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GELL Scoring and Timing

GELL Scoring and Timing. Lauren Alonzo laurenalonzo@comcast.net Rob Moon robert.l.moon3@gmail.com. The Sideline Trio. Scorekeeper Game Score Penalties Time Outs Spotter Calls out statistics Timer (Home Games Only) Game Time Penalty Time. Equipment. Home Team

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GELL Scoring and Timing

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  1. GELLScoring and Timing

    Lauren Alonzo laurenalonzo@comcast.net Rob Moon robert.l.moon3@gmail.com
  2. The Sideline Trio Scorekeeper Game Score Penalties Time Outs Spotter Calls out statistics Timer(Home Games Only) Game Time Penalty Time
  3. Equipment Home Team Table / chairs Score Book / pencil Horn Game Clock / Penalty Clock Stop watch / phone app / kitchen timer Need to be able to count down Extras: portable score board weather canopy spare horn tape Extra batteries Band aids Youth Locker #7 HS Booth
  4. Sideline Set Up
  5. Sideline Communication OK: Asking team to stay behind the line so that you can see Asking refs to repeat a call Asking player in penalty box to kneel down Not OK: Getting in a yelling match with coaches Saying rude things about the players or coaches Cheering
  6. Timekeeper Kirkland Lacrosse Center Everyone else
  7. Game Length HS and 7/8 A Four 12 minute quarters with stop time Let coaches/ref know when 2 minutes in quarter / GAME 2 minute break between quarters 10 minute half Always confirm with ref prior to start of game Some refs keep time during halftime/some as you to keep time Let ref know when 2 min remaining 5/6 & 7/8B Four 10 minute Quarters with stop time 2 minute break between quarter 10 minute half 3/4 2 Halves - 25 minute running clock each half
  8. TimerResponsibilities Timer calls out game time at : Every score (both teams) Every penalty (both teams) Every time out (both teams) Before the game, ask the ref what times they want called out to them ie: 2:40 minute warning at last quarter Sometimes coaches ask you to call the time at certain points of the game. There is an APP for that
  9. Timer: Penalties Technical Foul: Player serves 30 seconds Personal Foul: Players serves 1, 2 or 3 minutes Penalty time is regulated by timer. Count out loud to the player during last 10 seconds. state “ release”…to allow him back into game. (“…3,2,1,release”) Penalty time runs with game time. If the game clock is stopped (a whistle is blown) then the penalty time is stopped. If there is still time on a penalty at the end of the quarter, the player finishes serving it at the beginning of the next quarter.
  10. Timer: Penalties Releasable vs Non-releaseable: Releasable Most penalties are releasable. If the OTHER team scores, the penalty is released no matter how much time is remaining. Non-Releasable Typically for unsportsmanlike conduct. This penalty has to be served in entirety.
  11. Spotter Calls out items scorekeeper is tracking Score Number of player who shot Number of player who scored Number of player who assisted Was the shot saved Other (depends on coach) Groundballs Face-offs Clears Extra Man
  12. Scorekeeper
  13. Scorekeeper Essential Responsibilities Scorefor both teams Track penaltiesfor both teams Time Outs for both teams
  14. Roster ** TO DO ** Blue Team Label template Avery 8165 Red Team In Home # Player First, Last First, prep sheet with Team Names and Player Names / Numbers Youth: Most coaches OK with listing numerically “In Home” player is an ATTACKMAN & is assigned by the coach Serves all TEAM penalties (ie: coach penalty, off-sides) Gets score when other team scores on themselves
  15. Player Penalties Length of penalty Ref will come to the table with Length of penalty Player Number Infraction You will need to ask Timer for Game Time I would note if it is Personal or Technical Quarter Player # Game Time penalty
  16. NEW (2013): Fouling out HIGH SCHOOL Under both NCAA and NFHS rules, if a player accumulates 5 minutes of personal fouls (regardless of the number of fouls), that player has fouled out of the game. Notify the nearest official immediately; the player will serve his penalty but then must exit to the bench area and another player will take his place on the field. Technical fouls have no bearing on fouling out of a game. 78 / 56 4 personal fouls or 5 ‘personal foul’ minutes All unnecessary roughness calls are now non releasable. Checks to the head are also non releasable and 3 minutes (but some still call them for two minutes.  Laminated sheet listing fouls will be kept with home team set up equipment For HS only: A player or coach receiving two non-releasable unsportsmanlike conduct fouls is expelled from the game. Notify the officials when a player receives his second non-releasable USC penalty.
  17. Time Outs 2 time outs per half 1 time out in OT Qtr Game Time
  18. STATS ground balls Face-offs clears assist shots goals Extra man Ask your coach what he wants
  19. Ground Balls Definition: Ball comes into possession of player under pressure of opponent within 5 yards and player controls the ball by passing, shooting, or cradling. Ground ball should be counted when a player intercepts an opponents pass under the circumstances above even if the ball does not touch the ground. Faceoff possession = ground ball Possession must change to count a ground ball.
  20. Ground Balls – Tracking During gameplay Tally ground balls under the player name End of quarter Add up tally marks and put in stat box Obtain totals from opposing team 13 IIl IIIl II
  21. SHOT Definition Offensive player propels ball towards goal with intent to score Even if ball is not on target, if the intent was to score it is a shot kicking is ok
  22. Shot - Tracking During gameplay Tally shots under the player name End of quarter Add up tally marks and put in stat box Obtain totals from opposing team IIl IIIl II
  23. GOAL Definition: Ball is propelled by offensive player into goal Can be kicked, headed, pushed, anything Must cross the plane of the goal posts Defensive player cannot score on own team if ball goes into own goal by accident, credit the closest offensive player or in-home player Look for referee’s signal: both arms in the air
  24. ASSIST Definition: Direct pass to a teammate who scores without dodging or evading an opponent other than the goalie in the crease. Can take as many steps directly at the goal as desired Judgment call Only one assist can be awarded per goal.
  25. Goal / Assist - Tracking Team Names Blue Team 8:10 1 Red Team 3 After goal 1. Document game time / Quarter 2. Player # scoring 3. Player # assisting And here: 21 u 2 3 Player # Goal Player Name Assist Some teams use the upper right box for type of shot
  26. SAVES Definition: Ball is stopped or deflected by the goalkeeper using stick or body when the ball would otherwise enter the goal Goalie stat Note: If a shot would not have scored had it not been stopped or deflected, it is not a save.
  27. SAVE - Tracking llll 32 Goalies should be listed on the roster and can get ground balls If a player shoots and goalie catches the shot, the goalie stats: Save (if the ball would have gone into the goal if the goalie wasn’t there) Ground ball
  28. FACE OFFS On a face off, there is almost ALWAYS a ground ball Face offs are a team stat Your Team Quarter Opponent lllll ll
  29. Other Team Stats Clears: Cleared / Failed Your team possesses the ball on your defensive side and ‘clears’ the midfield line maintaining possession. Extra Man: Scored / Failed Did you score while you were man up? Your Team Opponent
  30. Tips Keep a spare timer with you Have something to hold the flip score down in windy weather Use multi-colored pens / pencils You do your score, they do theirs. Share / compare team stats after each quarter.
  31. End of Game If you are the home team, the officials must sign your book
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