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THE ART OF GETTING NOTICED

THE ART OF GETTING NOTICED. aka “MARKETING AIN’T EVIL!” aka “BETTER LIVING BY BEING RELEVANT!” by Jon Jones, Art Outsourcing Manager jonjones@gmail.com – http://www.thejonjones.com. WHAT THIS TALK IS ABOUT. Building a great, relevant portfolio How to stand out in the crowd

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THE ART OF GETTING NOTICED

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  1. THE ART OF GETTING NOTICED aka “MARKETING AIN’T EVIL!” aka “BETTER LIVING BY BEING RELEVANT!” by Jon Jones, Art Outsourcing Manager jonjones@gmail.com – http://www.thejonjones.com

  2. WHAT THIS TALK IS ABOUT Building a great, relevant portfolio How to stand out in the crowd Ways you can increase your odds of job-getting

  3. FIRST, DIFFERENTIATE! Naked Man Space Marine Naked Woman Character from recent movie

  4. 1) FIND A GAME AND CHOOSE A STYLE. War game realism Battlefield series, all 170 Call of Duty sequels Sci-fi Mass Effect, Gears of War Cartoony Team Fortress 2, Battlefield Heroes Fantasy World of Warcraft, Dragon Age, Oblivion

  5. 2) MAKE A MOD MOD! Unreal \ UDK, Unity, etc. Show you can integrate assets into a real engine Demonstrate aptitude with tools \ tech GUYS, I GOT THIS

  6. MEN IN GAMES ALL LOOK THE SAME + =

  7. WOMEN IN GAMES LOOK RIDICULOUS Poster children for back problems, right?

  8. BE CREATIVE Design a character with swappable armor. Make a female version of a male-only race. Pick a totally unique setting and make a level. Design a modular weapon.

  9. NETWORK! 80% of success is showing up. – Woody Allen, Ph.D Find art message boards. Post. Find game development mixers. Go. Make friends in game dev. Socialize. Never make enemies. Kumbayaaaaa…

  10. Thanks for listening! Jon Jones Art Outsourcing Manager jonjones@gmail.com – http://www.thejonjones.com Art forums: http://www.polycount.net http://www.gameartisans.org http://www.cgtalk.com

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