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Tyler Brandt Lui Jackey Rolf Weilenmann

T.B.D. Tyler Brandt Lui Jackey Rolf Weilenmann. Game Layout. Game Layout. Game Layout. Game Layout. Game Layout. Game Layout. Game Layout. Development Schedule. Techniques Used. - 3D model. possibilities:. - Object Hierarchy - Bones - Keyframe. - Particles. - autonomous

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Tyler Brandt Lui Jackey Rolf Weilenmann

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  1. T.B.D. Tyler Brandt Lui Jackey Rolf Weilenmann

  2. Game Layout

  3. Game Layout

  4. Game Layout

  5. Game Layout

  6. Game Layout

  7. Game Layout

  8. Game Layout

  9. Development Schedule

  10. Techniques Used - 3D model possibilities: - Object Hierarchy - Bones - Keyframe - Particles - autonomous - interacting -> N-body problem - Eye Candies - shader: HLSL - lens flare

  11. Assessment

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