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Update on 1st U-Camp

Update on 1st U-Camp. Daphne Ogle, Interaction Designer, UC Berkeley. U-Camp Agenda. Morning Workshops - Design methodologies, accessibility, patterns, and usability Accessibility for Sakai Designer User Centered Design at UC Berkeley Suggestion to Requirement to Spec Design patterns

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Update on 1st U-Camp

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  1. Update on 1st U-Camp Daphne Ogle, Interaction Designer, UC Berkeley

  2. U-Camp Agenda • Morning Workshops - Design methodologies, accessibility, patterns, and usability • Accessibility for Sakai Designer • User Centered Design at UC Berkeley • Suggestion to Requirement to Spec • Design patterns • Sakai Usability • What do we mean by design? • UI Development guide • Afternoon Discussions - Strategies for moving Sakai toward "user delight” • Sakai design concerns and challenges • How UI changes fit w/requirements process • Imagining a really great Sakai UI - How do we get there

  3. How did it go? • 50 - 70 participants • Instructors, Designers, Support and training, Developers, Managers • Established community of interest around UX in Sakai • Sharing of knowledge & experiences • Thoughtful, energetic discussion • Learned a lot about organizing such an event

  4. Summary Outcomes • Challenges • Transparency of process • Complexity • Technology & UI • Customization & standardization • Individual & institution • Tension between design & development • Cost of localization • No global UI view • Workflow across tools • Consistency between tools

  5. Summary Outcomes Cont’d • A great Sakai UI? • Better match with user’s goals & mental models • Ex. Activity-based vs tool-based • Perpetual Intermediate as user • “Don’t make me think” • Activities across tools • Consistency across tools • Build user expectations • Constrained flexibility (instructors vs students)

  6. Summary Outcomes Cont’d • How do we get there? • Clear trusted and influential user experience leadership within Sakai • Showcase exemplar work • Usability and accessibility part of the review process • Forward thinking to 3.0 • Global view of UI • Process & practice for incorporating design into development • Educate community on User Experience: Interaction Design, Interface design, usability, accessibility

  7. What’s Next • Synthesize & share U-Camp discussion results • Plan next U-Camp • Continue to build UX community & expertise in Sakai • Other?

  8. Call to Action - Get Involved • Design pattern WG • http://bugs.sakaiproject.org/confluence/display/DESPAT/Home • Weekly Tuesday Meetings • Contact Marc Brierley, marc.brierley@stanford.com • Help plan the next U-Camp • Session ideas, Present, join the WG… • http://bugs.sakaiproject.org/confluence/display/UI/U-Camp+Planning • Build the UX Community in Sakai • Identify yourself, tell us what you’re interested in & how you’d like to get involved

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