhill to Fullback • Hard Flow Away = Run thru A • Angle / Fast Flow To = Downhill to C gap • Angle / Fast Flow Away = Get over the top

  5. BASE ALIGNMENT – OLB / SS • BANDIT = Run strength – DL/LB • SPUR = Pass strength – DB/LB • Alignment vs TE = 0 x 2 • Alignment vs 1WR = 4 X 4 • Alignment vs 2WR = Split Rule • Alignment vs 3WR = Load Call • Run Fits • Any Flow Away = Check Cutback/Boot/Reverse • Fast Flow To = Cut It Off • Angle Flow To = Blow It Up

  6. BASE vs Pro

  7. BASE vs Twins

  8. BASE vs Trips Automatic LOAD Call moves the Linebackers over

  9. PRACTICING RUN FITS • We find time to practice our run fits on barrels every practice • The key is to get plenty of reps; we can get a group 10 reps in about 2 minutes • MLB – Mirrors Fullback • ILB / OLB – Read track of the deepest back flow (Hard, Fast, Angle, Away) • Hard = Iso Fast = Sweep Angle = Power

  10. BASE RUN FITS VS HARD FLOW

  11. BASE RUN FITS VS ANGLE FLOW

  12. BASE RUN FITS VS FAST FLOW

  13. Terminology • AX, BANG, CHOP = Gap Blitzes • COVER 3 (dog?) = 3 deep zone • COVER 11 (cowboy?) = Man with 1 free • COVER 12 (month?) = Man with 2 free • READ (book?) = Pattern Read #2

  14. Blitzing Techniques • We identify our blitz technique with 4 terms: Inside or Outside & Level 1 or Level 2 • An Inside blitz is any blitz that attacks a gap between two offensive players • An Outside blitz is any blitz that attacks a gap with only one side is protected by an offensive player • Level 1 tells the blitzer to attack at a flat angle and “Run the Heel Line”. He has no contain responsibility. • Level 2 tells the blitzer to attack the “Hip of the Deepest Back”. He has contain responsibility.

  15. Cover 3 Basics • CBs/FS – Nobody gets deep! • SPUR/ BANDIT – Width before depth • SLB/ WLB – Wall Technique • MLB – Draw/Screen, then Low Hole • If SAM or WILL are blitzing, MIKE takes their Wall Technique • If both SAM & WILL are blitzing, MIKE is Low Hole right now

  16. COVER 3

  17. Cover 3 5 Man Pressures

  18. PINCH DBL CHOPSAM & WILL LBs blitz C gap DEs pinch inside

  19. BASE DBL BANG SAM & WILL blitz B gap DEs play Base

  20. BASE SMack SAM blitzes B gap MIKE blitzes strong A gap DEs play Base / NG goes weak A gap

  21. BASE SMack CROSS SAM blitzes strong A gap first MIKE blitzes strong B gap DEs play Base / NG goes weak A gap

  22. BASE WhaM WILL blitzes B gap MIKE blitzes weak A gap DEs play Base / NG goes strong A gap

  23. BASE WhaM CROSS WILL blitzes weak A gap first MIKE blitzes weak B gap DEs play Base / NG goes strong A gap

  24. PINCH DBL SPIKE SPUR & BANDIT show & go on a Fly Stunt SAM & WILL buzz the flats immediately Great 3rd & Long call

  25. SLANT WK SHARK Both $PUR & BANDIT align on the strong side $PUR blitzes Level 2 BANDIT blitzes Level 1

  26. PINCH FALCON Change – Up vs 1 back spread team SAM & WILL align 12 yds deep over TE FS & MIKE align in 30 tech 2 Deep look but actually 6 to 8 in the box

  27. BASE 3 FLIP $PUR & BANDIT exchange alignments with Cornerbacks Everyone plays regular Cover 3 responsibility Great vs quick passing game

  28. Cover 11 Man-Free 5 Man Pressures

  29. Cover 11 Basics • 11 means 1 man for everybody and 1 man free • CORNERS on #1 • BANDIT & $PUR on #2 or #3 vs Trips • LBs match cover on RBs • FS is free to the football

  30. COVER 11

  31. PINCH DBL CHOP MIKE has match coverage on the RB

  32. BASE DBL BANG MIKE has match coverage on RB

  33. BASE SMack WILL has match coverage on the RB *BASE SMack CROSS

  34. BASE WhaM SAM has match coverage on RB *BASE WhaM CROSS

  35. TUFF Package Even front as a change-up MIKE & NG align in head-up 2 techniques DEs align just like BASE SAM & WILL align in 30 techniques

  36. TUFF DBL OKLAHOMA WILL GO OKLAHOMA = Twist with inside man first WILL GO = WILL runs a delay blitz in 1st open gap $PUR & SAM combo the backs

  37. TUFF DBL TEXAS SAM GO TEXAS = Twist with outside man first SAM GO = SAM runs a delay blitz in first open gap $PUR & WILL combo the backs

  38. BASE LOAD SAM STAB WILL BANGLOAD tells the LBs to move over strong one man SAM kicks back & runs the heel line & shoots 1st gap MIKE has match coverage on the RB

  39. LOAD SLANT STR SAM STAB WILL BANG MIKE & $PUR have match coverage on the RBs

  40. BASE DBL STAB MIKE has match coverage on the RB Good call vs spread

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